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Messages - Drifter Ronin

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1
spit spat, time to chat / Re: Breaking down our Fight Scenes
« on: Apr 16, 2015, 08:13 AM »
I will definitely try to track this down. The scene flows so seemlessly, I find upon consideration that my comics/fights skip steps. My brain seems to want to rush to certain parts of the scene, but there are holes that as the author our brains fill in. But the reader is left with swiss cheese. I may work on some one shot practices to really focus on telling a story through combat itself.

2
spit spat, time to chat / Breaking down our Fight Scenes
« on: Apr 16, 2015, 07:19 AM »
After my recent battle and some of the great crits I got, I began rummaging around the net and found this interesting article on fight choreography and its impact in comics. I just wanted to toss this up for anyone else who may be struggling with this like me, or are bored at work and want a good read.

http://sequart.org/magazine/23824/how-comics-work-the-fight-scene-part-1/

3
Art Jams / Re: Void Fanart JAM! UPDATE 8/20
« on: Sep 26, 2013, 08:38 PM »
Jumping on the MARS train while sketching at work.


4
GO FOR BROKE! / Re: Ronins New Groove
« on: Jul 12, 2012, 12:17 PM »
Trying to refine this design and my skills at the same time. At least he feels like he is shaping up.

The silhouette has developed into a asymmetrically armored gauntlet fighter. What it does....I have no clue yet. Designs and interesting clothing are one of my weaker areas. Practice, practice, practice!


5
GO FOR BROKE! / Re: Ronins New Groove
« on: Jul 09, 2012, 04:53 PM »


Free sketch of one of the designs up close. Need to keep going, having difficulty with the gauntlet. Think Im going with the one on the top in the center.

6
Art Jams / Re: Sprite Jam (not the soda)
« on: Jul 09, 2012, 04:50 PM »
Jira cuz I miss drawing him. xP



Not pixel-ly enough, but I like it. Wasnt there a tut a while ago for pixel images?

Note: This is a .gif btw , still dun get it.

7
Art Jams / Re: 50s jam
« on: Jul 06, 2012, 03:07 PM »
More attempts at my digital transition. Jira.

8
GO FOR BROKE! / Re: Ronins New Groove
« on: Jul 01, 2012, 05:39 AM »
Dunno what video was going for....another silhouette study this morning. Like this one a bit better.

Im also trying to get used to doing all digital work, i cant seem to find a way to clean up my lines no matter what. And all my drawings seem to be in a sketchy style. Ill try to post some traditional soon too.

9
GO FOR BROKE! / Re: Ronins New Groove
« on: Jun 30, 2012, 07:28 PM »
Also, if you guys have any good character creation ideas or exercises please let me know.

10
GO FOR BROKE! / Ronins New Groove
« on: Jun 30, 2012, 09:47 AM »
Hey guys its been QUITE a while,

I would like to return to void and get back into artwork full force. Asides from doodles here and there I would say its been...god two years.

Anywho...I think I have hit a wall with Jira and especially regarding my bad record with him here in the past and my completion rate. So I think a new character is in order for a while!

Here is actually the end result of a silhouette exercise I did to try to break myself out of my standard character type...even there still ended up being a bloody katana...old habits.

I know these are rough but I was hoping to just get some feedback on the feel you guys get from these prospects so far (I am so far most partial to top right).



Thanks and hope to battle you guys soon!

11
Art Jams / Re: Void Fanart JAM! UPDATE 8/20
« on: Jul 12, 2011, 05:46 PM »
Doodle in Painter of Percas character for our battle that i liked. The more I draw them the more I love



I am working on using more digital media in an attempt to help make mah battles more complete and whatnot! xP

12
VOID Characters and Comics / Re: Challenges Thread
« on: Jun 16, 2011, 06:54 AM »
Andre and Rtv!

3 WEEKS.

WHO'S UP FOR A TAG TEAM MATCH?

I will, but only if my partner is Mooo. xP
Trying to get myself back in the game.
Character: Jira

13
Holy crap...Thx Angie!! I just used this quick flat way and saved like 30-45 mins (too many little areas)!!!

14
Resources & Tutorials / Re: Tutorials
« on: Jan 15, 2009, 08:07 AM »
Not aware if this has been done or not (if it has just hit me with a link and a dummy smack). But I am having a problem with the pacing as well as shape of my actual panels. All my battles seem to have the same standard shape to them and I need to switch that up while improving the clarity of the actual sequence of events taking place. Any help you guys have would be greatly appreciated!

15
VOID Characters and Comics / Re: Challenges Thread
« on: Feb 19, 2007, 10:40 AM »
I need to get back in gear.

Fighter: Jira  http://entervoid.com/fighter/699
Time: 2-4 weeks
Type: Normal match

Contact:
AIM: topspeed351
Email: sean_clelland@hotmail.com

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