so i was talking to some people about how it felt a bit unnatural to draw without a live model now, but i've been breaking down those walls slowly. doing some character designs for my thesis projects, you can take a look at them. they're not final concepts by any means, but maybe you guys can help me out (more on this later).
"Challenge" is a fight scene between these two characters:
"Witch" is a weird western story based on the Crystal character I was developing a while back in the incubator.
"Rummager" is a story about a little girl who lives in a scavenger society.
These are good seeds for design, I think, but I don't think I'm good enough of a conceptual designer or illustrator to really sell them. So, if you guys have any ideas on where to go from here, feedback would be much appreciated. Better yet, if anyone is interested in helping me visually develop my films, I can promise you a film credit and lots of love. Also, if you yourself are working towards some kind of illustration/concept art degree, maybe this could be mutually beneficial for both of us.
Thanks for taking the time and looking at my drawings!
The Great Switcheroo
Colbitzer vs. Veruca Chance
@ 1:55 PM Apr 28th