Sorry for not answering. I didn't want to post without anything to show, and since I've had a lot of other stuff to work on I had to budget time away from cursed, murderous horses.
I'm pretty sure I want to make the horse a character, so I've started using it for learning my fundamentals better.
Some of the thumbnail designs. I don't think I'll master it anytime soon, but it really helped me trash many ideas that wouldn't have worked. These are the ones I thought worked best.
I really like this armor version, so now I have to figure out how rotten it should be.
I'm also trying to learn to block out the pictures before starting properly.
As the character is meant to be a villain, and reminds me of a killer animal movie, I think a lot of dark inks would fit it well.
Learning to actually use contrast instead of just throwing it around will probably help me a lot in the long run, and it's hight time I stopped sitting on my hands and just did it.
Cracking Skulls: Thank you for the tip. It got better with some tweaking, but it's still very weird. There isn't much control in the inking stage, but when I tried Gimp or Krita it worked way better with the exact same pressure configuration.
What exactly do you mean by tightening up? I feel like I wiggle around a lot and don't commit properly to the lines. Is that what you mean too, or is there something more that I can't see from the inside? I'm really thankful for any help pointing this stuff out.
Also, do you think making it traditionally with brushes and nibs would teach me more effectively? Would that translate to the digital medium well or would I need to learn it all over again in the pc?
einsam
Colbitzer
@ 3:32 PM Apr 17th