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Messages - Marley

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51
spit spat, time to chat / Re: The good old photothreat
« on: Feb 26, 2007, 01:50 AM »
HOW ABOUT A DUEL FOR SHORTEST??

5 ft flat over here bitches

52
spit spat, time to chat / Re: The good old photothreat
« on: Feb 25, 2007, 09:55 AM »
ARE YOU SERIOUS!?!?! Man I thought they were just restricted to Canada hahah.... thats the best news ive heard all week!!!

53
spit spat, time to chat / Re: The good old photothreat
« on: Feb 25, 2007, 09:35 AM »
WHAT!!! A TIM HORTONS IN KOREA BUT NOT A SINGLE ONE IN THE STATES!?!??!

NOT FAIIIIRRRRR not fair

54
VOID University / Re: VCU Library – Recommended Reading
« on: Nov 06, 2006, 06:14 AM »
I personally disagree with this, and feel that "the mainstream" (God I hate that fucking word) is an incredibly important part of comics as a business.  In addition to being a very valid artistic and literary form, comics are a business, a business whose overall strength is being debated here in this thread.

I don't hate the term mainstream. At the moment its like a warning label for me. By mainstream we aren't talking about creator owned projects. We are talking about projects that are run by a "business" influence. For example, All Stars Batman and Robin. Frank Miller couldn't have given two shits about that project. Apparently he snuck a bunch of gay jokes into the book, so when a friend of ours asked bob schreck how Jim Lee handled the jokes, bob schreck said that Jim Lee does what he's told. Thats a mainstream comic. There is no valid literary or artistic value to these kinds of comics. Two people slapped together because their names will sell out the book. I'm sure it made them LOTS of money!

But its not cool for the 17 year old who picked up the frank miller book because he thought sin city was awesome. He's crying crimson tears into his shiny DC comic thinking that even the greatest become retards when they age.

The current mainstream is "bad business". These comics have business meetings behind them with only the intention of retaining the same stagnant audience they've created, and tricking them into buying more and more. I mean I remember when they were doing House of M and people DROPPED their subscriptions because they were so pissed about the amount of books they had to purchase in order to get every bit of the story. This current mainstream is honestly just pissing off its readers in many many cases.

Anothing thing that is flawed with mainstream business practices. For all of Marvel's millions of titles of xmen and spiderman. There are only two comics they could make to try use to "appeal" to a newer generation of readers? The Runaways which has been going strong, and NYX which fell into obscurity when Quesada dropped the ball on the script and pissed off Middleton. Give me a break. There is enough young hungry talent out there that want a piece of the action, and have a statement to make, but they only make 2 books.... If they hire young talent they force them to do pencil cleanups for Leifeld. Le sighhhh

The only thing that has actually saved a majority of comic shops is the manga market. My old comic shop would rely on warhammer, magic cards and toys to keep their stores afloat, but now since the introduction of manga they've been able to push back a lot of the extra merchandise, and get back to their comic roots. The whole concept of publishing Graphic Novels wasn't even a twinkle in my comic shop owner's eye until manga hit the states. Now its what makes up over a 1/3 of his store.

Whats sad is Will Eisner badgered companies for years and years about publishing in graphic novel format and selling in bookstores, but he was ignored! Why should I ever put faith mainstream comic practices.

Another wonderful thing is that manga has also given lovely beautiful wonderful companies like Image incentive to publish new artists who are influenced by japanese pacing. When I say influenced I'm not talking about DRAMACON. I'm talking about people like James and Brandon who know how to use just the right amount of manga influence in their pacing. The kind of pacing that can appeal to both and american and manga reading audience.

Thats crucial for future readers. If you guys haven't noticed people who read a lot of manga can't read american comics and people who read a lot of american comics can't read manga. I remember showing an old comic nerd 6 pages of perfectly illustrated city destruction in Akira. SIX in a fucking ROW, and he bitched about a few speedlines. There has got to be people to make the transition between the two, and Image is jumping on that. Smart guys.   


OH! This is what happens when a good artist/writer gets free reign over a superhero comic. This is what dreams are made of http://community.livejournal.com/fullscans_daily/25686.html#cutid1 Too bad it isn't allowed very often. Paul Pope's other futuristic version of batman isn't as good as this one though in my mind!
 


55
VOID University / Re: VCU Library – Recommended Reading
« on: Nov 05, 2006, 04:21 PM »
I love you jj <3 I wasn't sure if I was so legible though T__T

I also thought of another thing in the car. This is where Marvel and DC got it wrong when it came to grabbing the movie audience and translating it into sales for their books.

Okay Joe and Jane Shmoo just saw X-men, and they're fucking stoked, so want to read more. They drop into their local comic shop thinking OMG I HAVE TO READ MORE. So they're in the comic shop and they're searching for X-men titles. Well they start getting confused because they see that theres an amazing X-men, an astonishing X-men, an XTREME X-men (dead fucking serious), X-men Unlimited, NYX and the list doesn't end. There was also the beginning of the revamped version of X-men (and other marvel genras) which was marvel's attempt at restarting the series. I forget what they're called for the moment, but there are ones for every Marvel book. THE ULTIMATE XMEN THATS IT!!! God damn Ultimates.

Now what do you think Joe and June are gonna do? Walk right out of the store and rent a movie (hopefully predator). Two potential readers are lost never to return. Two readers who could have started reading comics, and turned their friends and family into readers.

THAT SUCKS, and do you guys know why they can't slim down the amount of X-men books? BECAUSE IF THEY CHANGE THE COSTUME ON ONE CHARACTER THERE WILL BE TOO MANY COMPLAINTS! They wanted to use the revamped costumes for the X-men, but the old readers bitched so much that they just made another series of books. What marvel forgot though is that the readers can take the abuse. They can live with a costume change. They might whine and bitch and cite their X-men blue teams, but they will BEAR WITH IT, since they are also the same people who will make excuses for the company when they hire a shitty artist "Well they're marvel they know what they're doing." FUCK!!! This corporate mentality of pleasing every customer actually COST THEM NEW READERS, and vast amount of them. Just so they could keep the same old ever dwindling group of bad blood readers pleased. SPOILED READERS. 


56
VOID University / Re: VCU Library – Recommended Reading
« on: Nov 05, 2006, 02:20 PM »
JJ brought up a good point that would have to do with what you're talking about sheldon. She said that the comic audience is "spoiled" and by spoiled I mean that they found one artist that they liked, so the the comics market decides that everybody has to draw this same style because a group of people found it popular. Now all of these fans are only buying other books that are basically clones of the popular artist's work. The result is readers who for years were not being exposed to other kinds of art or given the opportunity to see another way. They've just been spoon fed the same shit for years and years. You hit them with moebius and they think "oh well Mike Turner draws better faces" then I vomit on them and kick them in the nuts. Ya HEARD??

Now this strategy of recycling cloned books sounds viable in marketing terms, but the problem is that group of zealot like readers is shrinking. Maybe they're getting laid or found WoW to be an alternative to comics. Either way sales are dropping. Movies are selling not the comics. Warner Brothers who owns DC couldn't give a shit about what comics are being produced. All they want is a brand new hero to license. The same with Marvel yadda yadda. If this is how things are going to remain. The audience is just going to shrink smaller and smaller until there is nobody left, or not enough people left to sustain comics. This isn't something that should ever happen. I know this is a huge DOOM theory, but unless something changes dramatically to bring in newer audiences, things might slip into oblivion.

Elio comics will never be high brow. If Bilal or Moebius aren't enough to sway their opinions then quite frankly they can get fucked hahaha.

The best that comics can hope to achieve is a broader audience. Manga believe it or not is opening a door for it. Women in the US are actually jumping into the comic market. Have you noticed that in the few years void has been around that the amount of ladies participating has grown. Also manga has brought in the idea that there can be other topics to be explored in comics. There are popular and GOOD comics for a board game like "goh", and even general sports like basketball. This doesn't mean that everybody in the US is going to draw Japanese style comics now, but I know the majority of us are damn well influenced by them.

Another thing is that since not everybody can process the intellectual comics, like you said elio. Reaching the broader audience... sports fans, drama fans, horror fans, any hobby you can think of fans is the best way for comics to survive

I don't know if this answers a lot of the questions, but I'll reread this when i get back from the store and edit or add on etc etc

57
VOID University / Re: VCU Library – Recommended Reading
« on: Nov 05, 2006, 10:42 AM »
Larsen is the CEO and we work for image. Our friend is the artist of Elephantman. We know personally that its branching out, but its still the number four publisher which publishes less than 5% of the comic market. DC and Marvel, the top two publishers which cover around 60% of the market are still regurgitating the same shit. Don't bring up vertigo either. I will show you the sales figures for vertigo... their impact is on level with tokyopop's american line T__T

Brian Michael Bendis is loosing his writing flair. He's doing too many books, and they all read the same. The fact that you are forgetting you're reading a comic isn't a good thing either. Its visual storytelling. If you want to read a good story then pick up some Hemingway.

Honestly I have faith in very few writers in the comic industry. Two I love are Rick Spears (teenagers from mars, pirates of coney island) and Warren Ellis (fell, transmetropolitan), but even if Ellis is writing a superhero book that doesn't necessarily mean its the most fantastic work. You can tell its just garbage to him. The only person I see who has pure enthusiasm for his superhero comics right now is Grant Morrison. Honestly though... there are some good writers, but the majority are over rated. 

Artist writers haven't had the chance to explore their writing side because they've lost interest in writing. They just want to pencil jockey. I personally STRONGLY believe that the best comics ever made were written and drawn by one artist. Whether its Otomo writing Akira or Paul Pope with Heavy Liquid. Artist need to branch out again and have more faith in their ability to create. You don't HAVE to have a writer.

58
VOID University / Re: VCU Library – Recommended Reading
« on: Nov 04, 2006, 06:01 PM »
Okay I've gotta crack the whip. No more posts about the crappiest of crappy books ever made by a human being (aka HOW TO DRAW MANGA WHATEVER), or I'm going to go on a deleting spree. Seriously... Its insulting to hear about these abominations of creation when there are incredible books being discussed in this thread. 




The Heavy Metal Presents Moebius



This book begins with an intro by Frederico Fellini in the form of a letter. In this letter he mentions to moebius that he would never ask him to work on a project with him "because you (Moebius) are too complete, your visionary strength is too formidable. What would there be left for me to do?"

Moebius is the god of comics. He is the master of environments, and his range is something that any comic artist should aspire for. Not only is his style diverse, but his topic matter is also. This book contains not only science fiction and fantasy, but also social/ political commentary, westerns and introspective pieces. Normally an artist would spread themselves thin by covering such a variety of subjects, but he hits every topic with the same intensity.

There is also something beautiful in the fact that Moebius' work is unpredictable. You never know what style he is going to dive into, but no matter what its always impressive and always uniquely Moebius. I find that there is a lack of that in comics right now.

*Rant mode turned on*

Comics are changing, but at the moment the majority of comic fans are way too narrow minded. If they receive a comic that is in a slightly different style from their predecessors, they will protest immediately. Even if the change is for the better. I remember there were complaints when Jason Pearson http://www.lambiek.net/artists/p/pearson_jason/pearson_bodybags.jpg did an issue of witchblade (I only read it because jason pearson did it... that comic in general is god awful in my opinion) because it wasn't Michael "I can only draw one kind of face and static poses" Turner http://img434.imageshack.us/img434/9531/showletter31nd.jpg. The result of this kind of fandom is an industry dependent on cloned styles. Work that looks like its been drawn by a machine. There is no individuality. Its just a product that people gather in an office and have business meetings about. 

This is the kind of evil comic injustice that people should recognize. In order for there to be a future in comics there has to be a better, wider appeal. Less of the "I can pencil just like Jim Lee. Somebody will write, ink, letter and color for me" more of the "I just wrote and drew my own graphic novel". The reason I stress this is because the amount of people who are still attracted to cookie cutter comics is slimming, and when they run out or die off there will no longer an american comic market. Many of us are on the right path, but there need to be MORE!! People need to be ENLIGHTENED!!

PS. Don't tell me that comics are booming right now because of the sold out cons this year. Cons have become a media circus where you might run into Samwise Gamgee near the darkhorse booth, instead of a convention focused on the awesomeness that is comics and their creators. People are interested in the spectacle not the content.   

*rant mode turned off*

Feel free to debate my opinion!!

In conclusion, find and read and treasure this god damn book.

59
VOID University / Re: VCU Library – Recommended Reading
« on: Oct 20, 2006, 12:39 AM »
HELL YES! Benny "the jet" Urquidez is the man and I know this isnt classified as book or tutorial but it totally gets me pumped when i have to draw a fight scene http://www.youtube.com/watch?v=to8NlexV138 Jackie Chan vs Bennie the Jet, so bloody epic. Clips from Dragons Forever and Meals on Wheels (SAMMO HUNG IS IN IT ALSO YOU GUYS NEED TO WATCH THE MAGNIFICENT BUTCHER IF YOU HAVENT ALREADY) =P

Both movies should be watched in their own right... this is just a pump up clip hehe

60
VOID University / Re: VCU Library – Recommended Reading
« on: Oct 18, 2006, 06:45 PM »
I have to say I am actually happy with the fact that manga and anime came into circulation in the states. The primary reason is because it has brought in comics that are told from a female's perspective. Not just for little girls either, but also for women.

For years its been nearly impossible to find comics on the american market that are told from a female perspective. The only one I can think of is Carla "Speed" McNeal with Finder http://www.lightspeedpress.com/index.php?module=Finder&func=pub&issue=38&page=72

I blame the underexposure of european comic geniuses like Moebius and Enki Bilal, and the overexposure of steroid pumped cheesecake comics in the 90s. It kind of alienated the female audience, but I feel the deluge of manga onto the market has actually brought girls back into comic shops and even got them to start drawing comics =P

Thats just my opinion though

Ladies and some men mayhaps should check out books by Erica Sakurazawa



Between the Sheets is a solid one. Its about two friends who live together. One character has an obsessive fixation on her roomate, and it leads to some very uncomfortable situations. You kind of experience her internal torture while she's watching this girl, whom she loves so much, fool around with heartbreakers and jerks. I wish I could explain it better, but I really enjoyed this book.

61
Quote
One last thing, If Larry the bartender is so unimportant then why did you even mention him?

beeeecause its FUNNY!

62
VOID University / Re: VCU PART DEUX
« on: Sep 18, 2006, 09:46 PM »
Pi this is a good kitchen with nice grime detail, but its not really the type of detail that I'm looking for in this project. I'm looking for extra objects not detail within the objects, although you can add that too if you like.

Really try to get into the mindset of doctor pi and think of what objects he keeps in the kitchen.

What does he busy himself with? He's incredibly intelligent right. Wouldn't he have random little things that keep him occupied like a rubix cubes lying around? Maybe notes full of equations and theorums posted about.

He has all of those utensils and knives, so I assume he likes to cook, and people who like to cook usually keep ingredients like bottles of wine, soysauce and spices Handy. From what I see he also he has a super grimey kitchen, so wouldn't he be the type of guy to keep pots and pans lying about everywhere? Does he smoke or drink booze.

Just think in those terms. Think of how your character would go about his day. Whats the first thing that he would be searching for in the kitchen when he wakes up. 

63
VOID University / Re: VCU TO THE THIRD POWAH
« on: Sep 17, 2006, 10:38 AM »
this is damn good anyway though. The only thing I think you are having trouble with is judging the size of some of the objects. Like that sign near the light pole would be about 5 ft tall =P

When you're having trouble judging the size of objects in your drawing think of what size a human would be in relation to everything else in the picture. Its always good when doing a big perspective drawing like this to draw in a little human to give you height references to other objects. Draw in your little human somewhere in the picture then draw lines from the vanishing point right over the top of his head and the bottom of his feet. You will be able to tell what size the little person would be from any point in the drawing. Its super useful for reference to objects like TVs and Living room furniture etc etc

Really awesome job!! keep em coming =P

64
VOID University / Re: VCU PART DEUX
« on: Sep 16, 2006, 06:40 PM »
Great job!

Putting in details can be a tough task, and I really like some of the touches you've added. Salt and pepper shaker on the table, newspaper, coffee cup, clock on the wall, notes on the fridge, and the posters on the wall.

I want to give you some extra tips on what to add detail wise to your kitchen. I don't know what kind of a person you are, so I can't choose your details for you, but I can tell you what I would have in there if it was my kitchen. I figure that maybe, if I tell you what I would have in my kitchen, you can think of some similar details that you would have in yours. You've gotta throw a kitchen sink in there though =P

I usually store all of my cereal, chips, oatmeal on the top of the fridge. I would probably have a loaf of bread in a bag on the counter. A coffee maker and a jar or bag of coffee grounds is ALWAYS on my counter. Maybe some boxes of tea. Kettle on the stove. I would have a broom leaning near the sliding glass doors. I would have a dish rag or pot holders hanging off of a cabinet handle. Maybe some extra chairs. At least one extra.

On the far right is that a minifridge or a dishwasher?

Sweet job again!!


65
VOID University / VCU what it is and what its here for
« on: Sep 14, 2006, 09:49 PM »
What the heck is this?
Well, thousands of years ago VOID had several threads where the more experienced artists would give out assignments for the purpose of the participants' growth and learning as artists. It stopped a loooong time ago, but I thought it was worth trying again with this newer generation of VOID. I left the old threads in place, locked, if you would like to go back and re-read the past.

What's different now?
With this new VCU, the concept almost the same, but with a less condescending tone. We're all drawing together, and learning together, it's not a teacher and student kind of situation, at least not directly. We should all be learning from each other. Ideally, I won't be the only one giving out "assignments", but for now I'm going to at least try to start this up again.

Do I have to do this?
Absolutely not, but I encourage you to at least give it a shot. It's designed to challenge you, and improve your skills. I understand that not everyone is always going to have the time for something like this.

How does it work?
It's basically a timed art jam. An "assignment" will be given, along with a time limit to submit. To submit, simply post what you have done in the thread for critique and discussion.
Even though the VCU topics have a "deadline", this is just a rough goal. People tend to get things done with a deadline, so that's what it's there for. If you pass the deadline, please feel free to keep posting even if weeks or months have passed.

These are just challenges to push yourself to do things you wouldn't normally do, with the goal of improving your skills.



Vintage VCU explanation for mucho nostalgia:
Quote
VCU is an area where certain members create indepth tutorials about a different aspect of comics. It will also provide some exercises that artists may want to try at home.

The point here is not to discourage and give heavy handed critiques. It is here to encourage, and to give artists the chance to learn and practice things they may not have thought about beforehand. It may also be a nice warmup for more experienced artists.

I hope you guys like the tutorials and try out some of the practices!!! Any person who participates in any of the practices in VCU will get a karma point from me each time they participate (i might have to wait a day to catch up, but nonetheless) This may not seem like much incentive, but in the long run using these exercises will help to improve your work, which is priceless =P 

66
VOID University / Re: VCU TO THE THIRD POWAH
« on: Sep 14, 2006, 07:19 PM »
see elio here is a good example of what happends when perspective is embedded in your brain. You can loosely work around it in a stylish fashion, and make it unique!

I like the little space orb thingy. It better be a space house

gold star karma to elio and ziggy <3

67
VOID University / Re: VCU PART DEUX
« on: Sep 14, 2006, 06:40 PM »
I really like that this moves into the dining room. Good details too, the flyswatter on the floor, Veggie rug, and the toaster on top of the fridge hehe, butterfly magnets, and I think thats a cat bowl next to the oven. Thats a skillet on the burner too right?

Looks like this place is relatively tidy! who does it belong to =P

68
VOID University / Re: VCU TO THE THIRD POWAH
« on: Sep 14, 2006, 05:54 PM »
I agree with what zato said about the verticle lines being off balance, but this is a great start.

James and I have this handy little triangle that we use if we need to put down some verticle lines. If you go to buy one try and find a metal one. I keep breaking the plastic ones and having to rebuy them!! A good investment =P



The one awesome thing about continuing to practice like this is that eventually you won't need to use a ruler. Your brain gains that fun little hand memory. So instead of relying on a ruler, you can start eyeing whether or not something is or isn't verticle, horizontal, in perspective.

I still draw things loopy now and then so its nice to have this technical knowledge in the back of your brain, so you can technically fix whatever doesn't look right to you.

69
VOID University / Re: VCU TO THE THIRD POWAH
« on: Sep 14, 2006, 12:40 PM »
That sounds awesome! Go ahead and post your progress ziggy

70
VOID University / Re: VCU PART DEUX
« on: Sep 13, 2006, 10:50 PM »
werd thats one of those coffee press things. I've got one too, but I thought you had to change the grinds at the bottom of the before you use it again??

PS I WANT MORE KITCHENS GUYSSSS

71
VOID University / Re: VCU PART DEUX
« on: Sep 13, 2006, 08:35 PM »
This tutorial isn't really about the correctness of the perspective its just about using your imagination, so dont worry about it.

nice one stplmstr kitchen owner looks to be a tidy person =P Whats the thing with the funnel on top? orangejuice press?

heyzoos I'm really happy you're throwing down for this! Some suggestions I would say, since he's a messy cluttered guy. He might have more stuff on that counterspace to the right. More cans, empty plates and bottles. Mix it up with some things that wouldn't really belong in a kitchen. Like maybe he left his tv remote in the kitchen or something. Some medicine like pepto bismol and tylenol or something. I really like the shark on the wall hehehee

AWESOME YOU GUYS lets keep em coming =P

72
Resources & Tutorials / Re: Creating a Tridimensional Character
« on: Sep 13, 2006, 07:28 PM »
You mean the whole thing where you could let yourself exist in a particular century, and people could walk in and spectate?

73
VOID University / Re: VCU PART DEUX
« on: Sep 12, 2006, 07:48 PM »
OK here's mine =P



James and Ayumis kitchen. Obviously Ayumi has control of it because there aren't cigarette butts everywhere, and the sponge is in its clean area. Theres a little plant too. Bunch of crap blah blah

PS - I consider this to be clean pencils hahahahha

74
VOID University / Re: VCU PART DEUX
« on: Sep 12, 2006, 03:40 PM »
I don't think you need a deadline for one drawing..... Its kind of something you could do in a night?

I'll be posting mine tonight =P

75
VOID University / VCU TO THE THIRD POWAH
« on: Sep 12, 2006, 12:28 PM »
Perspective Tutorial

TIME TO MAKE YOUR EYES BLEED GUYS!!!!


L0cke drew this (so i dont get in trouble)

This is going to be a drawing exercise which will help those who are having a little trouble with understanding basic perspective, and a good exercise for those who are already experienced with drawing in perspective.

First I'm going to be covering the basics of one points and two point perspective. Then I'm going to give a brief explanation on three point perspective. Then I'll give you some exercises.



One-point perspective

In one-point perspective, the forms are seen face on and are drawn to a single vanishing point.



This is a basic example of one point perspective. The horizontal line is called a horizon line, and it represents well... the horizon =P . The X labelled "VP" is the vanishing point, since all objects vanish from your vision at that point. The lines coming from the vanishing point are your orthogonal lines. They are the lines that put objects into perspective. They create the illusion of depth

One point perspective can be as simple as this


Or as complicated as this


When starting your perspective drawing you're going to want to first start out with a horizon line. In a panel where do you want your reader to view the scene from. The higher you raise your horizon line the further up your viewer is. The lower you place your horizon line the further down your viewer is. Its up to you.

So first draw your horizon line.



Second you're going to want to place your vanishing point onto the horizon line. Think about where you want your objects to vanish.



Next step would be drawing the front of whatever object you wish to place into perspective



From front of what you've drawn, use lines to connect this object to the vanishing point



Lastly draw a vertical and horizontal line where  you want the object to end



There is your most basic of basics for one point perspective. Try stacking objects and placing them into perspective. Add more objects!

Two-Point Perspective



Two-point perspective is useful to show an angle rather than just face-on. It requires and additional vanishing point, and the vanishing points are often located off the page, and a good distance apart.

The same rules apply to the horizon line. The further you raise the line the further up your viewers with be. The further down the horizon line goes the lower your viewers will be.

First, draw your horizon line across the page. Mark two vanishing points. I'm gonna explain the rest through these handy images =P



Keep in mind that this vertical line can be place anywhere between the two points. Up down left right





You draw the verticle lines at the back edges of your object



If the object is floating above your horizon like you still connect to opposite corners the same way



AND THATS IT. Now keep in mind that you want the two vanishing points to be a good distance apart. If you draw them too close your object becomes skewed like the object in the demonstration (see how sharp the bottom angle is... thats skewed). The vanishing points are close for the purpose of explanation, but technically that object is no bueno.

Another trick is drawing very SMALL when you have points this close, but I know how you guys love details =P

THREEEE POINT PERSPECTIVE



This is the tragic one guys. I'm going to be very brief on this one because frankly its a bitch.

In three point perspective you have three vanishing points. This type of perspective usually applies when you're viewing an object from either bird's eye view (super high up) or worm's eye view (super low)

Draw your horizon line, and place your vanishing points like you do in two point perspective. Now you're going to place your third point. The lower you place your point the higher the viewer is. The higher the point the lower the viewer is.

You're not going to just be drawing a vertical line to place your object. Instead you're going to be drawing a nifty little line from the brand new vanishing point. You can draw this line at any angle (even vertical) but its has to stem from the third vanishing point. Then you will draw additional lines, stemming from the new vanishing point, on either side of your first line to define the shape of the object.

From there, like in two point perspective, you draw lines from your two vanishing points on the horizon to define the top and bottom edges of the object you're drawing. Then connect that lines opposite at the back.



This guide is probably way more helpful than everything I just said up there =P

Alright thats the conclusion of my tutorial. Perspective isn't something you're going to master immediately. It requires a lot of practice, and a lot of coffee... maybe some cigarettes, but I can't even begin to explain the benefits of mastering perspective. So keep at it!!

PRACTICE

I want everyone to do 5 drawings total. Two in one point perspective, and another two in two point perspective. The last one is your own choice of perspective =P

NO TREES IN bare FIELDS. hehehe I want the subject matter to be based around man-made structures with sharp angles and fun little details. Buildings, houses, powerplants etc

Again make sure your lines are either clean pencils or inks.

PS!!!!

Unless you are a total novice at perspective, I don't expect to see the horizon line (unless its part of your drawing) or the lines connecting to the vanishing point (technically called orthogonal lines but i never remember that and I don't expect anybody else to) in your drawings for the practice =P



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