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Messages - KarmaLarma

Pages: 1 ... 3 4 [5]
101
THE INCUBATOR / Re: Karma's Charmas
« on: Jan 29, 2013, 07:39 PM »

An aura looked strange to me so I figured on something smaller, so I gave him the little halo of lights that shows up in both the real world and the other world. Plus wispy, smokey fog in the imaginary world

102
THE INCUBATOR / Re: Karma's Charmas
« on: Jan 28, 2013, 06:53 PM »
Ohh, okay, and that does look nice. I originally intended to leave real objects colored normally if they looked the same as they do in the real world, but since he's technically part of it I suppose it would make sense to tint him too. His eyes are suppose to show when he's using his powers since they change to a glow from his pupils, but maybe an aura of some kind or like the lights/bubbles would be more obvious. I'll have to try a couple of different things and see how they look.

103
THE INCUBATOR / Re: Karma's Charmas
« on: Jan 28, 2013, 06:19 PM »
Hm, maybe if I tint the shadows and switch out his eye color?

It seems to work alright with the rest of his palette.

104
THE INCUBATOR / Re: Karma's Charmas
« on: Jan 28, 2013, 01:40 PM »
I went ahead and limited the imaginary world to all blues. In more detailed shots in the future I'll probably try to vary the hues of blue more but for this comic here's what I have, plus the size of the text and the turned down the saturation on the real world, which did improve it in my opinion. I'll got ahead and just pot the first page at full size this time so it's easier to see without clogging up the whole space.

Does it look any better?

105
THE INCUBATOR / Re: Karma's Charmas
« on: Jan 27, 2013, 11:26 PM »
I'm making the text and word bubbles bigger (which means changing some lines. Boy I need to learn to be less wordy) and also trying some different mixes of colors with the imaginary world.

Pinks, purples, and blues, which looks pretty otherworldly to me even if it's a bit girly looking.

A blue world, to give it sort of a sleepy look. I'd make important things just a lighter blue.

Inverted, which. Honestly looks a bit creepy to me, heh.
They all seem to make it pretty obvious when the world changes to the other one, but I would like an opinion on which one seems to work the best for the strange imagination world, if anybody's willing to give them.

106
THE INCUBATOR / Re: Karma's Charmas
« on: Jan 27, 2013, 09:47 PM »
I am hoping to improve on it. And I just shrank the images so they wouldn't stretch out the forum like it was mentioned they do earlier.

And oof, even with all three pages his power doesn't come across? I'll have to think about what I can do to fix that...

107
THE INCUBATOR / Re: Karma's Charmas
« on: Jan 27, 2013, 09:21 PM »
:o I hadn't seen that character before! I hope nobody thinks they're too similar in theme. :< Anyway, my tablet broke but I got a new one and took a while to get back into the swing of things, but I finally finished the other pages~


Just a short example of him using his abilities on someone. Not terribly exciting but I hope it got across how it works and a bit of his personality.
So does it look ready for submitting or are there any glaring errors that need fixed?

108
THE INCUBATOR / Re: Karma's Charmas
« on: Dec 15, 2012, 07:44 PM »
Shoot, you're right. I'll redraw the swings.
But before I keep going, I want to figure out how to make the imaginary world look good and still different. If anybody could take a glance a couple more ideas for it here?

Thick brushstrokes with watercolor coloring.
Offset coloring (could get a bit disorienting though I think)
Colored outlines (Might not be so bright with different colors)
And it doesn't show well with just backgrounds but the things in his world tend to look extra stylized. (I just picked the unicorn because it was easy to stylize. His whole world isn't that girly, pfft.)

109
THE INCUBATOR / Re: Karma's Charmas
« on: Dec 15, 2012, 05:48 PM »
I'm still getting used to those speedlines. I went ahead and nixed them in the third panel for the most part, just left a couple and then tried to get a bit of a motion blur look for the background.
And thanks, I love drawing expressions so I'm glad his look alright. c:
Okay, hopefully my last post on here until I finish all of the pages but here is the first page.

My main concerns with it are the lettering and the imaginary world's background/items. Are his thoughts too wordy? And does the lineless water-colory look work alright for distinguishing the imaginary from the real?
And just a note, his regular speech is less well spoken than his thoughts are, which should be easy enough to tell in the next two pages.

110
THE INCUBATOR / Re: Karma's Charmas
« on: Dec 14, 2012, 08:19 PM »
I'm working on my intro pages and I'm trying to make sure to include all of the basic things that one should know about him (personality, what the "other world" is  like, how he moves) but it's still going to be fairly simple. This is a WIP of the first page, which I'm only posting unfinished because perspective is far from my friend and I'd like to see if anybody notices any glaringly obvious things I need to fix.

Just a note, the blue sketchy bits that aren't outlined are backgrounds of the imaginary world. I want to make sure it's obviously different from the real one to avoid confusion so it will be outlined differently than the rest of the comic, either colored lines or pencil-drawn looking.
Somewhat unrelated, I'm drawing in SAI. Does anyone know a good, free program that I can letter with?

111
THE INCUBATOR / Re: Karma's Charmas
« on: Dec 14, 2012, 12:20 AM »
Now that I looked at it, the straps were pretty silly. I felt like the top was a little plain and added them but I think with him altogether, it doesn't look bad without anything breaking up the stripes. I also changed the back to have it lace up like a medical garment. Seems more practical now.
Thanks for the input~

112
THE INCUBATOR / Karma's Charmas
« on: Dec 13, 2012, 10:45 PM »
Hello! I've been wanting to join EnterVOID for a very long time but only recently rediscovered it. Needless to say, I want to get my first character right before I even consider sending him in to see about getting him approved. For the moment, I only have a ref sheet but tomorrow I will post some sketches of him in motion to show off some of his powers and body language.
Until then though, I would be grateful if people would take a look at his design and the first draft of his bio and tell me what they think~!




He goes by Nice Nick, or just Nice or Nick. He's fairly off kilter but it has to do with his power, which involves being able to see into a world based around this one but still quite different. When he looks into the other world, mundane objects and people are replaced by more fantastic ones and, should he wish it, more terrifying ones. He can manipulate the appearance of the other world and often uses this to entertain himself since he finds it more exciting than the real one, even if he knows none of it is actually there, making him something of an illusionist. He can manipulate all of the senses there, including other people's senses should he touch him with his hands and let them see what he sees for some time.

He is also very flexible and his hands are quite strong, allowing him to prop himself up on them should he want to be up higher or hang onto something. Considering the strange condition of his hands, he believes he may be from the imaginary world itself. Unfortunately, he has spent so much time in it, he remembers very little of his real life, having drifted through life in something of a daze that often leaves people thinking he may simply be out of his mind. He does remember his family to an extent and how much he disliked dealing with school and rude people. One of his most recent memories of his family is of them sending him away, likely to wherever he picked up his jacket from.

Personality-wise, he's actually fairly nice to people, living up to his name by being generally friendly and for the most part generous. He is excitable to the point of hyperactivity at times but spends most of his time looking so relaxed he nearly appears tired. However, despite his dreamy and easy going nature, he is actually a bit of a brat. He still holds on to the very childish notion of "I want it so I should have it", which gets him into trouble when he decides he wants things other people have or wants to do things with people who want nothing to do with him. He either doesn't understand or just doesn't care when other people don't want to play his games or see his world, which makes him just a bit dangerous.

Essentially, he isn't crazy, but rather an imaginative and spoiled boy who never quite grew up.

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