Show Posts - space-aged

Show Posts - space-aged

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Messages - space-aged

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1
Art Jams / Re: Sticker & Button JAMMY JAM JAM
« on: Apr 25, 2013, 08:39 PM »


I made this before the TTT, tweaked it a bit to use as a sticker.

2
News & Events / Re: GRAB A PARTNER! THE 2013 TAG TOURNAMENT!!
« on: Feb 26, 2013, 04:46 PM »
Inception
1.How did you choose your partner? What qualities made them an appealing partner?

I've raised Thresher in my basement since he was a hatchling, and recently released him to the wilds of the UK to unleash havoc and mayhem. Since that didn't go so well we decided to do this comic tourney instead.

2. How much did your characters and story plans dictate this choice, if any?

We've been playing around with the idea of Tabris & Haze being in a relationship for awhile, so this seemed a good opportunity to explore that.

3.How much research was required to craft your conflict with your opponents? If you did any at all.

I read past comics and relied on Threseher for alot of it because he knows the characters much better than I do.

Communication

4. How did you communicate your battle plans, brainstorming, progress with your partner?
Skype and emails

5. Did you feel the communication was good or could be improved? If so, what worked/didn’t work?

Our time zones are so far apart he might as well live on Mars, so that makes meeting up to talk a bit more difficult. Fortunately for me, he likes to stay up to unreasonable hours to talk about this stuff.

6. What mediums or tools did you use to communicate effectively?
Pretty much what I said up there.

Workload

7. Who performed which duties to your comics creation? Plotting, Scripting, Pencils, Inks, Colors, Lettering?

Thresher did the story, thumbs/layouts, lettering and a lot of the backgrounds. I drew the rest and colored.

8. How did you determine the division of labor between you and your partner?

We devised a plan right away to divide things up that went right out the window when we ran out of time.

9. What strengths or weaknesses did you attempt to manifest/cover up in your shared duties?
Thresher is the better story & dialogue maker, and loves doing backgorounds. I like coloring things and drawing people. So it worked out ok.

10. Did you encounter some snags in your process that your partner helped you overcome?
We totally ran out of time to get stuff done, but worked hard to do the best we could in the little time we had left.


Editorial

11. Were there any disagreements that arose between the two creators? Script issues, art issues, final cut decisions?
Nah. We are both pretty agreeable people.

12. How did you resolve any disputes that arose? Who made the final call?
See above

Product

13. Are you satisfied with the fruits of your shared labors?
Well, yes and no. See below.

14. If yes, why? If no, what can you account that to and how can this be improved in the future?
Life happened and we completely ran out of time and it became a panicky race to finish before the deadline. So I know this comic could have been done so much better. We need to schedule our time a bit better.

Tourney

15. Who did you want to fight in this tourney?

Everybody! They are all so good a making comics!

16. Who did you fear to fight?

Everybody! They are all so good a making comics!

17. What was the funniest thing that happened between your partnership during the comics creation?

Well there was that picture I did of Tab honking Haze's boob. That never made it into the comic tho.

18. What was the most rewarding part?

Actually finishing before the deadline and still managing to keep my sanity.

19. What was the most difficult part of your comics creation?

Time management. Because I am slow and need lots of time to do these things.

20. If you could do it all again, would you and what would you do differently?

If we had the time we originally planned, it would have been in full color, fancy backgrounds and I would have used proper perspective!

3
Art Jams / Re: TAG TEAM TOURNAMENT ART JAM
« on: Feb 07, 2013, 12:13 PM »
oh oh LeFred, I think I swooned a little.

Really solid art here. this is going to be a great tourney!

4
Art Jams / Re: TAG TEAM TOURNAMENT ART JAM
« on: Feb 06, 2013, 07:01 PM »


I wanted to do a ref of Haze & Tabris' clothes for the tourney, so here it is.

5
Art Jams / Re: Void Fanart JAM! UPDATE 8/20
« on: Jan 29, 2013, 08:18 PM »
Wow! That's fantastic work!

6
News & Events / Re: GRAB A PARTNER! THE 2013 TAG TOURNAMENT!!
« on: Jan 26, 2013, 07:49 PM »
Confirming Tabris & Haze! Let's get it on!!!!

7
Art Jams / Re: Childhood Snapshot Jam (NSFW)
« on: May 09, 2012, 10:41 PM »
These are all so adorable!

Here's a baby Haze playing with a baby tiger shark



8
Art Jams / Re: Sailor Void Jam
« on: May 09, 2012, 10:38 PM »
This is only the best piece of artwork you've ever drawn.

9
Kinuchio, you just blew my mind. That is amazing how you got everybody in there. Wow.

10
I'm so excited, but so extremely nervous. More so as the timer draws closer to the end! Good luck to everyone!

Same here. Good luck to everyone, and I am really looking forward to seeing all these lovely comics!

11
I appreciate the openness about the veterans thing. It's great that you all strive to be honest about this type of thing, and I'd like to give my honest newbie opinion about it.

Overall, I believe that this is a contest of skill. Just because some one is a vet of this site doesn't necessarily mean they are going to produce better work than a newbie here. Vets have just as much chance of loosing/winning as the newbies do.

However, there may be one advantage that the vets have. There are going to be 25 battles that are going to be posted at once. I really don't believe that there is going to be a lot of people that are going to read and vote on all 50 comics. The vets have the name recognition and connections here that may drive more people to read/vote on their battle, and skip others. I really don't know if this gives them any advantage to actually winning, but it may be disheartening for a newbie to see one battle get a slug of comments and votes while theirs did not. Heck, some newbies might have some large connections here already, so maybe this point is moot.

As long as this wasn't a limited entry tourney and a newbie didn't lose their potential spot to a vet, I don't think this is a terribly huge deal. Although I do think it is nice to know if we are battling a Void veteran or not, just to gives us a little idea of who we are up against. c:

12
Art Jams / Re: Invitational 2012 Fanart Jam!
« on: Mar 30, 2012, 05:12 PM »
JBK, Haze doesn't need to move her hands to control water, but she does it out of habit.

All this fan art is just fantastic!

13
Art Jams / Re: Invitational 2012 Fanart Jam!
« on: Mar 20, 2012, 12:42 PM »
Holy crap underwoodwriter, that Haze is fantastic!!! You even put her fishy friend in there! This makes me very happy! c:

14
Art Jams / Re: Invitational 2012 Fanart Jam!
« on: Mar 19, 2012, 08:42 PM »
Ahhhh these drawings are all so great!
Here's my contribution - I just drew the characters in the order they were submitted. I ran out of time, hopefully I'll be able to do more later!

15
News & Events / Re: The 2012 Void Invitational Tournament!
« on: Mar 09, 2012, 02:49 PM »
edited my post to add the icon.

16
News & Events / Re: The 2012 Void Invitational Tournament!
« on: Mar 07, 2012, 12:07 PM »
Hi all, I think it is about time I stopped lurking and participate! I made this ref awhile ago with the intention of submitting it here, I just never finished my intro comic.




Haze makes her living as a type of underground courier. She'll deliver or pick up whatever you need, wherever you need, no questions asked. She came to Void as her boss expanded his business operations. She is a loner, and does not have close relationships with people, although she seems quiet fond of her goldfish, Rah.  She is very level headed and values self-control. Her favorite past time is reading.

Haze is a water mage. She can change the properties of water to suite her needs. She also can shape-shift into a shark. She rarely does this as she avoids large bodies of water, and prefers to live in land locked areas. She is not an expert fighter, but she can hold her own against your basic street thug.

This was a comic I did with her for a quick OCT on deviantArt:

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