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1
News & Events / enterVOID Book Club!
« on: Oct 22, 2017, 09:16 PM »
It's about time we had one! And as enterVOID's newest and firstest Official Comics Coach, it's my duty to get that ball rollin.

The premise is simple. Each month, I'll toss another book in here, explain a little bit about it; maybe toss in some things to look out for or things it does well.

This is becoming a thing because heck, we all make comics, but not all of us read comics. Or, at least, read a lot of comics. True, inspiration can come from anywhere, and a comic that only draws on comics for inspiration is a bit of a circlejerk, but ya'll gotta consume if you're gonna produce. And I'm gonna make sure that Consumption Junction is jam jacked with the good shit.

So without further ado, our first book,
Seconds, by Bryan Lee O'Malley




You can buy the book here on Amazon.

Or if you're broke, here's one that's hosted online fo' free.




The Summary:
Without giving too much away, it's a pretty cozy slice-of-life with a smattering of supernatural elements under it all.

The Goods
The big reason I'm recommending this and it's our first book is because it's very dialogue-heavy and panel-dense at times but actually never feels that way. It's a hard trick to pull off, but if you can pick up how O'Malley drafts his conversations and how each shot and panel is staged, you can really unlock the key to making a mundane conversation look super appealing. In this day and age of less-fighting more-friending, knowing how to keep us reading through the luls in action is an absolute must. But don't be mistaken, it's not all a talk-fest. There's plenty of action and supernatural craziness to spice up the inter-character drama. That being said, it's ultimately about people, their choices, and how they impact those around them.


In Summary
I'm not gonna quiz anyone afterward and I'm not gonna grill anyone who doesn't read each month's book. This is solely for your benefit and you can take it or leave it as you see fit. You're free to dip in and dip out as books catch and lose your interest.

That all being said, if you'd like to discuss what you liked, or didnt like, about a book and why, the community would appreciate it, and we'd all have another perspective to see from.

2
With the recent demand for More Bootcamps in the 'Defaults' thread, I thought now's the time to start my own (with Pyras's blessing).

So without furthur ado...


The long and short of it is basically:
I'm gonna teach you how I make comics.

After your battle or your BB is complete, you're free to hold on to everything you've learned and cherish it forever, or say "fuck that noise" and you do you. Ideally, you take what works for you and ditch what doesn't. Hell, most of my method is comprised of a buncha other methods smashed together. So no hard feelings there.

The only real requirement to sign up is that you gotta want it. Like, you gotta really want it. I've got no issue spending a lotta time with someone who can sit there and tell me they wanna do comics the rest of their life and wanna put in the effort. That's the ideal. If it's just some passing fancy and you wanna pick up some tips and tricks and finish your comic 'whenever', then this ain't the camp for you.

Here's gonna be the basic run-down for each student (And an overview of the process for any passersby):

We make a time table.
You tell me how long you wanna work on this and we'll start figuring it out from there. In a one-week battle, I'd advocate for: 1 day of scripting, 1 day of layouts, 2 days of lineart, 2 days of color, 1 day of wiggleroom.
Writing
I'll help you out with formatting your comic script. Comics are one of those weird mediums with no set format to their script. But in the scripting phase we won't be thinking in panels, just in pages. Worrying about the breakdown is the next step, so cluttering your mind with anything other than plot, pacing, and character dynamic would just be extraneous.
Layouts
Here's where we take that script and break it down. As long as you know where each page stops and starts in your script, you can allot exactly as much space as needed for your panels. Important panels are bigger, small actions and movements are smaller. At this time we'll also be thinking a lot about proportion and perspective. The more accurate and closer your layouts are to rough pencils, the less work you need to revise in the lineart stage. At this point we'll also be experimenting a lot with moving the camera around to get the most storytelling out of the least work. It's about working smart, not hard.
Lineart
With accurate-enough layouts, you can ink right over em and skip pencils entirely. Which is an incredible timesaver. But this would also be where any tightening of the layouts would be. Ideally, in this step, we'll delve into heavy shadows, aka "Spot blacks" and how they can direct the eye and aid composition in framing the important elements of a panel--while also blacking out the areas you don't want to, or, don't have time to draw. Work smart not hard, people.
Colors
Arguably, the easiest and most fun part. At first, we'll probably relegate it to one-color-per-scene, this way the reader can easily tell when we've moved the story, and the artist can focus on making all their color choices look good in relation to that One Color. Then we can delve into coloring your lineart to soften it up, the importance of soft-shading vs hard-shading. Stuff like that. Plus general polishing. The polish really can push something from really good, to really great when done right.

TL;DR
You want in? You gotta be serious about it. You're learning my method of makin comics good-n-fast and workin smart not hard.

People who really need the help will be picked first, with people I've got the most confidence in coming in later. I'll probably only take one student at a time but we'll see.

Right now its Tuesday, and I'll probably make my first choice of student on Thursday.

Student List (In Order Probably):
Alouise
Syraxis
Pitafish
Rhimwil

3
Art Jams / Frontispiece Jam
« on: May 10, 2017, 07:21 PM »
We've all read mangas. We've all seen those lil' chapter-starting-interior-cover-illustration-things. Thoser called Frontispieces.

If you guys need some examples of some, One Piece has an ample backlog of really great ones!

But to start this jam off, I'm featuring Shizana, Grey, Heratik, and Karrin in one of the lil' districts on my big ol' Map Of Void: Glittertown.


4
VOID Characters and Comics / Unofficial Map O' Void
« on: May 04, 2017, 06:51 PM »
Through a long series of asking people about their favorite places and a whole lotta imagination, myself and a handful of others slapped together a rough map of Void City!




Obviously, nobody is obliged to use the map, and people can draw right over it or modify it or whatever. Hell, this is only a rough district-map as-is. But for those of us who really wanna impose order and readability on the chaos, this one's for you.

Original version right here: http://i.imgur.com/oqJH8Iq.png

5
Jobs / ✨✨~Petarvee's Commissions~✨✨
« on: Jan 15, 2017, 03:06 PM »
✨✨~Commissions Finally Open!~✨✨

For this round I'm offering these Diptychs:









✨✨ ~ $60 Diptychs. 10 Slots.~ ✨✨

Drop me an email at petarvee@gmail.com

6
Whuddup Voidfolk! With Winter fresh in our hearts and Feburary on the horizon, I bring you...



Karrin Klash is hosting the largest Valentine's Day in Void history, and you're invited! So put on those masks, do a little dress up, and get mingling!

ABOUT THE SHIP
Since Karrin's ship is a super new part of Void City, here's a little FAQ of sweet setting deets.

How many rooms does the ship have, and what are they?
You wanna find a room? Just ask the ship where it is, and you'll find it. Bam. Like magic. Or at least, that's how it appears to your characters. In reality; the ships condensing some empty rooms and using its cool transformation powers to quickly cook up a room that fits what you're askin for.

Does anyone work on the ship?
Karrin's the sole organic lifeform needed for that ship to run. The day to day tasks are all done by various robot-folk, directed by the ships AI. Here's a little reference pic:


Is anything Off-Limits?
The only rooms you need special permission to enter are Karrin's Room and the cockpit. But in terms of behavior, the only rule on board is "~Don't Be A Dick~". Otherwise you're likely to catch the attention of a SecurityWulf and promptly booted.

How do the rooms look?
Again, totally up to you. If you want a basketball court-dance hall-ice rink, bam, you got it. But I know some folk work best from pre-established reference, so either take a gander at Karrin's Intro, GIGARA vs Karrin, or Navy vs Karrin or at these example rooms:


How to Participate

 -Sign your antendance [HERE] . You can check who is participating [HERE]
 
 -Simply submit at least one page of your character(s) (or others) mingling with other participants of the event
 
 -Though only one page is required to join in, you can make as many pages as you want, and they can be just made solely by you, or you can collaborate with other artists
 
 -Once you've completed your pages, EMAIL THEM TO petarvee@gmail.com
 
DEADLINE TO SUBMIT IS FEBRUARY 21ST

7
Art Jams / Inktober 2016
« on: Sep 30, 2016, 11:13 PM »
It's that time of year, folks



Inktober

The rules are the same rules as every year. Every day, ya draw something with ink. Traditional or digital, stylus or brush. It doesn't matter.

Hopefully it spurs you on to make something every day, and really give you some momentum in the coming months. And with a buncha crazy Void stuff happening right now, you'll need all the momentum you can muster.

There's a few prompts out there for subject matter for each day, but ya don't gotta stick to any one subject, theme, or list throughout the month. Go nuts, don't feel restricted.

I just finished my first one so I'll kick this thread off.



I, personally, am doing a tabletop characters/accessories theme this year. So here's my character in my current Legend Of The Five Rings game.

8
Art Jams / Everybody Loves Karrin Klash 18+???
« on: Jul 19, 2016, 03:12 AM »
This is a half-request half-jam half-thread all about Karrin Klash!



She's an Intergalactic Agent of Love and Good Times and is stopping by to start some parties and spread some love!

You might've seen her Intro Story, or The Summer Holiday Event or even the LGBT+ Jam. But you'll definitely see her in a few challenges coming soon.

But if you've been in the Discord chat, you've probably seen me open up the "Everybody Loves Karrin" list. Where you can request one of your characters doing whatever with Karrin! It can be dumb, goofy, steamy, radical, tubular, or anything else you could totally want. The more specific you are, the better. And if you want, you're totally welcome to draw your own adventures or reciprocate or whatever! I'll dump some requests I got from Discord to get this train rollin.

Tsumi


Navy


Swan


Burnished Centipede


Wizzie


Mimi


Johnny Sweet


Jessie


Tarou

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