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Incubator rules:
"• It is important to remember that users are only allowed to create one thread in the incubator, even if you decide to stop working on a character and start making a new one. Please keep everything in a single thread and edit it as necessary."Soo,
Here we are... again.no questions thanks
Anyway.
FLYNT STERLING
the name is wrong on the 2nd piece. It's FLYNT (not Shale) Sterling pictured.
FLYNT STERLING:Height: 5' 9.25"
Weight: 373 pds
Ethnicity: Seems of African descent
Gender: Male
Alias: None
Birth Place: "Unknown"
Affiliations: Sterling Family
Material Status: Single
Occupation: Vagabond Meddler, Thought he was on sacred mission found out otherwise... sorta.
• Strength:
Lifts in the 2-4 ton range.
Has no need to breath, eat or sleep.
Body is Highly durable, Some think he's invulnerable.
He can take blows from meteors and is only knocked out.
Can endure the extremes of space, Cold, Heat (Survives near direct Solar Flare hit with a lot of pain & slight burns).
• Reflexes:
triple mongoose range.
• Senses:
Vision normally he's in the double eagle+kid's microscope range & with no hindrances from smoke, fog, lack of light or water.
Not normal. He can see things basically anywhere he looks. beyond X-ray or telescope or light ranges. Into other worlds & universes. But it's on command.
He can see invisible entities, ghost, spirits, demons if he's paying attention. He'll usually has feeling about stuff like that before he thinks to try and see them.
Hearing, smell, taste, touch are near triple human range.
• Special Equipment:
A teleportation door that he's connected to at multiple levels.
He rides the door to fly but it's main function is it opens to ANY Where he wants it to. Any spot dimension or universe.
FLYNT uses it for movement, defense and offense.
The door itself is made with highly durable primordial carbons in a null energy & ether plasma matrix.
And can be used as a shield but it's not unbreakable. However it reforms at the will of FLYNT.
Door changes it's look/interFACE from time to time. But it's size remains relatively constant.
The main question is what's behind door #1.
•Other Attributes:
FLYNT is not immune to magic but is nearly so. positively & negatively.
Think of it this way. If a person who's very strong wanted to lift a mountain how strong would they need to be.
So a strong person could move big rocks from the mountain but the mountain's not really affected much. (superman level strength of course is another story).
If they used an excavator over time there'd be a dent. With Lots of dynamite more so.
(however there are certain limited times where he's protected 100% from magic attacks.)
So even if someone wasn't trying to hurt him with magic it's just not very useful for him, for instance, he could not walk on a "magic bridge". He'd either break (or break through) it by trying to walk on it, or it would be like trying to walk on smoke for him.