I love what you're going for here. As Bobo said, get a person in there. He lands outside of town, maybe the city is on the other side of a lake and there's an old dude fishing, reacting to his sudden appearance. Box checked.
I'd like to see more attention paid to light sources, your shading is haphazard. On the first page we see the sun behind him, which you actually seem to have indicated as a spot black for some reason? But none of the shadows are following that light source, he still has hatching just sort of all over and around him. You don't have to do dramatic cast shadows in every panel, but keeping your primary light source in mind at all times will inform where your shadows go when you do render them. And remember that the sun is a blindingly white light, so generally in a broad daylight setting like this, where you aren't emphasizing a sunrise or sunset, you may want to avoid a solid outline on the sun altogether and leave it to the colors.
As much as I love his squinty eyed, underbite expressions, be careful not to rely too much on the extreme closeups when they aren't serving the story. Or rather, consider making those closeups much smaller panels. Because the extreme close on his eyes on page 2, while a great expression, throws off the pacing of the scene a bit. Then again, maybe he's thinking or saying something there that warrants such a long focus on that panel. Just things to be aware of.
You're on track to have a great intro and character. He's already inspiring me to make a new character just to play with him.
einsam
Colbitzer
@ 3:32 PM Apr 17th