A Bigger Nascence / Princess Edu
Critiques & Comments
# 11
Posted:
Nov 5 2014, 04:01 PM
thanks, speedy response!!!
# 10
Posted:
Nov 5 2014, 03:56 PM
Black Spaghetti:
By the way, I'm looking to do another battle but I can't get in touch with the two who last wanted to battle, so I'm looking for anyone now. What's the best method to finding a sparing partner? Should I just look around and request a challenge or are there better methods?
Quote
You can set up an open challenge with your comics manager, just go to Comics->View/Issue Challenges. You can also use the challenge thread http://entervoid.com/index.php?topic=8531.msg234069 or just pop into the chat and say hi/see if anyone's free.
# 9
Posted:
Nov 5 2014, 03:48 PM
Thanks, that was SUPER informative Puzzlething and Adam@!. I'm bad at locations and settings or so I feel and yeah I need to take the time to really learn cities and even forest. I've been taking photos and looking for reference for settings to get better. The word bubbles white line, no, I missed that and my buddies did to apparently. I try getting another pair of eyes on my work but they don't always catch those little things, so thanks I'll be more cautious in the future. I'll work on trying to get a character's "tone" and personality based on their speech and not just the appearance of the word bubble as well. As for the grammar I'll work on my grammar while constructing the next one, I rushed that page a bit when it came to the writing. All in all thanks for all your feedback guys this does me a ton of help.
By the way, I'm looking to do another battle but I can't get in touch with the two who last wanted to battle, so I'm looking for anyone now. What's the best method to finding a sparing partner? Should I just look around and request a challenge or are there better methods?
By the way, I'm looking to do another battle but I can't get in touch with the two who last wanted to battle, so I'm looking for anyone now. What's the best method to finding a sparing partner? Should I just look around and request a challenge or are there better methods?
# 8
Posted:
Nov 3 2014, 04:24 PM
Are the thin white lines around the edges of your speech bubbles intentional? It looks a lot like you messed up using the fill tool, but your perfectly fine at coloring everything else, so that would be really weird. You also need to give your text more room the breathe, don't be afraid of covering up your lovely art. You get dangerously close to having the text actually come out of the bubble. Also, resist the urge to use a bunch of different fonts. It may seem like a great way to imply that a character has a different sound to their voice, but in end you end up drawing too much attention to the text itself. When you do that, people remember that they're reading words on a page, not floating in a story. Create your characters voices with your writing, in the end it's more effective than using visual cues.
Be a little careful with your sentences too. In general, I don't really think speech should be subject to ironclad rules of grammar, but some of Kars' speech gets a little extended. Like " It appears that something has eaten the swamp something big, but the only thing that comes to mind is that wayward beast that Simon had summoned, but it wasn't large enough to cause this kind of damage . . . " That's 3, maybe even 4 sentences mashed into one. In general, try reading your dialogue outloud before you commit to it. If you can read it in the most monotone, dead way possible and still get a natural sound and personality from it then you're doing good!
Also, I know cities are tedious and time consuming, but they really do look lovely when you put the time in. You totally phoned in the city setting on the 5th page. Like, there's your character all gorgeous and amazing and then immediately to her right is the most basic of basic windows, which has also been painted flat onto a cube. The balcony totes looks like it's made of cardboard, and it's missing it's far side. You're an incredible artist dude, just take you time and try to enjoy yourself.
Like I said in your forum thread, I love your art dude, it's so gorgeous!
Be a little careful with your sentences too. In general, I don't really think speech should be subject to ironclad rules of grammar, but some of Kars' speech gets a little extended. Like " It appears that something has eaten the swamp something big, but the only thing that comes to mind is that wayward beast that Simon had summoned, but it wasn't large enough to cause this kind of damage . . . " That's 3, maybe even 4 sentences mashed into one. In general, try reading your dialogue outloud before you commit to it. If you can read it in the most monotone, dead way possible and still get a natural sound and personality from it then you're doing good!
Also, I know cities are tedious and time consuming, but they really do look lovely when you put the time in. You totally phoned in the city setting on the 5th page. Like, there's your character all gorgeous and amazing and then immediately to her right is the most basic of basic windows, which has also been painted flat onto a cube. The balcony totes looks like it's made of cardboard, and it's missing it's far side. You're an incredible artist dude, just take you time and try to enjoy yourself.
Like I said in your forum thread, I love your art dude, it's so gorgeous!
# 7
Posted:
Oct 30 2014, 10:48 AM
Ok Spaghetti here we go! I have read this a few times and thought about it long enough. So you nailed the colors. I think you kill the characters and I like the added subtle textures in there and the nice take on cell shading. Story wise i hope this leads into a epic rematch between the two characters. I enjoyed the first round and would like to see another go around. I agree with some of the comments already in this thread a bit more line weight difference might help give you a bit more punch on the art. last panel on page 4 for instance a bit stronger outline on whats-his-skull (sorry forgot his name while writing this) would really help push him into the foreground. Obviously you could do that with some tonal shit too... but a stronger line there would be the simplest thing I think. I think the only main thing that was my hang up while reading this was the money shot at the end. You character looks great but the buildings just kind of feel thrown in there, the perspective is a bit wonky and the over all design of them just seems to distract and make that last epic shot kind of fizzel out. I am not sure what space she is in, like is that a alley? if so it's a weird tangent, did she sneak through the city? or is that the edge of the city? Yeah not sure but you spent some good time making the thing look so nice I feel you are doing yourself a disservice getting to that last shot and seemingly just saying eh-fuck it, she looks great in it though.
Kars! His name is Kars!
Kars! His name is Kars!
# 6
Posted:
Oct 28 2014, 05:06 PM
Totally digging this, it looks super solid, especially compared to the character's intro. i think this was a good idea to really show us what you can do and I don't feel like you lost anything for this sort of re-imagining. Totally want to see some battles from you in the future 'cause I can't get enough of that style!
One thing that I do notice though, is that your lines are all the same width for each object. it's totally rad that you're using different line-widths for pushing things back and pulling things forwards, but since it's sort of like this uniform outline I feel like it's making your gorgeous colour work look kinda flat.
One thing that I do notice though, is that your lines are all the same width for each object. it's totally rad that you're using different line-widths for pushing things back and pulling things forwards, but since it's sort of like this uniform outline I feel like it's making your gorgeous colour work look kinda flat.
# 5
Posted:
Oct 28 2014, 03:38 PM
It is a kind of reintroduction to the character since I changed her design. I wanted a short explanation as to why and I wanted to feature Kars as he was the first character to interact with Edu and his castle seemed to be where she was dwelling, plus he's an awesome character and I wanted to draw him again. Once again thanks
# 4
Posted:
Oct 27 2014, 10:26 PM
I'm diggin the colors, man. You've definitely got a talent on that as well as the style workin along with it. It's short but subtle. Let the chaos and destruction of Void City commence once again.
# 3
Posted:
Oct 27 2014, 04:54 PM
amazing art! the colours are phenomenal! Edu is awesome, and I get a kick out of how you draw kars! this seems like a bit of a combination do-over for your intro and battle with kars, at least it seems so cuz if its a BB its not really telling us much new. I think I need to see you battle again, man! Not much happened here that I didnt already know, but it was still a pleasure to read!
# 2
Posted:
Oct 27 2014, 02:41 PM
ok, thanks
# 1
Posted:
Oct 27 2014, 09:33 AM
Love the colors man! I need to let it sit in my rusty old mind for a minute to pick through and give a solid crit but I love the line work and colors... more solid crit to come later though
Beyond Battle
Drawing Time:
1 week
Ended:
Nov 3rd, 2014
Votes Cast:
21
Page Views:
1702
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