Show Posts - Heathen

Show Posts - Heathen

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Messages - Heathen

Pages: [1] 2 3 ... 6
1
THE INCUBATOR / Re: Rivana's Outcasts
« on: Aug 20, 2019, 01:11 AM »
Hey, thanks!

That looks much better. Such a small change really makes a difference. You'll have this thing submitted in no time!

2
THE INCUBATOR / Re: Rivana's Outcasts
« on: Aug 17, 2019, 12:51 AM »
I'll echo what Duel said,  it's refreshing to see an incubator start out with some pages!

Looking at your first page, I have notes. The full tier panel showing the portal appearing works, but the thickness of the gutter between it and the second panel tier really breaks up the sequence and implies a longer passage of time than you want. Then panels 2 and 3 lack any elements that inform their relationship to each other. Maybe you'll be showing the portal behind her in panel 3, which will help a lot. I would also use the cat. It's startled in panel 1, so maybe show it bounding away as she comes through the portal, either into the background or, better yet, right towards us.

Can't wait to see these pages come together!

3
News & Events / Re: !SHORT & SWEET!
« on: Mar 25, 2019, 07:21 AM »
I literally can’t not do this.

Sign me up.

4
News & Events / Re: ..-||BEST OF VOID 2018||-..
« on: Feb 18, 2019, 05:23 AM »
Thanks to everyone who voted for all the bad The Smile could do. In 2019, he’s gonna do it.

See you in your nightmares.

5
THE INCUBATOR / Re: Wendigo
« on: Jan 13, 2019, 05:17 PM »
I freakin love everything about this. Can’t wait to see some intro pencils!

6
THE INCUBATOR / Re: Pro-roro's Incubator
« on: Jan 13, 2019, 05:12 PM »
Is there a particular panel(s) which you find are the greatest offenders of the "Egyptian" angles?
Page 1, panels 2 and 6

7
THE INCUBATOR / Re: Weanders' incubator
« on: Jan 13, 2019, 09:35 AM »
Hey, how are those intro pages coming along?

8
THE INCUBATOR / Re: The Starforge
« on: Jan 13, 2019, 09:31 AM »
Cool concept! I like that you’ve given her just enough of a backstory to play with. You’ll do well in Void. Can’t wait to see some pages.

9
Art Jams / Re: 2018 Secret Santa!
« on: Jan 02, 2019, 04:47 PM »
Oh man, these are all awesome! Thanks Hellis, for taking the chill off! Lol

Also, super cool gift for Fukuro and Gregly, Shen!

Thanks for stepping up, Elf Squad! To those whose slack they picked up... I think you owe your Secret Santa target AND your Elfen saviors a piece!

10
Art Jams / Re: 2018 Secret Santa!
« on: Jan 02, 2019, 10:48 AM »
[vibrates]

11
VOID Characters and Comics / Re: Challenges Thread
« on: Dec 08, 2018, 01:38 PM »
Someone fight me before I realize what a terrible idea it is.  I'll do whatever, just needs to be quick with a quick deadline. You can see all my boy's options in the open challenge box. Retribution is alright if that's still happening, I can play both sides. Annihilation, if you're an adult.

You have until Monday before I decide to do something else.

Alright. Let’s go.

12
News & Events / Re: ]ELECTION 2018
« on: Dec 06, 2018, 08:05 AM »
“Vote Joseph Vilelinko for Mayor, and keep Void City smiling!

13
THE INCUBATOR / Re: Burry's Character
« on: Nov 25, 2018, 11:43 PM »
I love him. Can't wait to see your pages! I highly encourage you to post process stuff while they're in a rough stage, so people can offer feedback that can actually be implemented.

14
Art Jams / Re: 2018 Secret Santa!
« on: Nov 25, 2018, 11:37 PM »
Put my name in the hat, and I'll also join the Elfen Army Reserves, you know, for the orphans.

Gimme your best Smile, doin something vile (Or cute) with one or more of your own characters. And put some effort into it, cuz I'm gonna put some effort into yours.

15
THE INCUBATOR / Re: Starting Character (3 options)
« on: Nov 21, 2018, 05:53 PM »
I never knew an object head was a common archetype, but I think I get the idea. Creativity block, the math teacher, is my pick. It's funny, you started off saying you specifically want to practice drawing fight scenes, but all three characters seem expressly geared toward not fighting (runs away, evades). Only the math guy says he actually fights, but still, nothing about his design says "fighter". There's plenty to be said for subverting expectations, but a very valuable design sensibility is to communicate who a character is through their appearance. Posture, expression, wardrobe. So he's a math teacher who wants to be an artist but isn't any good, and he happens to have a block for a head. And he's prone to instigating brawls. Ok. Does the block head mean anything? Is it a visual metaphor, or is it arbitrary? Why does he always get into physical confrontations? Do his math skills serve him outside the classroom? Why is he a sloppy fighter? Wouldn't he be able to calculate trajectories and use algebra and physics to gain an upper hand against his more dim-witted opponent's? Why does he dress like a butler?

See, these are all questions you need to answer, and when you do, you'll find your character, and they'll start to write themselves.

I don't expect you'll ever see this, but if you do, let's see some comics.

16
THE INCUBATOR / Re: Azu
« on: Nov 21, 2018, 05:36 PM »
It's been a long time! You uh... got some comics?

17
News & Events / Re: VOIDTUBE
« on: Nov 18, 2018, 08:47 AM »
This is great! I have no idea how to make YouTube videos, but I’ll look up some YouTube videos about how to do it.

18
Help / Re: Process help
« on: Nov 07, 2018, 06:06 PM »
Set your page size to 11x17, do your digital pencils in a nonphoto blue, then take those files to your local print shop and have them printed right onto 11x17 Bristol board. Ink them and scan the pages, and your blue lines will disappear with a quick adjustment to the black and white values. 

19
News & Events / Re: SHORT & SWEET!
« on: Oct 09, 2018, 11:16 AM »
Sign me up.

20
spit spat, time to chat / Re: Destroy our battle scenes.
« on: Sep 12, 2018, 07:43 AM »
Ah, yeah, looking at the structure of the post again, it’s definitely a bot.

21
spit spat, time to chat / Re: Destroy our battle scenes.
« on: Sep 10, 2018, 03:26 PM »
What fight are you referring to, and what help are you looking for? Since you aren’t an active artist on the site (what’re you waiting for!?), you’ll need to post some examples of your work so we can offer some direction.

22
VOID University / Re: Mentor and Trainee Roulette [REVIVAL]
« on: Aug 17, 2018, 01:35 AM »
I’d like to emotionally torment ArtsAndGoodies, if he’s up for it.

23
VOID University / Re: Mentor and Trainee Roulette [REVIVAL]
« on: Jul 28, 2018, 08:18 PM »
Good point on redlines, Pomo. Yeah, if I ever catch anyone using my drawovers in the final page, you’re getting the stick.

24
VOID University / Re: Mentor and Trainee Roulette [REVIVAL]
« on: Jul 27, 2018, 07:25 AM »
Also applying as Fearn’s apprentice.

25
VOID University / Re: Mentor and Trainee Roulette [REVIVAL]
« on: Jul 26, 2018, 06:48 PM »
MENTOR SIGN-UP APPLICATION FORM:
1-How much work you would expect to be doing: (Realistically, how much of your time can you offer them?)
I will be available weekdays after 5pm Pacific Time, anytime on weekends, I'll put in as much as you can, and I'm happy to do redline drawovers.
2-How much work you would expect from your Trainee(s): (Will you be forcing them to work x amount of hours a day, or will you allow them to dictate the workflow?)
My trainee will likely dictate the workflow, but it's useful to set some sort of goal, which in this case would need to be daily, since it's 1 week deadlines. I'll be working on my own comic at the same time, so we can sort of keep each other going.
3-What you would like to see from your Trainee(s) when they apply: (to help you decide who to take on. Think about: their skill level?
 how long have they been on Void? Do they have a character? Have they battled before?)

I don't care how long you've been here, or whether you've battled before, though familiarity with how the site works is a plus. Obviously, having a character is kind of a prerequisite, unless the ensuing tourney is to be an artist battle, in which case it's not a factor, and I'm happy to help with character ideas. Beyond that, I would prefer some general technical proficiency. We're working on the comics making process, not learning to draw. For that, Loomis is a far better teacher than I.
4- Your preferred method of communication with your Trainee(s): (Are PMS or discord the best way to contact you? If they're going to need a microphone or webcam to work with you, let them know!)
Discord is the best general method, but I'm all for skyping and whatnot if you're working traditionally or just hate typing or whatever.
5- Do you have an area you consider your speciality?: (EG self-promotion, inking, writing, colouring, composition, time management
etc?)

I think I give pretty good writing feedback, and I'm a good editor. Layout and composition are the hardest work of making any comic, but I have a pretty good eye for it. I will physically beat bad fonts and word balloons out of you. :3

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