I'm slowly coming back from my hiatus here. Let's start with the first draft lines for my character Zedan.
I've also done soe work on his official bio for the site, seeing as how I'm working on a new storyline for him.
BIO:
Height: 5’7”
Weight: 180 lbs
Age: Physical state equaling the prime of youth.
Alignment: Chaotic Neutral
WHO IS ZEDAN DROMER?
Zedan is a native of the Dreamlands, a realm that is as close to pure chaos as the multiverse likes to get. He was banished by the evil deity Gon’kra to the physical world, namely VOID City. As far as he knows, Zedan is stuck here for the foreseeable future. He has a basic understanding of how human behavior works, but knows almost nothing about our world or cultures, like an alien visiting earth.
Zedan is a traveling man, never staying in one place for too long, and never making ties to bind him down. He’s a survivor, and is willing to do almost anything the situation calls for, but won’t knowingly sacrifice children or the innocent, nor will he kill those who don’t justly deserve it. Bloody vengeance is not out of the question. He is willing to fight for another’s cause, and if the stakes are high enough, he might be able to bend his standards to achieve success. He is not above stealing and deceit to get what he needs.
On the surface, Zedan is sarcastic, brooding, and very focused. He’s not afraid to talk to people, in fact he loves highly populated places and the feel of life they exude, but is very reluctant to open up to people and make true friends. At heart, he’s an Instigator, forcing change for what he sees to be the better as a lone agent. He believes in the rights of the individual to live and survive. He does not take things lying down, but accepts that there are things that he does not understand and might not be able to change. Not that he’ll give up without trying. He also believes that people need to speak what is on their mind, as it is the only way to truly communicate.
When is comes to the Bizarre population of VOID City, Zedan feels more comfortable than he'd like to admit. There are even more strange beings and species back where he comes from. He does not discriminate by appearance, but judges by character.
Zedan is observant, intelligent (not ignorant or dull), and analyzes and plans his actions in advance, but can’t always judge every element of a situation. He’s a very linear strategist when it comes down to it, which might be his biggest weakness. He makes up for it with his willful nature and natural discipline. Zedan's emotions run hotter than normal people, and his actions reflect that.
He lives by his own code of frontier justice, dealing it our where he sees fit.
Zedan has an intense fear of the dark, especially subterranean environments. He won’t go to sleep without setting personal defenses and traps, partly from a real fear of attack and partly due to paranoia. He’s also creeped out by cats.
NOTE: Zedan is fascinated by the real world and all it's details. It's not uncommon for him to spend hours watching something as small as a fly.
WHAT CAN HE DO?
Zedan has a unique ability in all the Dreamlands: a connection to the Creation Force. This allows for manipulation of the very fabric of the world around him when his abilities are at full capacity, but he can generate effects from things he and other people have created (namely art) much easier. This power has an effective range of about 25 feet.
All of the abilities that Zedan can use due to his connection with the Creation Force are limited by the physical world to a great extent. He currently only has the ability to control his tattoos and augmentation seals.
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- TATTOOS - This is Zedan’s favorite ability, and he uses on an everyday basis. He can bring his tattoos to life and control them completely. Each tattoo is limited by its shape and contextual association (example: a chain and hook tattoo can’t be brought out as a mini-gun). Each tattoo can only be used once, and attack and defense related tattoos can only take a few powerful hits before shattering. He can also activate other people’s tattoos, which they control. THE ONLY EXCEPTION are Zedan's wrist tattoos that generate his blades (see design sheet).
IMPORTANT: Zedan can use tattoos to augment his base physical capabilities, giving himself increased speed, strength, and reflexes for about 30 seconds.
- “MAGIC” - Zedan can boost the magical power of others with his tattoo seals, but commands no actual magical ability himself.
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Zedan can also enter people’s dreams, but only if they are asleep or fall asleep (unconsciousness doesn't count). Here, he can unlock his true power, which is to manipulate the dreamscape itself using the Creation Force. The drawback to this is that he is extremely unskilled in the use of this power. In his dreams, Zedan is 10x more powerful.
IMPORTANT: In this state, Zedan can move between the dreams of sleeping people, but cannot return to the Dreamlands.
Due to his heritage as a Dreamlander, Zedan moves much quicker and smoother that normal humans, and he often doesn’t have to think about where to land and the route he needs to while running and jumping. His reflexes are quicker, but not near a superhuman level (more like a professional athletes). He knows almost nothing about fighting, but relies on a type of natural instinct, like an animal.
His physical strength is not very powerful. Zedan makes use of kicks and Muay Tai like attacks (fists, feet, elbows, knees) augmented by his tattoos to fight if he has too, as well as using his long coat to hide attacks. He prefers to fight at mid-range.
When Zedan get's too angry, he begins to slip into Nightmare Mode. This is a result of the [REDACTED]. Dark crystals start to encase his body, forming armor, and he gains full control over his natural reality warping abilities. He also becomes pure evil for the duration of the state.
einsam
Colbitzer
@ 3:32 PM Apr 17th