The House / GIGARA vs. Mona & Lisa

The House — GIGARA vs. Mona & Lisa

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This comic has not been rated; viewer discretion advised.

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Critiques & Comments
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Mister Kent
Artist
958 comments
# 21   Posted: Jul 6 2013, 10:47 PM
Pyras: I will agree with others about varying the perspective a bit - that should keep things lively with some overhead views and such. Wow--Park's been out of action a while, so I was glad to see you bring her back! I really like your characters in this one, so keep up the good work!

PyrasTerran
Artist
1513 comments
# 20   Posted: Jul 6 2013, 03:02 PM
LeFred: thanks for the clarification. What do you mean by the glow in page when she wakes up and the hunted feeling though? Not understanding that.

Fred
Artist
550 comments
# 19   Posted: Jul 6 2013, 01:53 PM
PyrasTerran: Maybe if I had Park remark how weird it looks, since I was intentionally trying to make it not part of perspective, it would have helped its placement.
Quote

The problem is that it would still look cheap. You shouldn't make something look weird in a way that can also just be a sloppyness error, you need to make something that stands out in an intriguing way. For example, if you really wanted to mess with the perspective to make a surreal feeling, you could have made a much stronger impression with an all the way inverted or distorted perspective or a wide angle/fisheye. Or even push what you have to it's extreme and make everything ridiculously straight. As it stands now, it looks like a poor texture that's poorly applied due3 to time constraints, which is understandable, though still bothersome, mostly because we readily know what was or wasn't done to make it work. Also, more glowing shit like you did on the page where she wakes up could be good for the hunted feeling, it got across pretty well there I think.
Just some ideas.

PyrasTerran
Artist
1513 comments
# 18   Posted: Jul 6 2013, 01:32 PM
Thresher: Thanks very much, I'm glad you liked it, even though it looks like it technically got a pretty average score.

Julz: Thank you, sorry you didn't take to the zebra texture either. Clearly I failed with that. Maybe if I had Park remark how weird it looks, since I was intentionally trying to make it not part of perspective, it would have helped its placement.

Julz
Artist
411 comments
# 17   Posted: Jul 6 2013, 12:28 PM
Pyras: Really entertaining comic! Only part that bugged me was the zebra texture blocks ruining the perspective. Couldn't not see it.
GPS: Aww it's fine if doing it put you in a dark place. We don't want you to suffer, we want you to enjoy drawing comics! I hope you made the most of it and set things straight. :3

Thresher
Artist
166 comments
# 16   Posted: Jul 6 2013, 12:10 PM
This might be the best comic I've seen you produce Pyras, really liked the atmosphere and story of this one.

PyrasTerran
Artist
1513 comments
# 15   Posted: Jul 4 2013, 01:41 PM
alberto311: thanks for the crit and the tip on the horizon line.

alberto311
Artist
374 comments
# 14   Posted: Jul 4 2013, 07:02 AM
Pyras - make sure you establish a horizon line when working on your perspective. That'll  help you out a lot. On page 6 pnl 3 the horizon line should be around the door knob on the left of the panel.

Finding the horizon line is relatively easy, since Mona and Kim are about the same height  just draw a line from the top of Mona's head to Kim's head and a line from Mona's feet to Kim's feet and where ever those two lines meet is your horizon line.  All of your vanishing points can then rest on that line.

Good story. Looking forward to the next chapter.

PyrasTerran
Artist
1513 comments
# 13   Posted: Jul 1 2013, 10:18 PM
Puzzlething: Thanks very much for the critique.

I didn't think about doing 2 point, unfortunately. If I had more time, my original script had called for Park running into one of the rooms and hiding, and then an eye opens up over the window and the wall gets ripped out by a giant Gigara (drawn the exact same way as the one in the cover, charcoal look and all). It would have then eaten her, and she'd wake up the hospital room I did not put here. obviously, none of that made it to the final pages, because.. well, a week-long comic is hard work on a busy sched <_>;

You're right about Park, I think there are too many long torsos in this comic overall.. but I think that's a general problem with how I draw people. I forgot to shade her properly in one of the panels, too... <_>; so she was flat on more levels.

I was on the fence for the zebra print. On one hand, I wanted some design on the floor, but on the other hand, time was of the essence so I couldn't handraw a print like I originally wanted.. I grabbed the first one I thought was shway, but then, I completely lost that one, and I had to find a different one that was smaller and thus has those more obvious tile edges that you see in some of the pages. Overall a complete disaster. As for the not conforming to the perspective, actually, THAT I kept on purpose.. because it's a haunted hotel.

I'm glad that you still found it to be an awesome complete comic, but I don't know what to think about page 10 being one of your favorites, as empty as it is XD and the lines are so sloppy, I've tried being sloppy like that for a whole comic and people HATED it. As for the comic cover, in the last Gigara comic I made a few pages like that, and like I said, I was gonna bring back the charcoal Gigara for THIS comic but ran out of time :X I hope that i'll have a chance in the future to bring out those trad values.

Thanks again.

Puzzlething
Artist
457 comments
# 12   Posted: Jul 1 2013, 04:59 PM
    GPS nooooooooooooooooo


Pryas              -

               You kinda overuse 1-point perspective, which tends to make the environments feel a little static.  Even if that's a thing you were going for, you should've made a push for 2-point once Gigara attacks. That would've made the scene draw in the viewer and feel more exciting.

                  Park often comes off as slightly flat, and I think it's because you don't have her clothes reacting to the form of her body enough. You draw the hems of her pants and shirt much straighter than they would be on a normal persons body.

                  Your shoulders are still a little stiff and strait, trying using a curved line for the shoulders when you're first setting up your armature.

                 It feels like a really tiny thing to bring up, but I really don't like the zebra carpeting. As pimp as it is,  it's crazy busy. It draws a lot of attention for a background element. It also doesn't conform to perspective, and I can see where the texture tiles pretty easily.

               For all my silly nit-picking, this is an awesome complete comic for 1 week! I really really really like pages  2 and 10.  The looseness and personality of page 2 is wonderful, and your linework on Edge has an amazing sense of loose confidence. I wish I could see a whole comic of drawings like those two, because they're gorgeous!

GPS-Device
Artist
124 comments
# 11   Posted: Jun 30 2013, 08:48 PM
Really sorry about this, but I fucked up. All there is to it. Working on this comic started to put me into a dark place I don't like being, and the more I did, the worse it got. I'd rather not go into it more than that, but I will apologize for the default, and try to make up for it in the future.

PyrasTerran
Artist
1513 comments
# 10   Posted: Jun 30 2013, 04:34 PM
GPS

Y U NO SUBMIT COMIC

Angie
Council
1937 comments
# 9   Posted: Jun 30 2013, 04:22 PM
no idea why this wasn't put up earlier! I've been at work all day so I'm putting this up from my phone.

PyrasTerran
Artist
1513 comments
# 8   Posted: Jun 30 2013, 01:27 PM
ALSO: My comic comes straight off the heels of Gigara vs. Mr. Awesome, the TLDR version is: Gigara got in a colossal fight, and nearly died from a singularity factory to the face.

PyrasTerran
Artist
1513 comments
# 7   Posted: Jun 30 2013, 01:26 PM
since there seems to be a delay for this one to go up, I've gone ahead and made some thumbs for the mod to use to speed up the process~ LINK: http://we.tl/WRWOfSuNED

seevah
Artist
52 comments
# 6   Posted: Jun 28 2013, 04:48 PM
Puzzlething: Man, void gets hit with one little meteor and the next second there's kaiju everywhere!
Quote

Summer of Kaiju Love!

Jiisuri
Artist
131 comments
# 5   Posted: Jun 23 2013, 07:50 AM
BATTLE OF THE SPLIT-ICONS!

GPS-Device
Artist
124 comments
# 4   Posted: Jun 22 2013, 05:02 PM
It is so on

Puzzlething
Artist
457 comments
# 3   Posted: Jun 22 2013, 10:11 AM
Man, void gets hit with one little meteor and the next second there's kaiju everywhere!

Rose
Web Dev
1180 comments
# 2   Posted: Jun 22 2013, 09:40 AM
GOTTA GO FAST

I mean, I can't wait!

Red
Council
703 comments
# 1   Posted: Jun 22 2013, 08:46 AM
G-G-G-GIGARA?!!!?! Can't wait, guys!!!!

Comic Details -

 
Regular Match
Drawing Time: 1 week
Ended: Jul 6th, 2013
Votes Cast: 23
Page Views: 1827
Winner: PyrasTerran
 

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