VOID

Art => GO FOR BROKE! => Topic started by: Monday on Jan 13, 2007, 01:20 AM

Title: Monday's old ass thread.
Post by: Monday on Jan 13, 2007, 01:20 AM
New Stuff:  PENCILS !

(http://i33.photobucket.com/albums/d83/MrMondays/Lovetheme.png)

(http://i33.photobucket.com/albums/d83/MrMondays/mechpilot-1.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/amarettoknife.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/mechsketch.jpg)



Also ...

N0C; issue 1 v.06
Done in 11x17 bristol, pencils, rulers, etc probably the closest thing to a professional approach i've done this century.
I understand that the last part is rushed; and that the story thus far seems to be bogged down in tweens with little resolution, so it goes without saying that I should ask-

-what's working
- whats missing? (aside the conclusion since I had to rush to turn this in as a school assignment)
- would you like to see this in grey tone or stark black and white ?
- I have the whole of december to do post production fixes and complete this story to fit a self contained arc(Pulpo) so I'll make it a point to check back here often to see what needs fixing and what needs fixing


(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C01.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C02.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C03.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C04.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C05.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C06.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C07.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C08.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C09.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C10.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C11.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C12.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C13.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C14.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C15.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C16.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C17.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C18.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C19.jpg)




=========================================================================

(http://i33.photobucket.com/albums/d83/MrMondays/HELLDOGS.png)
Kerberos Unit <3

(http://i33.photobucket.com/albums/d83/MrMondays/TEST.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/MERC01.jpg)
Firstpage prototype for mercenary mode.
Title: Re: Day After yesterday.
Post by: (Pi) on Jan 13, 2007, 01:25 PM
Jeezus, if anything ever got hyped more about Armageddon than that preview, it has to involve cameos.

Friggin' rad stuff, but the merc pages just don't look as nice after seeing the other stuff.
Title: Re: Day After yesterday.
Post by: Angie on Jan 13, 2007, 01:37 PM
Wow dude, you keep impressing me every time I see your stuff, would love to see you work more like those first two images
Title: Re: Day After yesterday.
Post by: jho on Jan 14, 2007, 04:32 PM
300 DPI
Title: Re: Day After yesterday.
Post by: Dingo on Jan 14, 2007, 07:18 PM
holy shit man.....that "test.jpg" one just blew me the fuck away, especially the second panel. oh dear god that looks awesome   8<
Title: Re: Day After yesterday.
Post by: Nachte on Jan 14, 2007, 09:10 PM
That bus...that bus is totally smiling man.

Aah ha ha ha ha, Aah ha ha ha ha, Aah ha ha ha ha.
Title: Re: Day After yesterday.
Post by: Qyzex on Jan 15, 2007, 12:12 AM
AHAHAHAHAHA! IT IS!!!!!





in other news.....this stuff is fricken AWESOME
Title: Re: Day After yesterday.
Post by: Weeniemann on Jan 15, 2007, 12:45 AM
holy shit man.....that "test.jpg" one just blew me the fuck away, especially the second panel. oh dear god that looks awesome   8<

It's a png ~_~




Anyway, I love the first two, like everone else, but I don't see why people don't love the last one, too.  It's all good, mate.  Great, in fact.
Title: Re: Day After yesterday.
Post by: sixtem on Jan 15, 2007, 10:02 AM
This thread is practically full of Monday fellatio.

Use higher DPI! That and do some high motion scenes/pinups/whatevers in this style. I know you can, JUST SHOW US CUZ IT'S PRETTY.
Title: Re: Day After yesterday.
Post by: Dingo on Jan 15, 2007, 01:04 PM
holy shit man.....that "test.jpg" one just blew me the fuck away, especially the second panel. oh dear god that looks awesome   8<

It's a png ~_~


sorry dude, on my comp it shows up as a .jpg   
don't get all ~_~ at me   >:[
Title: Re: Day After yesterday.
Post by: Weeniemann on Jan 15, 2007, 07:11 PM
holy shit man.....that "test.jpg" one just blew me the fuck away, especially the second panel. oh dear god that looks awesome   8<

It's a png ~_~


sorry dude, on my comp it shows up as a .jpg   
don't get all ~_~ at me   >:[


Whoah, I'm on a different computer now and it says jpg...  I know it said png back at my dad's house though :O
Title: Re: Day After yesterday.
Post by: Hiemie on Jan 16, 2007, 03:49 PM
THAT BUS ISN'T SMILING! IT MEANS BUSINESS! >: I
Title: Re: Day After yesterday.
Post by: KevJB on Jan 16, 2007, 10:47 PM
Monday. You make me regret my lack of armageddoness,
Title: Re: Day After yesterday.
Post by: Comatose Turtle on Jan 17, 2007, 10:58 AM
The first one has a good choice of colors and the gunshot spatters look pretty good, but the guy's proportions just throw the whole experience off. His eyes are in a weird place and his crotch is high. From what I can tell, anyways.

The second missile launcher pic is mostly amazing though. The bits of color are well-placed and break up the monochrome well, and the city background is very nicely subtle and gives an impression of mass destruction with its slanty buildings (assuming that was intentional, ha). In some places the blur really adds to it and makes it look incredible, but in other places it kind of detracts from the picture (particularly when near sharp lines, the topmost missile specifically bugs me).

The comic seems to be full of your usual charm as well as your usual proportion inconsistencies. The bus's stern face is a bit out of perspective, making the bus look non-rectangular. I'm sure the comic's story will be swell per usual, but I really am not particularly hooked by this page.

I critique because I love. :-* I only want your art to be perfectly lovable so I can love it more.
Title: Re: Day After yesterday.
Post by: Monday on Jan 17, 2007, 02:51 PM
ah , that comic page was probably done months ago

in any cacse, thank you for the lovely crits , especially in regards to my experimental brush style.
Title: Re: Day After yesterday.
Post by: eminkey2003 on Jan 20, 2007, 08:06 AM
Monday, I don't mean to bring ya down, 'cause you really do make some exciting comics with great scripts, but...they always look sloppy to me.  :'( Sorry!
The inks are messy, the handwritten text is often lopsided or out of the speech bubbles/boxes, and the panels are rarely straight. I think it just needs more planning. Do you start with pencil lines first, or jump right into the inks? Again, not trying to be mean! I'm just a freak for clean comics.
Title: Re: Day After yesterday.
Post by: Zeorymer0015 on Jan 20, 2007, 03:54 PM
Thats awsome! The only thing is that red....I would leave it all black or white...something about it doesnt seem to fit with the rest of the pic...its to bright.

Other then that its really neat dude!~

Zeo
Title: Re: Day After yesterday.
Post by: Monday on Jan 20, 2007, 04:08 PM
 Eminkey: awesome folks like you are always keeping me on my toes. Unfortunately to those concerned, they will be cardinally crossed with my honest effort in Arma T _T

My efforts here on void have been experimental at best.
Title: Re: Day After yesterday.
Post by: eminkey2003 on Jan 20, 2007, 09:04 PM
Then keep it up you must!  ;D
Title: Re: Day After yesterday.
Post by: SatouGaki on Jan 20, 2007, 10:31 PM
Awesome! Red black and white is the most powerful color combo and you pulled it off wonderfully in the first image.

Really nice panels! Though the trees look slanted just to make room for the word bubbles.But that bus is rocking in a creepy personificated way.
Title: Re: Day After yesterday.
Post by: Monday on Jan 20, 2007, 10:54 PM
(http://i33.photobucket.com/albums/d83/MrMondays/LOLSATURDAY.png)
Title: Re: Day After yesterday.
Post by: A Bad Idea on Jan 20, 2007, 10:59 PM
The typed text really looks out of place. Your handwritten text has more character. =O

Good to see you playing with that 'noir' shading scheme though.
Title: Re: Day After yesterday.
Post by: Monday on Jan 22, 2007, 01:43 PM
(http://i33.photobucket.com/albums/d83/MrMondays/TURTLESCOUT.png)

Scout units for Turtle Company.
Title: Re: Day After yesterday.
Post by: (Pi) on Jan 22, 2007, 07:21 PM
Them's some TIIIINY legs. Like, I thought it was a kid at first, and then I thought the head's too small, then the arms are too long. But I think the main problem is the legs.

I am curious as to who there turtles are, though, and wonder if they make good soup.
Title: Re: Day After yesterday.
Post by: eminkey2003 on Jan 22, 2007, 07:54 PM
Do you have any pencil sketches to post, Monday? I'd really like to see 'em. Forgive me, again, for criticizng style, I guess, but I'd like to see them without the inks or colors. By the way, the noir type dude is super cool, great expression, but yeah, the text looks outta place. I would go with a different font, and clean up the layout of that text. I'm sure you can find one that looks as sly as your own handwriting. Heh, sorry, I can be a neatfreak sometimes. The other dude has bad proportions, I think. I mean, his eyes are different sizes, his legs are short, and the pose is pretty stiff. Eeeeg, I don't like to crit, but I want to see you improve and yaddayaddaydadda.
Title: Re: Day After yesterday.
Post by: sixtem on Jan 22, 2007, 08:48 PM
I agree partially with Eminkey. You don't need to strive for cleanliness necessarily, look at Jho's work. Messy and still incredibly high quality, it works for her style. Same with yours. What you need is clarity. You shower everything with hatching and speedlines kinda haphazardly. CHILL OUT. As for your text, I'd say stick with handwritten text-- but lay out straight lines with some tool to right your text on. That way it doesn't look sloppy in your bubbles. You handwriting's fine, you just aren't clear enough with it.

You have had this problem since forever, I can see it in a bunch of your work: You draw arms way too long and legs too short. Mainly the arm thing, the legs aren't TOO short, but the arms are hella long. Not sure what to recommend for that, but if you know the problem you should be able to find a way to remedy it.

One last thing that Eminkey touched on: PENCILS. I know you don't use them, I know you think they're the devil, but try them. You probably can't be as fluid with them as your straight inks, but that'll come with practice. I think it'd keep your proportions from going wonky, which they do (especially in your trads).
Title: Re: Day After yesterday.
Post by: kure ji ori on Jan 23, 2007, 09:01 AM
i think you work straight onto the page with ink right?
My suggestion would be to draw some pencils first not nessesarily super detailed pencils, on the contrary, just a couple of lines, a stick figure, jsut to get the proportions and poses right then work over the figure you have. See i love the messyness and energy that is your style but sometimes its let down by proporional and anotomical mistakes.
Title: Re: Day After yesterday.
Post by: Monday on Jan 24, 2007, 04:22 PM
(http://i33.photobucket.com/albums/d83/MrMondays/DECOYBEETLE.png)

random robot anatomy for a change. (Been a while since i did mechs)
Title: The Verse- 02/03/07
Post by: Monday on Feb 03, 2007, 03:07 PM
Little lemonade stand of a webcomic. To be updated at least once a week. IN THIS VERY SPOT !!
This ones an experiment. so try not to take it too seriously.

http://i33.photobucket.com/albums/d83/MrMondays/The%20Verse/01-Theblack.jpg
(http://i33.photobucket.com/albums/d83/MrMondays/The%20Verse/01-Theblack.jpg)


http://i33.photobucket.com/albums/d83/MrMondays/The%20Verse/02-TheTitle.jpg
(http://i33.photobucket.com/albums/d83/MrMondays/The%20Verse/02-TheTitle.jpg)


http://i33.photobucket.com/albums/d83/MrMondays/The%20Verse/03-Chekkit.jpg
(http://i33.photobucket.com/albums/d83/MrMondays/The%20Verse/03-Chekkit.jpg)

Title: Re: The Verse- Serial Minicomic
Post by: Enef on Feb 03, 2007, 03:20 PM
I prefer the font text to the hand written stuff, because the handwritter stuff is all mushed together to fit in.

Nice work, in keeping with the noir-ish feeling your work has, You should use the comic to expand on that and try some other styles too.

Can't wait to see more!
Title: Re: The Verse- Serial Minicomic
Post by: Chimaeric on Feb 03, 2007, 05:49 PM
coolios

it's like a space opera-ized version of pong.
Title: Re: The Verse- Serial Minicomic
Post by: Nex in a Box on Feb 03, 2007, 07:34 PM
i actually rather like your handwritten stuff, it reflects your artwork nicely. makes everything look unique.

as for the comic, took me twice throguh to see wat was going on, and i liked it.

great lighting and overall effects.
Title: Re: The Verse- 02/03/07
Post by: Monday on Feb 03, 2007, 10:27 PM
update strip 3.
Title: Re: The Verse- 02/03/07
Post by: jonas on Feb 04, 2007, 08:45 AM
hot. the lil bits of color makes it even more appealing.
text a bit messy as said. but hey, it's readable and looks good to me atleast.
Title: Re: The Verse- 02/03/07
Post by: eminkey2003 on Feb 04, 2007, 07:50 PM
Dudeguyyyyy, ya gotta work on that handwriting. Style is one thing, but when text becomes illegible, people might not stick around to read it. On the other hand, if you could make or find a font like that, it would look great, with all the letters curving inward and stretched wide. 
I like the black BGs everywhere, and the small size of the strips though. Looks pretty original for a lil' webcomic.
Title: Re: The Verse- 02/03/07
Post by: galvo on Feb 05, 2007, 05:59 AM
what the fuck is going on in this?


style vs readability man, come on.
Title: Re: The Verse- 02/03/07
Post by: sheldon on Feb 05, 2007, 06:26 AM
i like a comic that challenges me as i'm reading it.

and the obscurity in this is BORDERLINE acceptable, and thats what i like most about it.

KEEP THEM COMING.
Title: Re: The Verse- 02/03/07
Post by: Jed on Feb 05, 2007, 06:38 AM
Huh? Am I odd for not having any trouble understanding this?
Title: Re: The Verse- 02/03/07
Post by: luniara on Feb 05, 2007, 07:09 AM
Hrm. be neater in your writting. Not everyone could read or would even PUT UP spending time trying to read it.

Title: Re: The Verse- 02/03/07
Post by: Monday on Feb 05, 2007, 02:13 PM
Huh? Am I odd for not having any trouble understanding this?

Jed has been excommunicated from the church of Monday.
Title: Re: The Verse- 02/03/07
Post by: jho on Feb 05, 2007, 02:40 PM
what's wrong with his handwriting?  O_o

wow, my handwriting in arma gonna kill everyone's eyes then.
Title: Re: Day After yesterday.
Post by: Monday on Feb 05, 2007, 11:55 PM
(http://i33.photobucket.com/albums/d83/MrMondays/COVER.png)
Title: Re: Day After yesterday.
Post by: Izzy on Feb 06, 2007, 06:06 AM
i adore the motion in that last one. and the use of white is really captivating.

one thing to nitpick, is the arm length, from shoulder to elbow. and going by that i also think the torso seems short. 

awesome piece anyways
Title: Re: The Verse- 02/03/07
Post by: CrimsonKnight on Feb 10, 2007, 06:36 PM
I love you Monday.  If you weren't already doing weekly updates, I'd give you an organ a week until I was down to just eyes connected a brain connected to a computer connected to my brain so I could still see the updates.  Death to punctuation, long live sci fi...err Monday!  ;D
Title: Re: The Verse- 02/03/07
Post by: Bronson on Feb 11, 2007, 10:59 AM
I see nothing wrong with his handwriting, and I think that it works better in the panels than computer text would. But that's just my humble opinion.
Title: Re: The Verse- 02/03/07
Post by: MTB-X on Feb 12, 2007, 11:50 AM
i´m just wonderin. why are those great comics all over the board just sprouting now?
great work, its all techno and stuff. sometimes a bit hard to see what goes, but i still love it.
Title: Re: Day After yesterday.
Post by: Monday on Mar 26, 2007, 01:49 AM
(http://i33.photobucket.com/albums/d83/MrMondays/PMC.png)

a little clue in on this year's SDT character
Title: Re: Day After yesterday.
Post by: (Pi) on Mar 27, 2007, 09:52 PM
Mmmm, instant death, just add water.

See you on the field, I'm sure we'll have a jolly good TIME. ;)
Title: Re: Day After yesterday.
Post by: Monday on Mar 28, 2007, 02:28 AM
(http://i33.photobucket.com/albums/d83/MrMondays/SuckitTrebek.png)
Title: Re: Day After yesterday.
Post by: Craqued on Mar 28, 2007, 02:36 AM
It makes me mad Quentin (of the Tarantino variety) stole your machine gun leg concept. Hm.

That's a charming boom, sir.
Title: Re: Day After yesterday.
Post by: Monday on May 08, 2007, 05:48 PM
Painting of a potential SDT character:

(http://i33.photobucket.com/albums/d83/MrMondays/050807_16481.jpg)

White widow

I hate this picture so much D:
Title: Re: Day After yesterday.
Post by: (Pi) on May 08, 2007, 10:14 PM
dude, so many gun-toting characters.

push your boundaries, i wanna see you do something horrendously big and ugly or small and cute.
Title: Re: Day After yesterday.
Post by: Monday on May 08, 2007, 11:03 PM


(http://i33.photobucket.com/albums/d83/MrMondays/MAY.png)
Title: Re: Day After yesterday.
Post by: SupremeRulerOfTheUniverse on May 09, 2007, 04:17 AM
rofl. lovely monday.
Title: Re: Day After yesterday.
Post by: Aluísio C. Santos on May 09, 2007, 05:48 AM
I love how you use sprites making techniques on here :D (or at least I suppose so).
Title: Re: Day After yesterday.
Post by: Inferno on May 09, 2007, 12:10 PM
omfg i i luv how u mixed tha horrendously huge and ugly creature wit tha small and cute....dead things lol great
Title: Re: Day After yesterday.
Post by: Kotori Ky on May 09, 2007, 12:57 PM
I'll never look at june bugs the same way again. XD Thanks Pio.

But hey, he did as requested. *snicker*
Title: Re: Day After yesterday.
Post by: Soren Tarsonis on May 09, 2007, 01:21 PM
Dear Monday,

<3 <3 <3 forever.

Love, me.

Seriously, though, your knowledge of guns and how they look when you do stuff with them ALONE is staggering.  The SDT character looks like he's got a Clarion FAMAS at first glance, but on closer inspection, I can't figure out what it is.  Maybe you made it up.  Either way, AWESOME SAUCE!

The second looks like a M82 Barrett rifle.  But I think it's actually an M95, 'cause it looks like a bullpup.  OK, seriously, Agent Black using that is the awesomest thing ever.   In everything ever done ever.  Anywhere.  Agent black isn't huge, so him toting around a sniper rifle that can take out a bus, and then using it without going prone is like sex.
Title: Re: Day After yesterday.
Post by: oh shada on May 09, 2007, 02:23 PM
INITIATE
HAY BUDDY I'M STILL EXPECTING THAT CALL ON MY BIRTHDAY
I'll cry if you don't remember in your heart of hearts );*=(

p.s, lovely ok
Title: Re: Day After yesterday.
Post by: (Pi) on May 09, 2007, 05:36 PM
well that shut me up.  :-X

Use the big one for KoM, the small ones for SDT?
Title: Re: Day After yesterday.
Post by: Monday on May 09, 2007, 06:52 PM
hahahahahahah nice try
Title: Re: Day After yesterday.
Post by: Monday on May 12, 2007, 12:49 PM
ugh . .  might as well post it here too >  >

(http://i33.photobucket.com/albums/d83/MrMondays/OneMoretime.jpg)
Title: Re: Day After yesterday.
Post by: Chair on May 12, 2007, 02:34 PM
what do you ink with? i'm really liking the expressive feel you get from the linework alone!
Title: Re: Day After yesterday.
Post by: Aluísio C. Santos on May 12, 2007, 03:56 PM
I specially like the new Killer Queen's helmet, although she looks a bit mannish in the portrait. But I still like it, specially the eyes + mouth expressive strenght.
Title: Re: Day After yesterday.
Post by: Haven12 on May 12, 2007, 05:35 PM
you do all your lines in photoshop?
Title: Re: Day After yesterday.
Post by: Monday on May 12, 2007, 10:23 PM
to answer everyone's questions, even world hunger:

Office pens, and a LOT of fucking madness.

(http://www.attemptednovelist.com/images/3.jpg)


p.s. almost little to no digital editing occurs when I tweak the final product save for formatting.

Title: Re: Day After yesterday.
Post by: jesse on May 13, 2007, 04:31 PM
I fucking love those pens.

<3

-Jesse
Title: Re: Day After yesterday.
Post by: Monday on May 29, 2007, 08:46 PM
(http://i33.photobucket.com/albums/d83/MrMondays/GORILLA.jpg)
Title: Re: Day After yesterday.
Post by: HeyZoos on Jun 01, 2007, 10:18 PM
its true, i saw someone call him jefferman and now the dude has ping pong balls for a sack
Title: Re: Day After yesterday.
Post by: Monday on Jul 05, 2007, 04:22 AM
A cornerstone chapter in the Agent Black saga.

(http://i33.photobucket.com/albums/d83/MrMondays/MSBLACK/MSBLACK01.png)

(http://i33.photobucket.com/albums/d83/MrMondays/MSBLACK/MSCOVER.png)

(http://i33.photobucket.com/albums/d83/MrMondays/MSBLACK/MSBLACK02.png)

(http://i33.photobucket.com/albums/d83/MrMondays/MSBLACK/MSBLACK03.png)

Questions , Complaints ?

Think I should double reso ?
Title: Re: Day After yesterday.
Post by: Aluísio C. Santos on Jul 05, 2007, 07:06 AM
Double res is always good, but this resolution makes it badass. Things I didn't like:
-Light gray antialiasing in some of the panels
-last page strange blur. It would be nastier if full clean.
Title: Re: Day After yesterday.
Post by: Jed on Jul 07, 2007, 11:24 AM
Reminds me of Ninja Gaiden II, for some reason.
And Ninja Gaiden II was awesome.
Title: Re: Day After yesterday.
Post by: Andre on Jul 07, 2007, 04:36 PM
Ah thats friggin cool as hell. I can just imagine hearing the music to Double Dragon play when i read it.
Title: Re: Day After yesterday.
Post by: (Pi) on Jul 15, 2007, 11:05 PM
To see just how cinematic you can make it, why not shrink 'em and make a GIF movie? I'd love to see how if comes out, heck, I think I may do it myself!
Title: N00b of Clandestein (Experimental phase)
Post by: Monday on Aug 07, 2007, 08:40 PM
in an attempt to do something independent,
I'm gonna do a webcomic yayyyyy D::

Just basking in guilty pleasure here. I would like to have a site up for this once I finish the first issue

and yeah the main character looks recycled - because this series is being rebooted (that and its a straight up parody of everything) :p

Im unsure what style works for this one. Perhaps full color? Black and White traditional ? "WHY DONT YOU PENCIL YOUR SHIT THIS TIME?"  (Each page was done with a different approach in mind)

Thoughts : )

(http://i33.photobucket.com/albums/d83/MrMondays/N0C/COVERLOL.png)

(http://i33.photobucket.com/albums/d83/MrMondays/N0C/page001.png)

(http://i33.photobucket.com/albums/d83/MrMondays/N0C/page002.png)

(http://i33.photobucket.com/albums/d83/MrMondays/N0C/page003.png)

(http://i33.photobucket.com/albums/d83/MrMondays/N0C/page004.png)

(http://i33.photobucket.com/albums/d83/MrMondays/N0C/page005p.png)

(http://i33.photobucket.com/albums/d83/MrMondays/N0C/page006p.png)

(http://i33.photobucket.com/albums/d83/MrMondays/N0C/page007p.png)

(http://i33.photobucket.com/albums/d83/MrMondays/N0C/page008p.png)
Title: Re: N00b of Clandestein (Experimental phase)
Post by: j.allen on Aug 07, 2007, 10:05 PM
Monday your stuff always gets my fancy! I really like the look and feel of the 1st and 3rd page. i unno maybe try an amalgamation of the 2. Looking way sweet tho I will read this comic when you get it up you better link the site!
Title: Re: N00b of Clandestein (Experimental phase)
Post by: MTB-X on Aug 08, 2007, 03:30 AM
i liked the first page the best. the others and also the cover are cool, but the first page is really my fav :)
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Hitsuzen on Aug 08, 2007, 08:10 AM
This looks so awesome! And it's very clear and easy to follow. I find that with most of your battles, I have no idea what's going on XD : D
Title: Re: N00b of Clandestein (Experimental phase)
Post by: jesse on Aug 08, 2007, 09:46 AM
I have missed N0C so much.

BRING BACK CALAMITY!

<3

-Jesse
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Monday on Aug 08, 2007, 09:53 AM
I'll bring 3~
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Aluísio C. Santos on Aug 08, 2007, 11:01 AM
My only real problem there is the main (?) character. You should try blonde people sometimes :P
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Monday on Aug 08, 2007, 11:38 AM
the Second Main character is blonde actually :p
Title: Re: N00b of Clandestein (Experimental phase)
Post by: MTB-X on Aug 08, 2007, 11:41 AM
to many words in this thread. MORE PICTURES!! ):<
Title: Re: N00b of Clandestein (Experimental phase)
Post by: jerrycurl on Aug 09, 2007, 09:54 AM
this looks sweet dude. what is the rest of the faeries dialogue after it got cut of on the first page, or is that intentional? i'd read this webcomic weekly, and only a few i have been able to say that for.
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Aluísio C. Santos on Aug 09, 2007, 12:08 PM
In case you skipped that part, the forum does not stretch, so you need to copy and paste the image's url into the browser to see the full pix :P
Title: Re: N00b of Clandestein (Experimental phase)
Post by: jesse on Aug 09, 2007, 01:43 PM
Or right click and select "View Image."

<3

-Jesse
Title: Re: Day After yesterday.
Post by: Monday on Aug 14, 2007, 01:13 PM
(http://i33.photobucket.com/albums/d83/MrMondays/DATTE.png)

guess the lyrics for bonus points !
Title: Re: Day After yesterday.
Post by: Jack on Aug 14, 2007, 02:18 PM
That belt buckle is raping my conciousness. Shit man you've gotten even better since WW. The guitar is a bit awkward and the pose would be more dynamic if the legs were spread more and the torso was leaning further back, but still, fuckin ACE.

Good on you.
Title: Re: Day After yesterday.
Post by: Monday on Aug 14, 2007, 02:23 PM
yeah shit I couldn't seem to get that pose without getting the image in my head to work

who wants to see a tutorial btw ?
Title: Re: Day After yesterday.
Post by: I on Aug 14, 2007, 10:03 PM
MEH!
Title: Re: Day After yesterday.
Post by: MTB-X on Aug 15, 2007, 03:01 AM
MEH!
MEH! TOO!
Title: Re: Day After yesterday.
Post by: Monday on Aug 15, 2007, 01:21 PM
(http://i33.photobucket.com/albums/d83/MrMondays/ADBLACK.png)


coming soon :<
Title: Re: Day After yesterday.
Post by: Jack on Aug 15, 2007, 01:43 PM
11 Men.

1 Gun.

0 Movement.

LINES OF DEATH


Coming soon to a thread near you.
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Monday on Aug 19, 2007, 12:18 AM
(http://i33.photobucket.com/albums/d83/MrMondays/bythefirelight.png)

sorry for the delay guys, page 5 is in now in hi res compression :p
Title: Re: N00b of Clandestein (Experimental phase)
Post by: jesse on Aug 19, 2007, 08:26 AM
Is he gonna fight the forge?

That's awesome.

<3

-Jesse
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Jetaime on Aug 19, 2007, 07:44 PM
i usually prefer your traditional pages over your digital ones, but these feel just right.
 8) your stories consistently rock the casbah in my book.
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Monday on Aug 19, 2007, 11:53 PM
updated page 6
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Monday on Aug 20, 2007, 08:13 PM
GUESS WHO GOT THEIR BRISTOL IN THE MAIL >: D


(http://i33.photobucket.com/albums/d83/MrMondays/WITCHINGP.jpg)

Title: Re: N00b of Clandestein (Experimental phase)
Post by: Pepper JAQ on Aug 20, 2007, 11:56 PM
aces bro... i have this tingling feeling about you with full sized paper... :3 gonna be getting some later this week... already put in the order. ^-^

is this a random character, or do you have plans in the making here?
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Monday on Aug 21, 2007, 12:31 AM
she's no random

Calamity Clue has already become a staple to the series when it had its beginnings 3 years ago

She's a witch that rides her gun

 how can you deny that ?

page 7 updated. might need some filler between these pages.
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Aluísio C. Santos on Aug 21, 2007, 04:40 AM
Mon(day)ster!
These pages kick ass, I actually like when you get digital because you kick mobs of asses with these white-black uses.

As for calamity clue.. If that is her shadow, I suppose her angle is a bit off.. or she's riding the gun's side :P
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Enef on Aug 21, 2007, 05:17 AM
is it 11x17 bristol or smaller?

That's a clean scan and i can't see where the join is if it's a huge piece of paper.
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Monday on Aug 21, 2007, 10:03 AM
It's the whole paper En.

Miraculously my travel sized scanner took the two halves of it perfectly.

and from there its a simple process of using Macros to process both halves, combine them, and erase any "shadowing" at the borders.
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Jrdn on Aug 21, 2007, 11:54 AM
Your inkwork is the best part of the comic - it's very engaging and has a life of its own.
I especially love how the "Forge" looks a lot like Asterix. Brilliant.
Title: Re: N00b of Clandestein (Experimental phase)
Post by: j.allen on Aug 21, 2007, 09:24 PM
Calamity Clue is my new fantasy! that is such a killer idea! your new pages look so fanta
Title: Re: N00b of Clandestein (Experimental phase)
Post by: I on Aug 22, 2007, 02:47 AM
i need more, this is good stuff.
Title: Re: N00b of Clandestein (Experimental phase)
Post by: jesse on Aug 23, 2007, 08:58 PM
CALAMITYYYYYYYYYYYYY~!!!

<3

-Jesse
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Jack on Aug 23, 2007, 09:13 PM
Oh my god. Are those pencil lines I see?
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Monday on Aug 24, 2007, 11:08 PM
not as good as the Calamity pic but meh

(http://i33.photobucket.com/albums/d83/MrMondays/CUTTINGR.jpg)

Those who want to are welcome to color this one and the Calamity pic in preparation of the site launch

http://mrmonday.deviantart.com/art/CMON-WIP-63207246
Title: Re: N00b of Clandestein (Experimental phase)
Post by: oh shada on Aug 26, 2007, 12:48 PM
I HAVE NOTHING TO SAY TO YOU, really.

I'm about half way through colors on that one.
Title: Re: N00b of Clandestein (Experimental phase)
Post by: Monday on Sep 06, 2007, 08:02 PM
page 8 updated-

and I believe I have a battle to attend to;

and an independent studies assignment to get started on

-oh !
Title: Re: N00b of Clandestein (Experimental phase)
Post by: jesse on Sep 07, 2007, 07:40 PM
DON'T FORGET ARMAGEDDON IS COMING UP.

<3

-Jesse
Title: Re: Day After yesterday.
Post by: Monday on Oct 09, 2007, 07:08 AM
(http://i33.photobucket.com/albums/d83/MrMondays/pg01r.jpg)

So Im venturing on an experimental comic project - possibly to insert on the web.

The premise ?

>>1.  Make something so painfully cliche to anime manga themes as possible that it reinvents it. And look the bored-with-society -protagonist is already gonna commit suicide : D

>>2.  Use Wei's challenge as an excuse to give it as much shock value as possible whilst still retaining a storyline theme. 

This will be on the backburner; so i wont guarantee anything as long lasting - but getting back to the urban socialist phantasmagory route feels pretty damn refreshing.
Title: Re: Day After yesterday.
Post by: Wei Ingnan on Oct 09, 2007, 11:52 AM
you lost me on the final line

I think it would be better just as "......."






and the angle of her arm makes it look like it isn't attached to her body(last panel)
Title: Re: Day After yesterday.
Post by: Monday on Oct 11, 2007, 09:01 PM
Flat color study using digital ink method

(http://i33.photobucket.com/albums/d83/MrMondays/cube.png)
Title: Re: Day After yesterday.
Post by: (Pi) on Oct 11, 2007, 11:24 PM
can't make an omelet without breaking some eggs. fucking scouts can't do anything right anyhow.

Looking good, though the border between the red and purple seems a bit shady, as does the chip off the red block in the lower right.
Title: Re: Day After yesterday.
Post by: Monday on Oct 22, 2007, 07:03 PM
(http://i33.photobucket.com/albums/d83/MrMondays/N0C/Squire.png)

Squire Fenner Fourthpipe recalls his first kill.
Title: Re: Day After yesterday.
Post by: HAVEN! on Oct 23, 2007, 03:37 AM
aww! cute!


lulz
Title: Re: Day After yesterday.
Post by: (Pi) on Oct 23, 2007, 12:50 PM
Who's talking and what does it mean?
Title: Re: Day After yesterday.
Post by: Monday on Oct 23, 2007, 07:59 PM
Its hard to see,

but the troll is holding a dude by the leg, dragging him.
Title: Re: Day After yesterday.
Post by: (Pi) on Oct 23, 2007, 11:45 PM
Ah, i see it now. is that his mouth showing in between the troll's legs?

i guess line-weight or having a different composition would keep that from being murky.
Title: Re: Day After yesterday.
Post by: Silver S on Oct 25, 2007, 04:22 AM
At first glance I thought the giant guy was holding his very strangely shaped penis in his hand, considering it appears to be ruffling the skirt thing he's wearing. Props for spotting your blacks though, I can't do it with any rhyme or reason.
Title: Re: Day After yesterday.
Post by: Monday on Oct 28, 2007, 04:23 PM
(http://i33.photobucket.com/albums/d83/MrMondays/SkaetchDupms/SQUIREPAINT.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/SkaetchDupms/SQUIREPAINTmo.jpg)
Title: Re: Day After yesterday.
Post by: Monday on Oct 29, 2007, 01:03 AM
(http://i33.photobucket.com/albums/d83/MrMondays/SkaetchDupms/casterplz.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/SkaetchDupms/casterwelcome.jpg)

"Ha . . .haaaa, fuck you you're on fire"
Title: Re: Day After yesterday.
Post by: Aluísio C. Santos on Oct 29, 2007, 01:23 PM
Hm, I liked them, specially the soldier, but maybe the background is blending way too well with the characters, sometimes fusing, maybe. Dunno if that's your intention, but maybe have the contrasts be stronger or different color choices
Title: Re: Day After yesterday.
Post by: Monday on Nov 01, 2007, 10:13 PM
(http://i33.photobucket.com/albums/d83/MrMondays/pulpo02R.png)

ugh; pulpo sample page - fucker took a whole day to draw
this is a second page following one that needs heavy refitting

(justa raw scan; havent edited this ye)
Title: Re: Day After yesterday.
Post by: Monday on Nov 02, 2007, 08:56 PM
(http://i33.photobucket.com/albums/d83/MrMondays/SkaetchDupms/SCOUTplx.png)

(http://i33.photobucket.com/albums/d83/MrMondays/SkaetchDupms/SCOUTthx.png)

(http://i33.photobucket.com/albums/d83/MrMondays/SkaetchDupms/SCOUTwelcome.png)

Title: Re: Day After yesterday.
Post by: jesse on Nov 03, 2007, 01:57 AM
Nice dappling! It totally looks like she's standing in the shade of some tree's canopy.

<3

-Jesse
Title: Re: Day After yesterday.
Post by: Caravaggio on Nov 03, 2007, 10:12 AM
Always knew that chick from Silent Hill 3 was an elf.

Like the pulpo page, though for some reason i like the first panel the most.  I think the building gives it more depth then the others or something...
Title: Re: Day After yesterday.
Post by: Monday on Nov 06, 2007, 01:57 AM
(http://i33.photobucket.com/albums/d83/MrMondays/pulpo03r.png)

I like my dinsroaurs
Title: Re: Day After yesterday.
Post by: Wei Ingnan on Nov 06, 2007, 05:59 AM
fixed yer link
Title: Re: Day After yesterday.
Post by: Coherant Poems on Nov 06, 2007, 08:31 PM
(http://i33.photobucket.com/albums/d83/MrMondays/SuckitTrebek.png)
You have to work on your posing.  This gun looks like it wouldn't be possible to just walk and fire.  And aside from that his back just looks too stiff.
Title: Re: Day After yesterday.
Post by: Monday on Nov 06, 2007, 08:43 PM


   he wasn't walking.  : )
Title: Re: Day After yesterday.
Post by: Aluísio C. Santos on Nov 07, 2007, 10:09 AM
He's got a fucking powerful robotic leg at reach, if he wanted to though \º_o/

The page is awesome, Monday. Maybe you could work on that dinosaur body panel, though, by trying to make it look like there is a window between them. I think it would make that panel less confusing.
Title: Re: Day After yesterday.
Post by: Monday on Nov 07, 2007, 11:10 AM
*added as post production note
Title: Re: Day After yesterday.
Post by: rabbitrabbit on Nov 07, 2007, 12:16 PM
Holy Hell.  The Remi Inglewood pages are the most coherent I've ever seen you draw. 

...You're mellowing out in your old age, Monday. 
Title: Re: Day After yesterday.
Post by: Coherant Poems on Nov 07, 2007, 06:01 PM


   he wasn't walking.  : )

Oh, well it looks like he is...  So.... yeah....
Title: Re: Day After yesterday.
Post by: GearZero on Nov 08, 2007, 02:49 AM
No it doesn't. You said yourself it doesn't look possible to walk and fire, yet you insisted on seeing it that way.
Foot placement for recoil.
Title: Re: Day After yesterday.
Post by: Monday on Nov 08, 2007, 11:55 AM
(http://i33.photobucket.com/albums/d83/MrMondays/pulpo04r.png)


Check the first page to view compiled selections.
Title: Re: Day After yesterday.
Post by: Coherant Poems on Nov 08, 2007, 12:09 PM
No it doesn't. You said yourself it doesn't look possible to walk and fire, yet you insisted on seeing it that way.
Foot placement for recoil.

Okay, I don't know why you want to start a fucking fight out of this.

I said that it didn't look 'possible' that he was walking, so wouldn't you say that it probably looked as though he was trying to walk to me?  And if he WAS trying to walk then he should probably be struggling with the weight a little more.

But whatever my comment wasn't directed to you, so shut your fucking mouth.  I'm tired of whiny little bitches interjecting wherever their favourite void artist is being critisized.  My critiques are between me and the critique-ee....
Title: Re: Day After yesterday.
Post by: Kiljax on Nov 08, 2007, 12:20 PM
Please for the love of ninjas and pirates, do not start a rebuttal flame in Monday's thread.  Just a heads up to you though, Coherent... You're posting on a forum... You're gonna get more than just the critiquee's reply.

Monday - Typical mind fuck going on here... Dinosaur disappearing act and all.  Pretty neat so far, though I think your railing looks off, no biggy though. I love the birds on the line, that little bit of detail is something a lot of artists just forget to throw in there.
Title: Re: Day After yesterday.
Post by: Monday on Nov 08, 2007, 12:33 PM
If people think that your logic is faulty they're entitled to that opinion too. This is why people should be mindful of their post and not surround themselves with some exclusive press badge thinking they're rights to speak is gonna be protected. It won't be. You should've just Pm'd me for crissake. But I mean that hypothetically, if you do PM me; i'm just gonna ignore it, cause I already heard you the first time.

But as it stands, I'm not keen on having internet fights on my thread, so those who feel this out of the level of respect should know that anyone that starts one:  offesive or defensive is gonna get shot by me, and should know where they are responsible. This doesnt necessarily mean that I want you to stop what you're doing- but I'm warning anyone of possible consequences.

I am well capable of answering back to effective critique, ass-hattery and identifying those that are just out to shitter up this thread.

Kilijax- you have no idea how much that railing pissed me off.

Title: Re: Day After yesterday.
Post by: Coherant Poems on Nov 08, 2007, 12:38 PM
Yes, I agree.

Point is, you're a great artist, I just noticed one thing that seemed a little off.
Title: Re: Day After yesterday.
Post by: Kiljax on Nov 08, 2007, 12:39 PM
Wait till you see my attempt at 3 point perspective... *Dangles from rafter, complete with new neck-tie*.

It looks like you made a few attempts at it, I dunno... Maybe it's the angle that the vertical posts are at... Just... looks... wonky... I hate how one small detail like that gets in the way and makes you want to sledgehammer your desk to tiny smithereenies.  Still looks good though, I wantsta see more!

Or there will be monkeys.
Title: Re: Day After yesterday.
Post by: Andre on Nov 08, 2007, 12:50 PM
Nice page dude. I like the way the first shot draws you in and then that last panel is a great way to pull you back and show the landscape.
I really love that car too. Watch the wheels and hubcaps and bottom part of the car that its all neatly done. It can really make or break a nice car drawing. Its kinda nit picky, but the front wheel is quite big compared to the back and the middle piece between the two tires is not in line with the perspective of the car. And I know you already finished this page so keep moving on with the story - it sure looks great.
Title: Re: Day After yesterday.
Post by: Monday on Nov 08, 2007, 02:27 PM
at this point; critiques can be added as post productions notes and when I find the time and the means (I.e. December) I fix them digitally when doing final scans etc.


some i will do some i dont, but this will all go through a digital run-through so that I wont make myself go crazy on tiny details when I'm arsed for time to get this into a portfolio in a week : D
Title: Re: Day After yesterday.
Post by: GearZero on Nov 09, 2007, 12:23 PM
FIGHTAN GAEMS

Nice work. Is this for the 10 pages? Or for something else? Or are you killing several birds here?
Title: Re: Day After yesterday.
Post by: Monday on Nov 09, 2007, 12:42 PM
Due in week (class and portfolio); N0C related.... 14+ pages
Title: Half Time Fall project.
Post by: Monday on Nov 21, 2007, 06:10 AM
N0C; issue 1 v.06
Done in 11x17 bristol, pencils, rulers, etc probably the closest thing to a professional approach i've done this century.
I understand that the last part is rushed; and that the story thus far seems to be bogged down in tweens with little resolution, so it goes without saying that I should ask-

-what's working
- whats missing? (aside the conclusion since I had to rush to turn this in as a school assignment)
- would you like to see this in grey tone or stark black and white ?
- I have the whole of december to do post production fixes and complete this story to fit a self contained arc(Pulpo) so I'll make it a point to check back here often to see what needs fixing and what needs fixing


(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C01.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C02.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C03.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C04.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C05.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C06.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C07.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C08.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C09.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C10.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C11.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C12.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C13.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C14.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C15.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C16.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C17.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C18.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/N0CI1/N0C19.jpg)
this page currently being reworked
Title: Re: Day After yesterday.
Post by: Aluísio C. Santos on Nov 21, 2007, 02:19 PM
That was a pretty decent read, although the texts before the consult were mostly confusing yet. Incredibly, I perfectly got the game part haha.

Something I can right away point out, is that you should get rid of author comments in the pages, since you're looking for a more professional look, and except for some mangas, I don't see that happening elsewhere. (I mean parts like "wall of text noooooo" and such)

The art itself is probably the best in traditional that I've seen from you, until page 13~15, I'm really liking the detail level you've putting there. And you should have more hatches, ahha, you do them nice!
Title: Re: Day After yesterday.
Post by: Craqued on Nov 21, 2007, 04:36 PM
ah man im really diggin' all the textures. i'd like to see some grays in there but thats just preference, its really sharp, man.
Title: Re: Day After yesterday.
Post by: Monday on Nov 23, 2007, 12:43 AM
(http://bp1.blogger.com/_L2LL-QjijcY/R0aQ2WmIEpI/AAAAAAAAADs/hrPCpdlSq7s/s1600/TOMRIDDLE.png)
Title: Re: Day After yesterday.
Post by: Aluísio C. Santos on Nov 23, 2007, 07:57 AM
"X" :(
Title: Re: Day After yesterday.
Post by: GearZero on Nov 23, 2007, 02:08 PM
When you shade with lines, do you use a ruler? Or just freehand? My lines always come out inconsistent and cross each other lol. But that's like... 1/5 of the time.
Title: Re: Day After yesterday.
Post by: Monday on Nov 24, 2007, 11:33 AM
free hand.

I can draw most straight lines without using a ruler for some frames (bad habit)
Title: Re: Day After yesterday.
Post by: (Pi) on Nov 25, 2007, 04:56 PM
The comic is a good piece of work, minus the pages you said are being re-worked for quality. There's some editing problems, though, although I'm not sure how important that is to your project (eg, your spell it "Graham" to begin with, but change to "Gram" afterwards).

The text is also a bit mis-sized for some bubbles, it seems like, and the boldness makes it a bit difficult to read in places.
Title: Re: Day After yesterday.
Post by: Nex in a Box on Nov 26, 2007, 02:19 PM
i expect to be reading your manga in the future. keep up the work.
Title: Re: Day After yesterday.
Post by: Monday on Dec 03, 2007, 01:01 AM
(http://i33.photobucket.com/albums/d83/MrMondays/BLACKBIG.jpg)
Title: Re: Day After yesterday.
Post by: CrimsonViper38 on Dec 03, 2007, 01:54 AM
Black's return draws closer, yes?
thats a warming thought
Title: Re: Day After yesterday.
Post by: Wei Ingnan on Dec 03, 2007, 09:28 AM
everything looks good.....

 except for the ultra sloppy mouse work on the flap of the coat tail..

.....and the white pixellated line on the inside of the pant leg

..and the little grey bit on the sleeve...

..and the different shades of black that show up on a brighter monitor










....and your mother dresses you funny
Title: Re: Day After yesterday.
Post by: GearZero on Dec 03, 2007, 06:23 PM
..and the different shades of black that show up on a brighter monitor

So I'm not that insane.
Title: Re: Day After yesterday.
Post by: Monday on Dec 11, 2007, 02:19 AM
(http://i33.photobucket.com/albums/d83/MrMondays/MILKYSOLDIERswong.jpg)

Title: Re: Day After yesterday.
Post by: Monday on Dec 22, 2007, 08:43 AM
Page 9 to a concurrent story involving Clandestein
http://mrmonday.deviantart.com/art/N0C-re-Cover-61625092

(http://i33.photobucket.com/albums/d83/MrMondays/page009p.png)
Title: Re: Day After yesterday.
Post by: jho on Dec 22, 2007, 10:26 AM
hahahahahahahahahahahahahahhaah that gay knight
Title: Re: Day After yesterday.
Post by: Monday on Dec 22, 2007, 11:46 AM
SSSSSHHHHHHHHHH SHHHHHHHHHHH YOU'll RUIN THE SURPRISE !
Title: Re: Day After yesterday.
Post by: Weepy on Dec 22, 2007, 04:10 PM
Lovin' the water effects!
Title: Re: Day After yesterday.
Post by: Monday on Jan 09, 2008, 06:28 PM
Of Clandestein now has a new home at OVERKILL SUNSHINE!

http://oksunshine.net/manga/NOC/


(http://oksunshine.net/manga/NOC/img/comic/11.png)
Title: Re: Day After yesterday.
Post by: HAVEN! on Jan 09, 2008, 07:14 PM
i wish your comics were easier to read D:
Title: Re: Day After yesterday.
Post by: Monday on Jan 09, 2008, 07:26 PM
The Church of Monday denies this blasphemy


also , rewrote the text.
Title: Re: Draw without Inhibitions
Post by: Monday on Jan 10, 2008, 12:48 AM
also sketches

(http://i33.photobucket.com/albums/d83/MrMondays/MajorDetesta.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/Frills.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/BLUESKYHUNTING.png)

I fulley rendered this from a 40 second thumb, fell in love wit hthe pose and then--

(http://i33.photobucket.com/albums/d83/MrMondays/FRILLSBLOODp.png)
Title: Re: Draw without Inhibitions
Post by: squid on Jan 10, 2008, 03:41 PM
yaay I like these, they seem less stiff than some of your other shtuff.
In the last one, I like the two figures on the left better than the other guy, because I am not sure what that guy's doing. What was he doing before that girl shoved a sharp thing through his chest? Was he holding up his axe in a victory stance?
Title: Re: Draw without Inhibitions
Post by: Monday on Jan 10, 2008, 07:55 PM
I wanted to achieve an awkward twisted motion, like the force of the knife spun him or something,

and then when the shadowing happened, I tripped up and made it look like he was standing on the ground.

Looking back at the thumb, I realised that a lot of things were off/backwards (she was supposed to stab him from the side) and the impromptu inking didn't help ;<
Title: Re: Draw without Inhibitions
Post by: Monday on Jan 13, 2008, 12:00 AM
(http://i33.photobucket.com/albums/d83/MrMondays/HI.png)
Title: Re: Draw without Inhibitions
Post by: Monday on Mar 13, 2008, 12:59 PM
(http://i33.photobucket.com/albums/d83/MrMondays/SHOVELWALL.png)
Title: Re: Draw without Inhibitions
Post by: squid on Mar 14, 2008, 07:54 AM
I read her description on DA, I thinks she's cool..
Just some anatomy issues.. her arms are a bit longer than they should be. Also one appears to be long than the other. And something is happening with her hip, it's kind of like it dips down where I thiiiink her pelvic ridge would be, on her left side-viewer's-right. Makes it appear like her leg is disloacted.
Anyways I like the center one better than the other two, that one looks the most finished. On the left one, maybe if you just played around with the negative space on the left, that might do it.
Title: Re: Draw without Inhibitions
Post by: Monday on Jun 04, 2008, 05:45 PM
(http://i33.photobucket.com/albums/d83/MrMondays/Screenshot.jpg)

Well shit this is gonna be a modelling nightmare. Yay me for doing super complicated concept arts XD

(http://i33.photobucket.com/albums/d83/MrMondays/ORTHOGRAPHS.jpg)
Title: Re: Draw without Inhibitions
Post by: Monday on Jul 08, 2008, 02:01 AM
Yay colour practices

(http://i33.photobucket.com/albums/d83/MrMondays/ISFIGHT.png)

Title: Re: Draw without Inhibitions
Post by: (Pi) on Jul 08, 2008, 10:32 AM
Is the dino's spear missing the middle part?

Fun colors, I'm diggin the bright acid green base tone.
Title: Re: Draw without Inhibitions
Post by: Caravaggio on Jul 10, 2008, 01:24 PM
I find the 3d one interesting and would like to see more.
You don't like the t-pose I see?
Title: I AM IMMORTAL
Post by: Monday on Jul 11, 2008, 01:59 PM
ahhh the 3d one was fun while I did it, but its not something im so proud of when I was done

(http://i33.photobucket.com/albums/d83/MrMondays/SAE.png)

thx though.
Title: Re: Draw without Inhibitions
Post by: Chair on Jul 14, 2008, 04:03 PM
Nice to see you working with color ahhh.

On the latest, her anatomy still feels a little wonky, the legs and arms and legs feel a bit too disproportionate. Her closest art, especially since the hand and forearm are closer to the viewer(?) appear far longer than her upper arm. Her thigh is nice, but as you get down past her knee, it looks like she lacks calf muscle definition, its just such a straight stick down, and her foot connects at an awkward angle.
I love your stuff, more Pio, but hella consider that anatomy.

And man I cannot wait to see those bots in 3D, shit.
Title: Re: Draw without Inhibitions
Post by: Monday on Aug 29, 2008, 06:17 PM
(http://i33.photobucket.com/albums/d83/MrMondays/SOMETHINGTOHATE.png)

blah bad anatomy :<
Title: Re: TANK IS FIGHT!
Post by: Monday on Sep 09, 2008, 10:01 PM
blah , bad pencils >:U

(http://i33.photobucket.com/albums/d83/MrMondays/mechpilot-1.jpg)
COLOR MEEee INK MMeeeeee what're you DOOING ???
(http://i33.photobucket.com/albums/d83/MrMondays/amarettoknife.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/mechsketch.jpg)
Title: Re: TANK IS FIGHT!
Post by: Monday on Sep 09, 2008, 11:44 PM
(http://i33.photobucket.com/albums/d83/MrMondays/mechpilotcolor.jpg)
Title: Re: TANK IS FIGHT!
Post by: Aluísio C. Santos on Sep 10, 2008, 06:36 AM
Cool mecha stuff!
I specially like the doodles, and this finalized version.. The guy with the knife sounds cool too, I like the movements sheet
Title: Re: TANK IS FIGHT!
Post by: Monday on Sep 10, 2008, 10:19 AM
RAPERAPERAPE

oh god I cant get over that , thanks tho :U

I was having a lot of trouble once I ended up colour the mecha and the pilot the same colour so I ended up not liking it a s much especially after i drove it to the ground with the extra red ; _ ;
Title: Re: TANK IS FIGHT!
Post by: Chimaeric on Sep 10, 2008, 04:40 PM
is see you're touching more on the accessible art
Title: Re: TANK IS FIGHT!
Post by: Ketsuo Tategami on Sep 10, 2008, 05:31 PM
very nice!!
i like the mecha vehicle looks pretty cool
Title: Re: TANK IS FIGHT!
Post by: ronin-soul on Sep 10, 2008, 06:46 PM
Nice stuff.

I'll have you know- I'm eagerly awaiting the continuation of N0C. It was just getting good!
Title: Re: TANK IS FIGHT!
Post by: Monday on Sep 10, 2008, 07:32 PM
the open canvas version or the drawn one ?
Title: Re: TANK IS FIGHT!
Post by: ronin-soul on Sep 10, 2008, 07:36 PM
the open canvas version or the drawn one ?

The one on Overkill Sunshine. There was a previous incarnation of it though, right?
Title: Re: TANK IS FIGHT!
Post by: Monday on Sep 24, 2008, 06:43 PM
(http://i33.photobucket.com/albums/d83/MrMondays/MD01-1.jpg)


(http://i33.photobucket.com/albums/d83/MrMondays/MD020001.jpg)

no color today : D
Title: Re: TANK IS FIGHT!
Post by: Monday on Sep 24, 2008, 07:11 PM
(http://i33.photobucket.com/albums/d83/MrMondays/KF01.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/KF02.jpg)
Title: Re: TANK IS FIGHT!
Post by: squid on Sep 24, 2008, 08:09 PM
did you suddenly get like a million times better? these poses are so fluid and natural. goodness. :I
I like the wispy inks a lot. they look nice combined with the hatching and splotchy darks.
Title: Re: TANK IS FIGHT!
Post by: (Pi) on Sep 24, 2008, 10:37 PM
 ;D

Looking good, hope the mission's going smoothly.
Title: Re: TANK IS FIGHT!
Post by: Monday on Sep 30, 2008, 06:33 PM
(http://i33.photobucket.com/albums/d83/MrMondays/AMANOBABY2small.jpg)

MONDAY DOING NUDES WHAT ?
Title: Re: TANK IS FIGHT!
Post by: squid on Sep 30, 2008, 07:19 PM
nnnoo stiff again DD:

both their torsos seem long. But, it's hard to tell, I think because the proportions are all over the place... Do you use guidelines? Forgive me if you do, it just doesn't look like it from the sketch... I hate guidelines, like, a lot; I feel like everytime I mess with them too much I get a stiff drawing... but, they can be useful :I
ffff. I don't know. I do like your pencilling technique. Maybe it could use some more strong darks, though?
Title: Re: TANK IS FIGHT!
Post by: Monday on Sep 30, 2008, 08:16 PM
I had to scan them in REAL dark before terrible shit scribbles started to show

 BUT

I shall watch out when making flighty nude sketches next time 8U

this was done in a modernism class.
Title: Re: TANK IS FIGHT!
Post by: Snakemeat on Oct 01, 2008, 03:34 PM
Look~

  Monday~ is it?

All this Hellabaloo 'bout You needen be ta cleanen up ur line art *%#@ it=silver lining!

And how ur yab balloons are all squanky...

 Here's my take:
I'm in for Comics more for the Story than the Art. If You can spin a gripping faucet off then the Art is secondary realy. People in here are overboard on judging peoples Art in my Opinion...Art is Art. If your story could not be followed that is one thing...But This is a place for spinning Comics....using them to battle each other... Thats where the Art makes a difference - from the Vote. I like your Art seethe, and the faster You can spin a good Story the more I like it, whether or not it looks all hasty.

 Shit, Todays style might as well look and be all Hasty. I'd rather read an interensting beyond battle than critiseise you for the same shit that did'nt get my Sheath guy in.
Don't get me wrong; Crits are still important and I'm shure there was good reason Sheath is still on the back Burner, butt;

 What I'm tryen to say is: If I wanna jog my mind with the complex intricacies of a Photograh I'll do just that...

 Comic art is Easy on the Mind. Thats why we love to read them. Double period!

I beleive the story is what in the end sells(most all cases).

I think this place lost on some interesting possabilities lagging me out for my Art. I know I've got good Scripting skills. I'm not complaining here. I have faith there is enough reason for me to not have gotten in. I got Kids - They need my atention/time....

 I Love your stories...---please keep'm in fudebakudo(.com)
Title: Re: TANK IS FIGHT!
Post by: Monday on Oct 01, 2008, 07:44 PM
Im glad your spawns enjoy my terrible comic interperetations.

:,D
Title: Re: TANK IS FIGHT!
Post by: Monday on Oct 07, 2008, 11:54 PM
(http://i33.photobucket.com/albums/d83/MrMondays/LOVERS.jpg)

part of an illustration series im doing.
Title: Re: TANK IS FIGHT!
Post by: Craqued on Oct 08, 2008, 02:42 AM
oh my that is...very pretty and soft. lovely lovely
Title: Re: TANK IS FIGHT!
Post by: GearZero on Oct 08, 2008, 09:35 AM
THANKS Monday. Now I'm crying. And I haven't cried in a decade.
Title: Re: TANK IS FIGHT!
Post by: squid on Oct 08, 2008, 10:02 AM
AWWWW.
Interesting technique. Is that markers and ink?
Title: Re: TANK IS FIGHT!
Post by: Monday on Oct 08, 2008, 11:13 AM
all brush and and coloured ink.

Im going fucking nuts.
Title: Re: TANK IS FIGHT!
Post by: Caravaggio on Oct 11, 2008, 02:52 AM
Then we're getting somewhere. :)
Title: Re: TANK IS FIGHT!
Post by: Monday on Nov 04, 2008, 10:19 AM
oof this place needs a jolt

(http://i33.photobucket.com/albums/d83/MrMondays/finalKraken.png)
Title: Re: TANK IS FIGHT!
Post by: ZacharyB on Nov 04, 2008, 10:22 AM
Now that's a kraken. Fuckin' ace!
Title: Re: TANK IS FIGHT!
Post by: Snakemeat on Nov 04, 2008, 02:02 PM
 Majestic Monday, Majestic.

I feel like that sometimes,.. . . S-womped.
Title: Re: TANK IS FIGHT!
Post by: JoshuaEliGilley on Nov 06, 2008, 09:33 AM
THAT SQUID IS SIICK!!

I really like the textures you've created here.

 :o
Title: Re: TANK IS FIGHT!
Post by: Monday on Nov 19, 2008, 07:44 PM
felt like doing some epic things for class

http://mrmonday.deviantart.com/art/N0C-Lost-Fiction-Preview-104046298
Title: Re: TANK IS FIGHT!
Post by: webrynth on Nov 20, 2008, 09:51 AM
 Monday~

Understatement=Atlas...stand me?

Splash Trailer=Way Cool. Love the Music. Is that you on Violin? Hey I came up with a lame joke for you. Try it on, it'll fit you like a glove.
How does one Learn to Play the Violin?:
Go to Box of Moon Light in Go For Broke, to Compare the Punch...Carefull; the Jello is lined with C-4! Jungle Juice? No Punch Line. *Frowns at his reflex-ion in the Mirror for Barely keeping from getting lost in the world of Tangent*

 Are you in D-envalope Ment send?=Game...

Console: that?

Title: Re: TANK IS FIGHT!
Post by: urah03 on Nov 20, 2008, 02:59 PM
what?
Title: Re: TANK IS FIGHT!
Post by: Phill on Nov 20, 2008, 03:40 PM
Well, it looks pretty good man, but all your movements are stiff as a board. Have you ever really thrown something big and heavy that's grenade sized? Now have you tried throwing it a good distance? When you want to throw something really far, you put some weight into it, Agent Black's throw is going as far as 20 feet from how hard he's throwing it in that animation. Basically your character's are barely moving their spines, shoulders, and hips. I know your style is surreal and not entirely focused on realism, but in animation it just ends up looking awkward.

Don't get me wrong, so far this is pretty good and nice and fluid, but your figures still need work.
Title: Re: TANK IS FIGHT!
Post by: webrynth on Nov 20, 2008, 05:34 PM
 Oh yeah, I agree with Philip C....and throw some leaves in-between the pages to Scrap up later...beef.
Title: Re: TANK IS FIGHT!
Post by: Monday on Nov 20, 2008, 09:59 PM
humm i should prolly change up this /black/ fellow's face since theres been a lot of clones of him running around lately.

in any case ive been doing a lot of short hand methods since this all had to be done with in a week.

and now that i think about it ..30 seconds in that time seems prety brutal.

other than that i totally agree that evenly working all parts of the body makes animation far more effective in less frames.
Title: Re: TANK IS FIGHT!
Post by: webrynth on Nov 21, 2008, 08:23 AM
 Wow,

I'm sorry. I didn't know you were allowed only thirty seconds? Can you still up the amount of leaves per second or do you have to stick to a specified number for your Tree of frames?
Title: Re: TANK IS FIGHT!
Post by: Monday on Nov 21, 2008, 09:44 AM
naw dude the issue isnt having a quota;

animating 30 seconds
much less 6 seconds
takes FUCKING HOURS
if you're working 16 frames a second
thats like drawing 2 comic pages' worth of tiny frames to make up that amount of time.

Title: Tank is Fight-bendingthSpoon?
Post by: webrynth on Nov 21, 2008, 03:55 PM
 Sheah...h- Tell me about it.

I've easily put in 52 hours on Bizharrow's submission alone.
(if I had only known how to work the "fuzzy select" wand earlyer)

And I totally know what you mean about what you were doing too;

I played around after running myself through the tutorial that came with a
Student version of Fireworks (one of the first flash web animator progs).

 I still have that somewhere(fireworks)...have you tried wink?
(it {WINK} can render sound backgrounds and is  free, or open source)

 *Ghod! The name of that softwares makin' me sound all Pagan and Gay!*




Title: Re: TANK IS FIGHT!
Post by: Kon on Nov 22, 2008, 04:15 AM
Webrynth, I wonder if you can become even more ridiculous  :-*

Also Monday, that was KICKASS
Title: Re: TANK IS FIGHT!
Post by: Monday on Nov 25, 2008, 11:30 PM
funny story, I got chewed out for this page. <: )

(http://i33.photobucket.com/albums/d83/MrMondays/SUNDAY01.png)
Title: Re: TANK IS FIGHT!
Post by: King_Pong on Nov 25, 2008, 11:54 PM
I totally know what the fuck is going on in that page.
Title: Re: TANK IS FIGHT!
Post by: Monday on Nov 26, 2008, 12:52 AM
the general plot to gloomy sunday.

person mourns their lovers death.
contemplates suicide
realizes its a dream

Gloomy sunday being the general plot to follow for this assignment.  It made sense to people who were working on the same thing I suppose.

Luckily there are constructive comic people on void who can tell me all about it.

Title: Re: TANK IS FIGHT!
Post by: King_Pong on Nov 26, 2008, 01:31 AM
yeah.  I know.  You know how I know?  You told me, that's how I know.   ;)

It looks good though.
Title: Re: TANK IS FIGHT!
Post by: Monday on Nov 26, 2008, 11:51 AM
I finally got around to scannign my tiny sketchbook...

(http://i33.photobucket.com/albums/d83/MrMondays/tyrantfight.jpg)

and this was done yesterday

(http://i33.photobucket.com/albums/d83/MrMondays/teaparty.jpg)
Title: Re: TANK IS FIGHT!
Post by: Angie on Nov 26, 2008, 12:10 PM
You're getting some more face variation in there, high five

I like where you're going with your pencilling, I think you should continue to explore the medium since it's so refreshing to see you use. I think the pencils really bring out a lot of the tones that you miss when inking. Hope any of that makes sense, I just got in from a long drive haha
Title: Re: TANK IS FIGHT!
Post by: Monday on Nov 26, 2008, 12:19 PM
The day I can't decode what someones saying is the day i give them the Monday hat.

its cryptic nature cannot even be rivalled by the webrynth glow sticks.
Title: Re: TANK IS FIGHT!
Post by: Monday on Nov 26, 2008, 11:19 PM
5 hours of layer experimentation and I've arrived back at the basic way of coloring,
hopefully this will marry well with pencils.

(http://i33.photobucket.com/albums/d83/MrMondays/classesscancolour.jpg)

Esper Witch: Flat Color Layer only..

Kit Engineer: Color Layer Overlayed on top of monochrome sepia shading.
Title: Re: TANK IS FIGHT!
Post by: King_Pong on Nov 26, 2008, 11:30 PM
I would stick to warm colors if you use a sepia tone.  Cause the purple and such looks a little too strong against the yellow.
Title: Re: TANK IS FIGHT!
Post by: Jack on Nov 27, 2008, 12:51 AM
That comic page shows some sloppiness on the perspective, I understand in places the perspective is intentionally skewed but all the accidentally wrong parts make that whole effect fall apart. If you're going to do crazy stuff with perspective the most basic parts of it should look right. And your faces seem to have a problem in 3/4 view where you use a slightly more realistic style but you still place the parts in really cartoony manner. the noses should really be further from the center and closer to, if not overlapping, the cheek facing away from the viewer. Either the angle on the noses is off or the angle on the faces is off.
Title: Re: TANK IS FIGHT!
Post by: Monday on Nov 27, 2008, 01:23 AM
actually the buildings were meant to be crooked and tilted due to some catastrophe.
I suppose this wasn't apparent enough without any establishing shots of the city.  (ie, the cover)

I sketched out the face though and it doesn't seem to do much. If I find  a convincing version I'll change it.


Title: Re: TANK IS FIGHT!
Post by: Jack on Nov 27, 2008, 09:14 AM
Oh it's plenty apparent, but then you have the floorlines on top of the main building, all right next to your primary focal point, going the total wrong way. I know it seems like a super minute detail but it throws the impact of the wrecked city and throws it hard. There's some other slight perspective issues but they can get ignored.
Title: Re: TANK IS FIGHT!
Post by: Monday on Nov 27, 2008, 09:21 AM
OH well those are easy fixes, thanks !
Title: Re: TANK IS FIGHT!
Post by: squid on Nov 27, 2008, 12:41 PM
oh man, lots of nice stuff! ' 3'

On your pencil work, like on that comic page, it seems like there still needs to be more tone or something; it just still seems unfinished, more legible than sketches but still not a complete drawing. I'm not sure though.
Title: Re: TANK IS FIGHT!
Post by: Monday on Dec 02, 2008, 06:41 PM
more colouring excercises

(http://i33.photobucket.com/albums/d83/MrMondays/teapartycoloured.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/tankkween.png)

(http://i33.photobucket.com/albums/d83/MrMondays/tankBKWOOMcolour.png)

(http://i33.photobucket.com/albums/d83/MrMondays/tankpchhh.png)
Title: Re: TANK IS FIGHT!
Post by: Airlight on Dec 02, 2008, 07:01 PM
Somehow the rarity of you using colors with your art makes it seem like all the better when you actually do use it.

I really love the vibrancy of it, you know how to limit it enough that it isn't bland, nor overwhelms the eye. Kind of sets a suitable atmosphere for your work.
Title: Re: TANK IS FIGHT!
Post by: Monday on Dec 09, 2008, 08:17 PM


Random SPace comic I did in class cause I was bored .

(http://i33.photobucket.com/albums/d83/MrMondays/Spacey01web.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/Spacey02web.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/Spacey03web.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/Spacey04web.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/Spacey05web.jpg)
Title: Re: TANK IS FIGHT!
Post by: (Pi) on Dec 09, 2008, 08:33 PM
A bit confusing, but I'm not sure if that's because of the edge being cut off by my browser. I also feel like there's gaps in the narrative; was that intentional? cool concepts, if anything else.
Title: Re: TANK IS FIGHT!
Post by: Monday on Dec 09, 2008, 08:41 PM
Yeah, events are implied but this is otherwise a self contained piece, like those sci fi short stories.
Title: Re: TANK IS FIGHT!
Post by: Chimaeric on Dec 10, 2008, 05:38 PM
where are the reptilians
Title: Re: TANK IS FIGHT!
Post by: Monday on Dec 10, 2008, 08:02 PM
in the future
Title: Re: TANK IS FIGHT!
Post by: squid on Dec 11, 2008, 07:11 AM
NEATO.

But, too much white, still? I:
Title: Re: TANK IS FIGHT!
Post by: Monday on Jan 06, 2009, 02:01 AM
IIIIINNNKS I WANNA DIE

Ink Nibs
(http://i33.photobucket.com/albums/d83/MrMondays/magicalink2.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/magicalink.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/blacksketch.jpg)

RadioGraph Pens
(http://i33.photobucket.com/albums/d83/MrMondays/radiosketchgris.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/radiosketchblack.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/GOBLACKGOweb.jpg)
Title: Re: TANK IS FIGHT!
Post by: Wei Ingnan on Jan 06, 2009, 11:19 AM
....and from way out in Left Field...

..why does everyone have Asian noses and facial structures(other than the fact that you do)?..different people have very different facial structures.....whereas the majority of your characters look like they all hail form the same genepool

...I think you Sir are a nose rascist,and this upsets my delicate nature somthing awful
Title: Re: TANK IS FIGHT!
Post by: Corny on Jan 06, 2009, 11:49 AM
We all know that the only true nose racist is Rabbit Rabbit, but I agree with you there. Let's get some square chins and hook noses!
Title: Re: TANK IS FIGHT!
Post by: Monday on Jan 06, 2009, 12:11 PM
OK !  : D
Title: Re: TANK IS FIGHT!
Post by: CrunchMcbuttsteak on Jan 06, 2009, 12:58 PM
Women women women, your women and men have similar face structures, making them kinda womanly and young looking. Also your women bodies need some work man. I probably mentioned what everyone else had anyways.
Title: Re: TANK IS FIGHT!
Post by: Monday on Jan 06, 2009, 01:45 PM
It seems im blind to womens , any tips ?
Title: Re: TANK IS FIGHT!
Post by: King_Pong on Jan 06, 2009, 02:04 PM
girls tend to have higher pitched eyebrows, set further apart then men do.  Also shorter noses then men. 

Also maybe you guys never stopped to think that maybe Monday's people just live in Asia.  And so they look Asian and have asian noses.  There aren't a lot of Jews in Asia.  But there could be.  Jew it up Monday.
Title: Re: TANK IS FIGHT!
Post by: Monday on Jan 06, 2009, 04:47 PM
(http://i33.photobucket.com/albums/d83/MrMondays/GOBLACKGOYAY.jpg)

pork on its way to being outlawed.
Title: Re: TANK IS FIGHT!
Post by: Craqued on Jan 06, 2009, 09:49 PM
i like the hatching and rough inking in all your drawings! the variety is lacking though, the faces are still pretty much the same, i think you really push your face and body shapes farther.
Title: Re: TANK IS FIGHT!
Post by: Monday on Jan 06, 2009, 10:00 PM
the hows of it boggle me... I'm gonna try looking at models or something.
Title: Re: TANK IS FIGHT!
Post by: Craqued on Jan 07, 2009, 12:02 AM
yea, youre right i'm not helping. lets see. definitely look at models but also normal people too. models are usually pretty and kind of have an equatable face with proportionate attractive features (which is how you already draw you're people for the most part). it's all about giving variety to the size, placement and shape of each feature. take a look at some caricatures, they can give you really exaggerated ideas of how to draw different features.

http://kalikazoo.blogspot.com/2008/11/house-of-cards.html
http://marlomeekins.blogspot.com/

EDIT: very good example yess
http://www.christopher-plummer.com/barrymore_hirschfeld_nyt1997june1.jpg

trying to caricature real people will help you to kind of pinpoint what and why features standout on a certain person. then it can give you an idea of how to work that versatility into your own style. theres tons of differences going on in our faces, we have differently shaped chins, bigger eyes, smaller eyes, eyes set farther apart, wider faces. here's some pretty diverse people to look at

http://i27.tinypic.com/ic8ls9.jpg
http://liberopoulos.gr/mynew/data/upimages/Scan10618.jpg
http://pixdaus.com/pics/1217141411BNNeSgU.jpg
Title: Re: TANK IS FIGHT!
Post by: Monday on Jan 07, 2009, 01:10 AM
Violating the terms of use !?
AWESOME !

(http://i33.photobucket.com/albums/d83/MrMondays/GOGRISGOYAYno.jpg)

Thanks Craqued
Title: Re: TANK IS FIGHT!
Post by: Monday on Jan 10, 2009, 02:28 AM
Meanwhile , working some pages for a comic. Unfinished , havent coloured them.

(http://i33.photobucket.com/albums/d83/MrMondays/n0cc02p01.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/n0cc02p020001.jpg)



Title: Re: TANK IS FIGHT!
Post by: (Pi) on Jan 10, 2009, 04:42 PM
despite all the big explosions and stuff, i feel like this is a lot clearer and cleaner than most of your other work, i dig it.

i still think you should work on your lettering, like when you have "starchild" all run together like that, and when you br-
eak words in the middle it's difficult to read.
Title: Re: TANK IS FIGHT!
Post by: squid on Jan 10, 2009, 07:49 PM
Much better balance of tones, I think. :3
Title: Re: TANK IS FIGHT!
Post by: Monday on Jan 13, 2009, 01:34 PM
(http://i33.photobucket.com/albums/d83/MrMondays/n0cc02p03web.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/yeahhhhweb.jpg)

sentai tourney (tentative)

(http://i33.photobucket.com/albums/d83/MrMondays/DEEPERDRIVER.jpg)
Title: Re: TANK IS FIGHT!
Post by: Monday on Jan 14, 2009, 04:15 AM
(http://i33.photobucket.com/albums/d83/MrMondays/n0cc02p04web.jpg)
Title: Re: TANK IS FIGHT!
Post by: Snakemeat on Jan 14, 2009, 08:18 AM
 Monday~

I Like How You Went From After Life To Battle Ground Corpse And Survivors. Great Starting to a fictional recount.
Perhaps you could do something with the Trials of the Diceased affecting the Luck of the Living... helps them on the battle ground..? Regardless of what you do with it: It's already great stroy telling.

 How youpto?
Title: Re: TANK IS FIGHT!
Post by: Monday on Jan 18, 2009, 10:37 PM
I'll just leave these here...


(http://i33.photobucket.com/albums/d83/MrMondays/Tetrawars/n0cc02p05web.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/VOLTADesignwebcolor-1.png)
Title: Re: TANK IS FIGHT!
Post by: JoshuaEliGilley on Jan 19, 2009, 08:37 AM
that helmet on the last one is SICK!
Title: Re: TANK IS FIGHT!
Post by: Kon on Jan 19, 2009, 02:30 PM
It's SENTAI, you mean.
Title: Re: TANK IS FIGHT!
Post by: Monday on Jan 23, 2009, 04:22 PM
(http://i33.photobucket.com/albums/d83/MrMondays/vsGris01web.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/vsGris02aweb.jpg)

general confusion of style to use for this battle.

how's my traditional inking ?
Title: Re: TANK IS FIGHT!
Post by: King_Pong on Jan 23, 2009, 04:36 PM
I'm not sure I'm buying your use of wash.  I don't know if it is the texture from your strokes or just where you decide to put gray, but something seems like it's off.
Title: Re: TANK IS FIGHT!
Post by: Monday on Jan 23, 2009, 04:41 PM
do you think I should just register them as stark black ? since thats what I intended-

though when I scanned it , I liked the noise it made and left it as is. This page hasn't been processed yet.
Title: Re: TANK IS FIGHT!
Post by: King_Pong on Jan 23, 2009, 04:57 PM
Well on the first page, the lack of hard edges looks a little weird.  If you wanted the forms to look solid you could go back in and add lines with a pen, or just fix them as black with the computer.  If you were trying to make them look soft/out of focus, then your inks aren't diffuse enough for that and you should have gone over them with more water.
Title: Re: TANK IS FIGHT!
Post by: Monday on Feb 28, 2009, 12:26 PM
(http://i33.photobucket.com/albums/d83/MrMondays/SAMSKULLINGERweb.jpg) his left arm is stiff as shit

(http://i33.photobucket.com/albums/d83/MrMondays/n0cpg06web.jpg)
text isn't finalized but im putting this up for now

http://i33.photobucket.com/albums/d83/MrMondays/speedinks2.jpg
more crow quill practice (straight ink no pencils)
Title: Re: TANK IS FIGHT!
Post by: Monday on Mar 02, 2009, 08:32 AM
(http://i33.photobucket.com/albums/d83/MrMondays/Joker.png)

Joker SKETCH

(http://i33.photobucket.com/albums/d83/MrMondays/Milk.png)

Harvey Milk
Title: Re: TANK IS FIGHT!
Post by: Proxiee on Mar 02, 2009, 11:58 AM
Great job in advance

I would really like to see the second picture cleaned up, looks like the start of something good Grin

I really enjoyed the comic, especially the cameos with Faust from Guilty Gear, and the shades from Gurran Laggan. The only thing that really bugged me was that the heads in the comic changes sizes a lot.

The Kerberos Unit has a great color scheme and style. I do however think that the left soldier legs are too small, and that his face is small for the size of his head.

The comic below the Kerberos Unit's is great! (throwing that out there, nothing to criticize on it xD)

And finally I love the face on the bus. The expression is priceless.

Edit: Oops! Apparently I thought the first page was the latest one xD sorry for any confusion
Title: Re: TANK IS FIGHT!
Post by: Monday on Mar 02, 2009, 01:43 PM
O wow That first page was so updated but I took so long posting that comic up there that IM torn from taking it down anytime soon. Anyways i should hopefully have improved from this mistakes by now  > >maybe not... but I guess i should just keep drawing.
Title: Re: TANK IS FIGHT!
Post by: squid on Mar 09, 2009, 04:56 PM
Is that Sean Penn Milk or like, *Milk* Milk?

I think it's going someplace nice; if you worked on some more, polished it up, it could looks really good... it's still all "speed scribble in Photoshop." Wish you'd finish it. <:I

and I don't know about the big black bars on the top and bottom of it... it doesn't seem to me like it is working.. somehow. Maybe if you just put a black border around the whole thing?
Title: Re: TANK IS FIGHT!
Post by: Monday on Mar 12, 2009, 11:59 AM
ALL SKETCHES

(http://i33.photobucket.com/albums/d83/MrMondays/battleunitsweb.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/Soma.png)

(http://i33.photobucket.com/albums/d83/MrMondays/Gilliam.png)

(http://i33.photobucket.com/albums/d83/MrMondays/Harvey.png)

(http://i33.photobucket.com/albums/d83/MrMondays/Hannahbrush.png)
Title: Re: TANK IS FIGHT!
Post by: (Pi) on Mar 12, 2009, 08:53 PM
It's good to see you vary up your faces and head shapes, I just want to see you do it MORE.

Drawing women more often would be a good thing too. I feel like you don't do curves enough, you're too much about angles.
Title: Re: TANK IS FIGHT!
Post by: Monday on Mar 14, 2009, 04:20 PM
(http://i33.photobucket.com/albums/d83/MrMondays/WWWpg01.png)
Title: World War Web
Post by: Monday on Mar 14, 2009, 09:06 PM
(http://i33.photobucket.com/albums/d83/MrMondays/WWWpg02.png)

Forces >:U
Title: Re: World War Web
Post by: Monday on Mar 16, 2009, 10:39 PM
This place needs more scorpions

(http://i33.photobucket.com/albums/d83/MrMondays/WWWpg03.png)
Title: Re: World War Web
Post by: jho on Mar 17, 2009, 09:03 AM
not bad pio, you have more controlled highlighting and neater black placement, keep up the good work
Title: Re: World War Web
Post by: Monday on Mar 18, 2009, 10:18 AM
(http://i33.photobucket.com/albums/d83/MrMondays/wwwpg04.png)
Title: Re: World War Web
Post by: Monday on Mar 20, 2009, 12:30 AM
(http://i33.photobucket.com/albums/d83/MrMondays/WWWpg05.png)

5 PAGES in one week ! Im on a roll >:3
Title: Re: World War Web
Post by: Monday on May 28, 2009, 12:17 PM
schoo assignment

(http://i33.photobucket.com/albums/d83/MrMondays/Survivorweb.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/Survivor2web.jpg)
Title: Re: World War Web
Post by: Chimaeric on May 28, 2009, 01:46 PM
KIM POSSIBLE!
Title: Re: World War Web
Post by: Monday on May 28, 2009, 02:25 PM
Eat 13  chainsaws.
Title: Re: World War Web
Post by: Craqued on May 28, 2009, 06:54 PM
wooow those pages are looking really sharp and better structured than usual, pretty sweeeet
Title: Re: World War Web
Post by: Monday on Jun 16, 2009, 01:17 PM
(http://i33.photobucket.com/albums/d83/MrMondays/MEGAWOODY01web.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/MEGAWOODY02rweb.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/MEGAWOODY03web.jpg)

Title: Re: World War Web
Post by: Sean on Jun 17, 2009, 09:46 AM
zombie scum haha
Title: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on Sep 13, 2009, 10:13 AM
It's all color tests with copics ; trying to find a good way of mixing them with inks.

(http://i33.photobucket.com/albums/d83/MrMondays/RABBITCOLORweb-1.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/PLAYERCOPICweb.jpg)

(http://i33.photobucket.com/albums/d83/MrMondays/CALAMITYCOPICweb.jpg)


..... and it should all come out like this (too bad the pencilling was rushed on this one)
(http://i33.photobucket.com/albums/d83/MrMondays/frametestcolorweb.png)
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Phill on Sep 14, 2009, 04:04 AM
Your colors actually complement your art pretty well, just remember to NOT RUSH YOUR ART!! Take your time and things will turn out for the better.
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on Sep 18, 2009, 12:56 PM
(http://i33.photobucket.com/albums/d83/MrMondays/test2web.jpg)

If only I could get some fixative ;; __;
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on Oct 02, 2009, 01:44 PM
Paaaaaaanch
(http://i33.photobucket.com/albums/d83/MrMondays/ROBOTPANCHWEB.jpg)
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: squid on Oct 02, 2009, 02:16 PM
So pretty.
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Kuro on Oct 02, 2009, 02:29 PM
those robots are rad. copics still i'm guessing?
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on Oct 02, 2009, 04:26 PM
Yeah; I stopped digital for the rest of the year

and I found out yesterday my tablet broke.
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on Nov 20, 2009, 04:33 PM

Dare someone to color this

http://mrmonday.deviantart.com/art/Chapter-2-Cover-BW-140324702
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on Dec 03, 2009, 08:54 AM

(http://i33.photobucket.com/albums/d83/MrMondays/Ch2pg17webcolor-1.png)

(http://i33.photobucket.com/albums/d83/MrMondays/Ch2pg15colorweb.png)
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Aluísio C. Santos on Dec 03, 2009, 09:44 AM
The colors picks are very good, but it would be nice that you zoomed a bit to color. It's so imprecise that it looks that you color like from zoom 50% or something

Also, youre very dirty! Clean up those panel borders out of colors, and the dialogue boxes too!
Lets tight this up man!
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on Dec 03, 2009, 10:22 AM
ah yes, its still WIP. I wanted to leave it here and pick up on it after some distance.

I'm glad you agree with the color picks cause I thought it was getting schizzophrenic.

edit: Bad news, I just accidentally saved the psd as the flat file
FFFFFFFUUUUUUUUUUUUU
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on Dec 05, 2009, 01:28 AM
THE DARKSIDE CALLS FOR ME !
(http://i33.photobucket.com/albums/d83/MrMondays/BLACKOVER.png)
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: squid on Dec 05, 2009, 08:09 AM
I dunno, it looks dull to me. In terms of the composition. Maybe it's the color, or there's too much of that color. Maybe too much surrounding him. Perhaps the ratio of tan-to-Black is too balanced.
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: William_Duel on Dec 05, 2009, 01:16 PM
I think there is issue with the composition as well.  A full body shot with him standing off to one side might have been more interesting.  And I have issue with the way Agent is written.  The 'black' part seems fine, but I just don't like the look of the way Agent is written.
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on Apr 14, 2010, 11:11 AM
Copics and ink
(http://i33.photobucket.com/albums/d83/MrMondays/Ch3Coverweb.png)


Pencils and maybe inks... thinking about mixing em.
(http://1.bp.blogspot.com/_L2LL-QjijcY/S8X0LdXgysI/AAAAAAAAAJU/l6-nn9qejgU/s1600/Ch3pg01cilsweb.jpg)

and some thesis junks.

(http://i33.photobucket.com/albums/d83/MrMondays/Layout1webcolor.png)
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Red on Apr 14, 2010, 02:43 PM
: O those pencils... are so... sexy
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on May 03, 2010, 01:17 AM
Doing finals
EDIT: Added it's partner piece.
(http://i33.photobucket.com/albums/d83/MrMondays/N0C/N0CGetstartweb.jpg)

still looks like a WIP

(http://img697.imageshack.us/img697/1402/n0cgetstart2death.png)
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: (Pi) on May 03, 2010, 03:44 AM
Maybe bolder color choices for the center or the foreground would help it pop? I think it looks pretty wicked as is, but if you're looking for more of a finished look, bringing out the highlights/contrasts couldn't hurt.
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on May 03, 2010, 11:37 AM
Yeah I wanna see a more processed final , I just dont know what direction to go, but your tip is gonna help a lot. I already desaturated the background and I'm thinking of incorporating more lighting for the figures.

Theres also that hand I'm gonna try to fix.
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Phill on May 05, 2010, 12:55 AM
Pencils and maybe inks... thinking about mixing em.
(http://1.bp.blogspot.com/_L2LL-QjijcY/S8X0LdXgysI/AAAAAAAAAJU/l6-nn9qejgU/s1600/Ch3pg01cilsweb.jpg)


OK you fucking impostor! Where the fuck is the real monday?! He can't do this shit without it being all messy and incoherent! OK, seriously, that is the best comic page I've ever seen from you in a long time, if you are going to ink, I highly suggest you go at it slowly as those pencils are gorgeous and you want to keep things as clean and neat as possible.
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: luniara on May 05, 2010, 11:02 AM
Simply beautiful, Pio
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Qyzex on May 05, 2010, 11:19 AM
I may sound like a douche (when do I not)

but I think that may be the first comic page I've seen from you that I can read coherently and actually enjoy. It looks great in pencil alone. I dunno if it could ever look as good with inks. I say just stick with pencil. BUT SERIOUSLY DO MORE LIKE THAT
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on May 05, 2010, 11:39 AM
Im definitely not gonna FULLY ink the picture but do more to emphasize blacks and outlines

I want to keep the pencils for gray tones and the like since it gets a lot done without my having to hatch things to hell and back.

Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Fetus Man on May 05, 2010, 03:04 PM
You're definitely on the right track with those, as others have already said.  And i dig your plan for the minimal use of ink to make it pop.  Maybe you should find a way to set the pencils on the paper before you ink so they wont rub away.  Ive never experimented with sprayable fixatiff before so i dont know if ink would adhere to it or not.  I'll try it and let you know!

KEEP IT UP!
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on May 05, 2010, 05:49 PM
I just use hairspray.

Shit works.
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Qyzex on May 05, 2010, 07:19 PM
or body spray. Just make sure a window is open.

Also, inks go down just fine on top of it
Title: Re: Mondays are looking colorful. With a slight chance of artillery fire.
Post by: Monday on Sep 14, 2010, 11:30 AM
Oh hey I can animate.

http://s33.photobucket.com/albums/d83/MrMondays/?action=view&current=mushroomegg.mp4
Title: Re: Every Monday I destroy myself animating.
Post by: Mishi on Sep 14, 2010, 07:21 PM
Yes you can, man those effects are awesome!
Title: Re: Every Monday I destroy myself animating.
Post by: jho on Sep 15, 2010, 09:31 PM
noy bad at all mate!
Title: Re: Every Monday I destroy myself animating.
Post by: Monday on Aug 01, 2013, 07:38 PM
Blowing out the dust here with process drawings !

(http://puu.sh/3HfEp)
I scribble a tonal map of the scene to get a general impression of what my mind was doing. But eventually I flipped and turned and redid a few more times before coming out with the first sketch.

(http://puu.sh/3HgkM)
In this one I pared the image down to two tones, a mid tone and a dark. I focused only on composition and the characters

(http://puu.sh/3HgHR)
I then take lighting and space into consideration. Direct lights a brighter tone but not perfect white. I save those for super bright highlights like the window above.

(http://puu.sh/3HgLK)
Once I get a good map of where stuff is placed I concentrate on I split the picture into thirds and concentrate on making each section detailed but disctinct from each other. No two sections should occupy the same tonal range and ground.

(http://puu.sh/3HiYb)
After much fine painting at higher magnifications I add in light effects and cry to my mother because I smeared a white line across my rendered spaces.


Unfortunately I missed a critical step where I reverse the image and fixed the perspective. Had I done it too soon then mistakes would develop as they were being added , too late and the amount of overhaul needed to fix the picture would have doubled my time. This process would have been perfect otherwise if I hadn't forgotten to mirror the image once in a while....

Title: Re: Monday's old ass thread.
Post by: Mister Kent on Aug 02, 2013, 03:52 PM
Really cool to see how that came together! :))
Title: Re: Monday's old ass thread.
Post by: scruffy on Aug 02, 2013, 08:18 PM
wow... I have nothing to say other than it's great to see just how much hard work you put into a page like that. it really pays off too.
Title: Re: Monday's old ass thread.
Post by: Monday on Aug 09, 2015, 09:12 AM
THere is a ridiculous lack of color, esp since my recent set of posts just got scrubbed :<

So here's a poster Im painting for N0C

(http://puu.sh/ju7VZ/e4e410f178.jpg)
Title: Re: Monday's old ass thread.
Post by: Cracking Skulls on Aug 09, 2015, 09:42 AM
Holy shit monday this looks amazing, would totally love seeing more of your colored works
Title: Re: Monday's old ass thread.
Post by: Monday on Aug 10, 2015, 02:34 AM
I may have achieved an exacting ratio of Blood to Coffee here.
(http://puu.sh/jw4DC/196238f3e5.jpg)
Title: Re: Monday's old ass thread.
Post by: PyrasTerran on Aug 10, 2015, 07:11 AM
me gusta