Show Posts - William_Duel

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - William_Duel

Pages: 1 [2] 3 4 ... 48
26
News & Events / Re: •✞|SPEED RESURRECTION TOURNAMENT|✞•
« on: Jun 17, 2018, 12:35 PM »
William Duel with Cavallero

27
News & Events / Re: Rumble Roulette Returns!
« on: Jun 10, 2018, 10:34 PM »
Rumble Roulette signs ups are now closed!  Tomorrow on Monday the 11th people will be paired up according to the rules....oh wait....an odd number...?  Oh crap. 

The conditions have been met and the hidden challenger has been unlocked.


28
News & Events / Rumble Roulette Returns!
« on: Jun 03, 2018, 09:35 PM »
Are you restless and feeling the itch to battle?  But do you feel like the awkward teens at the Winter Ball where no one wants to get out on the dance floor?  Well, let us throw the first punch for you and welcome you to the Rumble Roulette!

I want to stress that this is not a tournament and not an event!  Though it will be structured like one.  What do you have to do?

You'll sign up like normal.  When sign ups close, the mods will randomize your opponent from the pool of challengers.  And then you shy kids will be thrust on the field of battle where you will meet your blind date!  Think of this as an ice breaker/alternative to just using open challenges.

Sign ups with be open for a week and with a minimum of 6+ fighters.  Sign ups close on Sunday, June 10th at 11:59 pm EST.

Parameters are a 1v1, 2 week normal battle.  This is a chance to get a normal battle with someone unexpected!

1. Jaykat with Gossamer Swan

2.otakutaylor with Tsumi

3.Golden with Crikey Dile

4.yarnwitch with Miwesa

5.Q-Bit with Terminal

6. Nibbles with Eighty-eight

7. Energy with Jessie Valley

8.Desichan with Fawn

9. Pockets with Discharge




10.

29
This is wonderful!  Thanks!

30
spit spat, time to chat / Re: Entervoid RPG
« on: Apr 15, 2018, 06:49 AM »
It's a fun idea.  I'd like it if one of these projects actually succeeded someday lol.  This needs to go through Toast first though as the founder and head honcho who maintains the site.  I also think that true to the nature of Void, settings should be pliable.  And leading plots up to Armageddon storylines is fun.

32
Reviews / Willy D's Comic Theory Review Corner
« on: Apr 07, 2018, 07:04 AM »
I have in my collection a rather large amount of books dedicated to comic theory and craft. I love reading about comic theory. And since a lot of these books tend to be recommended reading I thought it might be beneficial to share my thoughts and review some of the books I've read and will read; On the chance that you might be wondering if a certain book might be of benefit to you and worth the time to read. The books I might review here may not be limited to just books about comics but books that may help us all grow as artists.

So I will start off with my favorite.



Manga in Theory and Practice: The Craft of Creating Manga
Hirohiko Araki


This book is my Holy Grail. And it should be an indispensible part of any Jojo fan's collection. If you know me at all, you will know just how much Jojo's Bizarre Adventure means to me. Ah, but wait!  Don't stop reading! You may say you yourself are not a Jojo fan or even really know much about it. Let me assure you, not only is this book a pivotal book for Jojo fans but for all aspiring comic artists, writers or even just for people curious about the creative process. The book is written in such a way that even if you're not familiar with Jojo, enough is explained so you may follow the examples. For those familiar with Jojo lore, it offers insight into some of the pivotal points.

I admittedly pre-ordered this book before I even had any idea of what it was about. You might think the rather long title says it all, but I had no idea if I was getting a 'How-To Manga' style book or what. What follows is an indepth and influential look as to what it takes to create a long running classic manga. Araki-Sensei begins by explaining the purpose of his book and why he chose a to write a book as opposed to drawing a comic. He believes in what he calls the "Golden Way" or "Royal Road to Creating Manga", which to put it simply is Manga as an Art Form made to last as opposed to a temporary hit. And he very much agrees that you may not agree with all the ideas he presents but rather believes that there is still value in what he has to teach and it's applications to not only manga but to creatives across all mediums.

The book is framed in two ways really. Araki-Sensei spends a good deal outlining his own trial and error by offering examples from his own early career and works as well as providing examples of other successful stories. The second way is by examining the structure of good storytelling and what to look for in other works. I should point out a lot of his specifics are for shounen manga but in a general sense his lessons still apply.  He outlines the four fundamentals: Characters, Story, Setting and Themes and explores each one in depth. He points out that you may notice that not all popular stories incorporate all four structures but that if you analyze it you may understand the story does one of these things well enough that it resonates with the audience. And above all, he points out, a comic artist should be able to incorporate all of these with their art and this is what sets them apart from other disciplines.

In each section he goes into depth about how he crafts each fundamental and what sorts of pitfalls he avoids. When it comes to characters, he discusses design, motivation, and the importance of a detailed background. When it comes to story, he outlines the Japanese story structure known as Ki-Sho-Ten-Ketsu (Introduction, Development, Twist and Resolution)(Note the difference in the Western 3-act structure). For example, he explains why even though he writes shounen manga he will never do tournament arcs because they defy the rising action of this structure.

The following section deals with his thoughts on art and the goals of art and how he came to pursue his style. After that, he goes into the importance of setting and of research in order to establish that setting. And finally he settles upon themes as the basic most important component of all stories. He believes the theme is a reflection of an author's philosophy and attempts to change your theme to fit an audience will only result in a weaker story. 
Finally he concludes the book with examples of one shots he has worked on, outlining his meeting with editors, script creation, planning and implementation.

I hope that by pointing out what the book is about and what it discusses that I've piqued your interest. It really is a wonderful book and even if there are parts you don't agree with, you will at least be peeking into the process of an established author and may be able to take something from that. There are many sections that I feel are important and that I'd love to share with people but you'd be better off reading it for yourself and walking away with your own impressions. I'd advise people to either highlight or take notes on Araki-Sensei's words.

But finally let me share with you a part of a section that I found inspiring for my own writing:

"I'm sometimes asked, "Do you ever run out of ideas?" but I don't believe that ideas ever run out; I think a creator's curiosity can run out and then the ideas stop coming.  Because good ideas come from one's life and experiences, losing interest in the world mean's losing the ability to come up with ideas...You musn't restrict your attentions to only things that interest you; that sort of conceit must be avoided."

33
Art Jams / Re: Void Fanart JAM! UPDATE 8/20
« on: Apr 03, 2018, 01:48 PM »
I saw it in the chat but dude thanks again that is awesome work.  I also really love the other two you did here, excellent pieces.

34
I just wanted to point out that these are great books.  Art and Fear hit me really hard though.  It perfectly encapsulates what some of our anxieties as artists are and is supremely relatable. 

On Writing
Stephen King
 
Art & Fear: Observations on the Perils (and Rewards) of Artmaking
David Bayles and Ted Orland

35
GO FOR BROKE! / Re: Darthfurby Art!
« on: Mar 25, 2018, 05:23 PM »
Your style is really neat.  That Deathlok is my fave.

36
News & Events / Re: Rumble Roulette Sign Ups!
« on: Mar 24, 2018, 04:13 AM »
Yes, 6 was just a minimum, but the roulette can keep growing as long as people want to join!

37
News & Events / Rumble Roulette Sign Ups!
« on: Mar 21, 2018, 10:36 AM »
Are you restless and feeling the itch to battle?  But do you feel like the awkward teens at the Winter Ball where no one wants to get out on the dance floor?  Well, let us throw the first punch for you and welcome you to the Rumble Roulette!

I want to stress that this is not a tournament and not an event!  Though it will be structured like one.  What do you have to do?

You'll sign up like normal.  When sign ups close, the mods will randomize your opponent from the pool of challengers.  And then you shy kids will be thrust on the field of battle where you will meet your blind date!  Think of this as an ice breaker/alternative to just using open challenges.

Sign ups with be open for a week and a half with a minimum of 6+ fighters.  Sign ups close on Sunday April 1st.  If this proves popular we may open up the slots and increase the regularity of this method.

Parameters are a 1v1, 3 week normal battle.  Again, this is not an event, just a chance to get a normal battle with someone unexpected!

Sign ups
1. Astro Sean with Harvey


2.yarnwitch with Sumiko


3. Golden with Crikey Dile


4. Jaykat with Izanami


5.fukur0 with Ruuto


6. Radji with Marie


7.rittzler with Navy


8.mrpr1993 with Cassidy Madson


9. Technicolor-yawn with Click Lyric


10. Fox with Kao5


11. MyHatsEatsPeople with Wizzie Belles


12. pyrasterran with GIGARA


13. Orion with David Birch


14. Shen with Sovereign Greece


15. Camel with Klepp


16. Jiisuri with Miyajima Minori


17.Nothin with Beo


18. Dechado with Lesdai Grahl


38
Art Jams / Re: Blind Date Jam
« on: Feb 20, 2018, 04:55 PM »
It's good to clarify because I kinda thought that was supposed to be the joke too.

39
News & Events / Re: Pulpo Flies Again!
« on: Feb 10, 2018, 11:43 AM »
A reminder here in case of announcements, deadlines for Pulpo submissions have been extended until the end of February.

40
THE INCUBATOR / Re: PailKnight Characters
« on: Feb 09, 2018, 08:53 AM »
I also had a paladin type character so yeah it's cool.  Do it!  (If that character weren't dead itd be a great fight T_T)

41
Madness Meister Mania



What is this?

42
THE INCUBATOR / Re: umbriel's incubator
« on: Jan 14, 2018, 06:33 AM »
Your art is way cool.  Can't wait for your intro pages.  Would definitely like to fight you someday and play up the whole Dracula vs Frankenstein motif that my character has.

43
THE INCUBATOR / Re: Man Meat
« on: Jan 07, 2018, 07:23 AM »
This is seriously awesome pro looking work.  I'd really love to see you make more comics.  I'd totally battle you (and lose) but I also miss your creepy bondage couple haha

44
News & Events / Re: Pulpo Flies Again!
« on: Jan 06, 2018, 09:07 PM »
Thanks for sharing your tip Jackster.  Ill share it on social media as well.

45
THE INCUBATOR / Re: Arts&Goodies character's
« on: Dec 30, 2017, 06:34 AM »
Declines are generally not due to concepts and I can think of no exceptions.  Personally I'd like to see you tough it out with the previous dude.  Changing the concept won't really change what you need to do in the end but if you feel this is what you need to do in order to give it your best effort, then I'll respect that. 

My hope for you was that you'd view your previous attempts as a storyboard and work off that to refine your vision.  As people we tend to fall into the sunk cost fallacy, where we think we have to sink in more time to get rewarded in the end.  If something is not working, scrap it.  Look at it with fresh eyes.  Everything you do is just a step towards getting better and pursuing your goals.  In the end, drawing more will only help you.

46
News & Events / Re: Pulpo Flies Again!
« on: Dec 14, 2017, 04:39 PM »
Bumping for that sweet Octo-love!  Still got a little less than a couple of months left!  If you're still planning on turning something in, regardless of how long or short, you can contact us (Kevin or me) or sound off in this thread.

47
VOID Characters and Comics / Re: Challenges Thread
« on: Dec 07, 2017, 05:43 PM »
Fight me!
5 weeks
Mostly because this is finals time but Id like it in the cards.
But take as long or as little as you want

48
Art Jams / Re: 2017 Secret Santa!
« on: Nov 13, 2017, 10:13 PM »
Sure.  I can draw, I think.  Johnny Cool.

49
News & Events / Re: Pulpo Flies Again!
« on: Nov 12, 2017, 07:39 AM »
Thanks for the bump petarvee! 

I will continue to send periodic reminders to people who seemed interested, especially as there's a little less than 3 months left now.  And of course I'll continue to send those reminders through social media. 

50
VOID Characters and Comics / Re: Challenges Thread
« on: Oct 16, 2017, 07:55 PM »
Fuck.  I wanna dust off Cavallero and fight some priests.




vs.

Hi. I don't fight a lot. But I've been made aware of your existence and I feel I have a public duty to preform.

Two weeks. As soon as you're ready. Let's have fun! C:


Pages: 1 [2] 3 4 ... 48

Latest Topics -

 
All News, All The Time 
Last updated: Staff Bot - Today at 05:49 AM
Clown Jam 
Last updated: Radji - Feb 11, 2024, 04:51 AM
INTRODUCE YOURSELF 
Last updated: Maz - Nov 06, 2023, 04:13 PM
FAQ: Questions About Void? Post Yours Here! 
Last updated: Darius Corry - Sep 09, 2023, 03:15 PM
Art Diary of an Eternal Student 
Last updated: BoogidiBzdo - Aug 22, 2023, 09:17 PM
 

Latest Members -


Users online -

 
286 Guests, 1 User



Most Online Today: 351.
Most Online Ever: 1,184 (Jan 13, 2020, 06:21 PM)

 

About Us

We exist to provide an environment for artists to learn and improve their sequential art skills competitively. Our community is designed to give critical feedback and encouragement to our many members the world over, at all skill levels.

Follow Us