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Messages - jho

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651
spit spat, time to chat / Re: The good old photothreat
« on: Jan 16, 2007, 05:46 AM »
you present freshly cut hair, i present you bad hair day



jesus nothing can fix this, not even jesus

652
GO FOR BROKE! / Re: Day After yesterday.
« on: Jan 14, 2007, 04:32 PM »
300 DPI

653
Haha oh wow, I'm honored you picked one of my pages but that battle had the worst handwriting ever. thanks tho.

Though I was wondering, as far as those styles of writing go-  the way it's applied depends on the material or the theme no? There's alot of ways you can make them respectively works well, and it also contributes to the fact of what kinds of audience you're expecting/you're trying to get/trying to pull in. It's one of those things that I think works as a controlling device (aside from artstyles). it's really a wide subject to cover.

Though I'm basing my thoughts purely from observations so this might be highly biased, but I'll try to dish my point out.

Basically, writing-wise comic and novels are essentially the same. Novels use descriptions (and dialogues) to establish settings, characters personalities, atmosphere or whatnot. Comics, however, visualize those elements. But how much?

There's alot of styles. I mean, ALOT. And they're extremely fun (and hard) to cover but for now I'll just give you a couple of styles that I could think on top off my head



(that dog knows his fucking business)

This golden age of writing style for me really resembles a storybook rather than a comic book, with each panel explaining what the characters' doing or whatnot. There's often a description in each panel describing the visual elements as well as the dialogues.  Same goes for the dialogues, they often re-describing the visual elements (on top of the already existant description). I think this style leans far into the scripted speech style. The meat is not the visuals but rather the script or the writing, and the visuals act as the secondary object (a prominent secondary object, that is)

I find this style still exist in alot of marvel/dc comics, but it's not as packed with writing like in the old days, but they still tend to use the scripted speech in their dialogues. I find quite a bit of people who like this style often read more books (text) and they could identify with alot of it, and wouldn't mind this type of comic since the beauty of the writing is still there with the art as the beautiful bonus.

(though my example surely will appeal to everyone.)

Now the counterpart of this is the often so-called 'manga' style




granted, since most of these are translated, the writing style might be not accurate. But as for mushishi (a faux mythology-japanese folkloric tales), the original style of writing mostly falls to the scripted speech due to its poetic nature, but often whenever two characters met in casual manner, they'll fall back to a more conventional speech.

But the biggest difference in this example from the top one  is that it rarely describes the setting (except when explaining a mushi nature), and heavily relies on the visual elements and and it's up to our eyes to move around to see what's the characters are talking about or what's currently happening in the story. SO the visual acts as the meat of the comic while the dialogues/texts are the secondary (prominent) element.

In my opinion, the reason why this type style is  popular (especially among young readers)/attention grabbing is because of its visual elements is much stronger/prominent, and the text is often easier to swallow (especially when skimming)

that's why I think styles of storytelling/writings also contribute into the marketing elements (on what kind of comic readers you'll get)

These are just a smidgen from alot, I mean ALOT of styles you have to consider when mixing visual elements and dialogues/scripting/writing styles since we're talking about comics here so naturally we have to really consider both elements when doing your comics to achieve what you want.

I would continue but since I have a memory of a goldfish, bad grammar and structure I'll just stop there before I confuse people  and I'm sorry if this is not relevant to your thread Zato, feel free to delete this if you find this inappropriate.

654
spit spat, time to chat / Re: The good old photothreat
« on: Jan 03, 2007, 10:32 AM »
krissy = that's awesome. how much it did cost you?

655
spit spat, time to chat / Re: The good old photothreat
« on: Jan 03, 2007, 10:30 AM »

wandering from toronto to vancouver
by plane of course.


met many comrades on the way look how happy I was


i found my twin brother but it was too late..


reminiscing what my shirt means


got some advice from old lady on the park..


and she said we had to go here to obtain some key item

what will happen next? ooo ooo

656
VOID University / Re: VCU Library – Recommended Reading
« on: Nov 05, 2006, 02:48 PM »
haha thanks for making my inane ramblings more legible marley, I really appreciate that.

 i know I'm not good with long words, but what I was thinking all these time... is that YES, there'll be always cookie cutter mainstreamish comic, and YES there'll always be type of readers that prefers that, but it doesn't mean we have to 'abide' them.. I mean it's totally a big risk to deviate from those (and we're poor), but I think it must be done, or else the other 'non mainstream' comics will drown into the sea of cookie-cutter comics.

I'm taking example from japanese comics, since I came from a country where japanese comics are  taking over 80% of the comic market. they constantly publishing these titles (mostly romance drama comics, horror, then shonen/actions, and most of them came from lesser publishings that doesnt cost much to buy license(?) from) and if you look at a glance, they're really 'uniform' and I'm not exagerrating. I shelled quite a bit of money to pick some different ones, but I was kinnnndda(very) dissapointed with the formulaic stories they have. Except for horror stories, most of them are really good, but for the rest, they have this 'recycled' feelings on them.

and yet they still sell for quite a bit, people keep buying it et cetera. cause they're familiar with it. they like familiarity. I could go on and on about the 'categorizing' of the type of stories they chose to publish and WHY people like it based on observation, but it's prolly wouldn't be too legible or make sense, so.

But once in a while, there are few titles that totally deviates from the norm (sub par art BUT has good story, or a really long series with 'not so shiny' art but has good story, or different style of drawings.. etc) and people still buy them, cause some of the stories ARE good/much better/different than the norm. so I agree with spikes' point about better writing can carry the sub par art. I wish i have examples to show, but alas, I have none.

Anyway, not all titles that deviate from the norm accepted easily into the market, but it's just a little insight that people (e.g: average readers) are still open to different genres, maybe NOT too wildly different though. But there's hoping.

in my own opinion, comics are all about visualizing stories you have in mind.. or visualizing VISUALS that you have in mind onto paper and showing it to public, or something else. every comic artists have different goals, and the goals they're aiming for probably would explain what kind of comic artist they would become/are.

and sometime in the middle of writing this, I sorta lost track of what I wanted to say.. haha sorry if the writing is all weird/hard to read/make no sense. damn my thick indonesian blood.

657
VOID University / Re: VCU Library – Recommended Reading
« on: Oct 19, 2006, 06:06 AM »
WE3 is quite awesome.. kinda sad, but awesome.

658
VOID University / Re: VCU Library – Recommended Reading
« on: Oct 18, 2006, 04:51 AM »
BLANKETS. is awesome. yes I find the story is a bit too.. personal, but it is  very good, I didnt regret buying it and I'm quite picky. I also bought his travelling journal (carnet du voyage), and it's interesting, but again, he's very personal.

 I WAS GOING To buy that smartest boy on earth but was very unsure. I might consider it again now.


AND james, that page you showed to us is actually a comic that NOW scott himself hates to bits, and I think it's kinda unjustifiable to only show that old horrible comic while his new ones are much much better. But I'm not a big fan of scott myself, not because of the stories or artstyle, not at all, but just some of his opinions kinda rub me on the wrong way (long time ago when he still have a blog up in his site), but then I was young and I adore some of his comics (particularly the short, slice of life type ones he had up on his site way back, dunno if he still has them)




This might not be  everyone's cup of tea since the art is very minimalistic, simplistic and and relies on the slow pace, but I dunno, I find this really good, even though not so many dialogues in certain parts, it created some moods, either it's sad, anger, fear, etc. It's a story about Louis Riel and it was interesting how he slowly gone 'mad'.

I think the amazing thing is, some panels have almost exactly the same backgrounds, but apparently not really, since chester didn't  copy paste for the backgrounds, in other words,  his style is REALLY consistent.

659
Resources & Tutorials / Re: Creating a Tridimensional Character
« on: Oct 05, 2006, 06:54 AM »
PHYSIOLOGY
1. Sex/Gender: Female
2. Age: 25
3. Height/Weight: 5'11/60 kg
4. Color of Hair/Eyes/Skin: Black (dark brown tint),  yellow, white (slightly pale)
5. Posture: upright
6. Appearance: Short, mild curlish hair,  3 dots under eyes, scars on fingertips/toes,pretty much look like average person.
7. Defects: permanent scars on body. Congenital insensitivity towards pain.
8. Heredity: caucasian, might have smidgen of greek blood.

SOCIOLOGY

1. Social Class: Outcast.
2. Occupation: VCPD. Hunter division.
3. Education: Basic elemntary and high school grade (unfinished)
4. Home Life: Used to have family, now lives alone.
5. Race: Caucasian.
6. Religion and/or Nationality: None.
7. Place in Community: Quiet woman who poses no danger when placed in mass, but makes people feel uncomfortable around her anyway because her staring or her tendency to look like no one is around her. a creep.
8. Political affiliations: none
9. Amusements/Hobbies: Staring off to space, doing paperwork
10. Time Period/Era: whatever current era is all about/indifferent.

PSYCHOLOGY

1. Moral Standards: She's not evil, she just don't know the difference on what's good or what's wrong, she just does what she thinks need to be done.
2. Personal Premise/Ambition: Wanted to find/'fix' herself (already resolved)
3. Frustrations: Her sister.
4. Temperament: indifferent, rarely show any form of expression. Very hard to shake.
5. Attitude toward Life: what feels good must be right (ahahahaha oh god). pain means the person is alive.
6. Complexes: Very quiet, hard to communicate with, a bit weird, tend to drive people away with her staring. Probably scatterbrained at times. No sense of pain makes her hard to know whether she's injured or not.
7. Extrovert? Introvert? Ambivert?: Introvert.
8. Abilities: Speed and agility, very very high tolerance of pain (no sense of pain),  very precise and quick. Could be stealthy. could be quite manipulative.
9. Qualities: diligent if given any task, obedient (job-wise), able to sense/figure things out in very abstract ways, very hard to read.
10. IQ: Average or lower.
11. Time Period/Era: current/indifferent.

660
jj arc:


jonatela japaleno
an anti-hero in her own story, her mission is just to keep surviving and constantly moving, without any real goal, making her probably a herald as well. She's originally a really nice and good person but after a while she just couldn't give a damn anymore. Everything she does, even good ones, are prolly just something she does to get the obstacles out of the way. She survives on her logic (albeit sometimes twisted), and not many people can change her mind. That's the way she goes, mates!

Maria Keritin aka  Melissa
A shadow and a bit of shapesifter who with unknown reasons (for now) intentionally and falsely convicted j.j of a murder case, thus drove her away from her city. Maria/Melissa was j.j acquintance, and was very very interested in her rubbery power, but suddenly backstabbed her with very very unknown reasons. Currently is tracking down j.j without her knowing it. Smart, cunning and influential, everything she does, she never directly do it herself.(first appearance: j.j's intro). She'll appear in the future as a prominent figure.

Sir Mario
Mentor. Currently he's the person who's able to keep up with j.j whereabouts and giving her various jobs as he sees fits. He also taught her a thing or two about surviving on streets. Probably the only person who's able to give j.j a sense of regularity for a short while, at least.

Dumas
 A trickster. He's probably the only person so far who can make j.j questions her own logic. If j.j is a fucking steel, Dumas is the corrosive acid or something liquidy and fluid (him) as opposed to something more hard and permanent (j.j). Thus she's curious and have some interests in him (borderline one-sided crush! d'aww). But it has been a while since the last time they meet since she moves around alot! Not like she knows what to say OR do if she meets him again anyway.


Cock rockers
 ALL OF THEM ARE SHAPESHIFTERS (or trickster) in j.j's world. she doesn't know if they're enemies or allies, but they're around anyways causing trouble or helping her in some way or another and j.j doesn't know how the fuck she ended up with them (reason: because I say so haw haw), but she somehow sticks with them cause they don't care much and she prefers it that way (she's free to move around and come back).

iri's arc coming later

661
Resources & Tutorials / Creating a Tridimensional Character
« on: Aug 01, 2006, 01:54 AM »
how about you do one of these too, zato?

662
VOID Characters and Comics / The places of Void
« on: Jun 13, 2006, 12:36 AM »
I DIDN'T because I was never online! I'll check em out now.

663
VOID Characters and Comics / The places of Void
« on: Jun 08, 2006, 10:27 AM »
holyshit, battleship??? cock rockers?? I never feel happier than this to be in a  group.

664
New here? / INTRODUCE YOURSELF
« on: Mar 31, 2006, 05:49 AM »
CHIA, WHAT HAPPENED TO BRIDGET IN THE LAST COMIC AFTERWARDS?? DO YOU HAVE THE REST OF THE PAGES?? cause it will be interesting as heck to see bridget becomes manly XD

665
New here? / INTRODUCE YOURSELF
« on: Jan 03, 2006, 07:46 AM »
wow.. and  I thought I'll never generation that was born in 90'ies... man I'm getting old.

666
VOID University / VCU (void city university) TEST RUN!
« on: Sep 11, 2005, 11:20 AM »
I find there's a distinctive difference between drawing from real life and drawing from photos.

drawing from photos/still media references  means the object is STILL, not moving, and maybe 2D. I am not sure if even statues are a good idea. (for humans/hands I mean, except still objects like fruits etc)

drawing from real life! The objects, even if it's subtle, is constantly moving. I think it actually help people MORE or LESS, who knows, but yeah it actually helps people to get the feel of lifeness (if that makes sense) and the sense of roundness of the three dimensional (living) objetcs itself. You can turn it around 360 degrees like a robot (har har) and try 920739217 different angles.

Plus, when you're using photo/still media references, your mind might try to match what on the photos/medias rather than study it. the point is to study the object so you can understand it better.

You can always study the muscles placement and all that, but not for -direct- references... if that makes sense. It is for understanding what's behind the skin better rather than a direct reference... uh I think I worded it wrong. But the point is to understand it better.

Pi: I think it's much better to churn out 50 different poses and angles of your OWN hand first rather than somebody else's hand. Once you actually understand more about the basic drawing of hand and etc, it's easier to draw other types of hands.

JB!: Nice! But I can see some definition of the hands kind of lost (just a few! Most of them are great!) and the firt one looks kind of awkward. The one under the first one also have the middle finger a bit too big, also the second one on the third row lost its definition.

But I LOVE the first one on the fourth row and the second one on the second row! Keep going!!


I also have to shut up and try to draw em myself, but assigments and work kills me, so may be next time :(

rahr ah rahr ahrahrha rant

667
New here? / INTRODUCE YOURSELF
« on: Jan 17, 2005, 01:01 PM »
Quote
Jinguj, I can't believe you like my art.  I just can't.  But thank you, honestly, I MEAN THAT.  You can call me WHATEVER YOU WANT.  I'm flattered.

EVERYONE NEEDS TO JOIN THE "LET'S MEET MICKEY" BANDWAGON RIGHT NOW.  There needs to be a Mickeycon, honestly.  Who wants to help me organize it?
why flattered???? now I'm embarassed  :ph34r:


and I agree like, whole, about DA MICKEYCON and I shall help you with that.

now lets get outta here before mickey freaks out....................

668
New here? / INTRODUCE YOURSELF
« on: Jan 17, 2005, 12:35 PM »
arti is like adorable.

and avt I saw your gallery and was like woah the details. and you're goooood.

can I call you hop or beet? ehe ... I think I should run before I get killed.



YEAH MEET MICKEY.  :ph34r:  :ph34r: god I'll never meet any cool people considering where I come from.

669
New here? / INTRODUCE YOURSELF
« on: Jan 16, 2005, 01:31 PM »
I forgot

i never introduce myself

so like, gonna do that now

I'm jhosephine tanuwidjaya, 18 years old, born and raised in Indonesia, Jakarta. I'm 1/4 chinese, but I'm Indonesian (with Batavian sub)

currently living in Canada to study Illustration, but before that was studying in culinary high school, though always love drawing since like, 1 year old, they said. (no wall is safe)

so like, I'm a cook who can draw! Or an artist wannabee who likes to cook!! Whatever. THE sad thing is, I suck on decorating cakes, but okay when presenting gourmet foods and tables!!!

.... and I like comics too!



... um ok. -runs off-

670
New here? / INTRODUCE YOURSELF
« on: Nov 10, 2004, 12:46 PM »
Ditto to vision. Mickey is the most kickass female artist here.  :ph34r:  

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