Well, it looks pretty good man, but all your movements are stiff as a board. Have you ever really thrown something big and heavy that's grenade sized? Now have you tried throwing it a good distance? When you want to throw something really far, you put some weight into it, Agent Black's throw is going as far as 20 feet from how hard he's throwing it in that animation. Basically your character's are barely moving their spines, shoulders, and hips. I know your style is surreal and not entirely focused on realism, but in animation it just ends up looking awkward.
Don't get me wrong, so far this is pretty good and nice and fluid, but your figures still need work.
Help Needed
Theakon
@ 4:39 PM Mar 27th