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Rebel Roach vs. Cydney the final draft
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Uploaded March 31, 2008
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Comments (7)

SCRIBEREGLYPH's avatar
SCRIBEREGLYPH
All-Rounder
17 years ago
Action sequence was ok. Dialog was kind of iffy.
Posted on Rebel Roach vs. Cydney the final draft battle

E.W. Schneider's avatar
E.W. Schneider
All-Rounder
17 years ago
Faces. You've got great lineart and the entire comic was pretty damn solid. However, those faces are killing me, dude. This is probably the only thing that really gets me. Your anatomy is pretty spot on though. Your coloring was alright, but you should start to pick out some darker and lighter shades, like everyone has said. But, I really liked this battle, you did a hot job.
Posted on Rebel Roach vs. Cydney the final draft battle

Kuro's avatar
Kuro
All-Rounder
17 years ago
good lineart & storytelling, but the kind of burn/dodge-iness to the colors were distracting. I don't know your method. If it is the burn & dodge tools, just don't. If you're using black & white to shade & highlight, that can lead to a kind of muddy coloring style. try using darker & lighter shades of the same color you're going over. Also the dialogue is pretty clunky. i'd suggest what angie said about reading it out loud. also, spell check too. -J
Posted on Rebel Roach vs. Cydney the final draft battle

alberto311's avatar
alberto311
All-Rounder
17 years ago
Thanks for the critique guys. Its definitely appreciated. Dimension – Yep using Photoshop – but I didn’t use dodge and burn. I knew my coloring needed serious help, so thanks for the tips and the softbrush tip. And whooooppss you are absolutely right about those buildings, man I can’t get anything past you guys! Angieness - Thanks I’ll check out those tutorials. Yea my writing is shit at times, have to work harder on that. Hopefully in my next few battles you’ll see more of Liams story, as im trying to develop it over time. Thanks for the luck with P2, I’m going to need it. JoshuaEliGilley - Thanks for the crit. And not too critical at all. Sometimes a artist gtes too enamored with his work that it becomes invisible to see your own faults. I think I’ll try the grayscale on my next battle just to get a better handle on balance and mood. My coloriung is seriously juvenile compared to a lot of folks here, especially to FeLoNy’s coloring style. Thanks for the suggestion. And for the rest of you keep them crits coming, I need to get better.
Posted on Rebel Roach vs. Cydney the final draft battle

JoshuaEliGilley's avatar
JoshuaEliGilley
All-Rounder
17 years ago
Hey Alberto, I think your visual storytelling is on point here, very clear action. Last panel of page 6 is great! I love those Will Eisner-esque montage pages that don't use panels. Nice way to communicate rapid successive actions. Your pulled back overhead shots are a bit empty/weird, while I understand them, there seems to be something missing, maybe just some funny perspective? I thought the colors on Roach were done well, but on other things... I dunno, kinda too drab but too bright at the same time. I'm not too sure, but I think the main critique I have of the coloring is that everything looks like the same consistency as the Roach armor. The inks tell me that there are differing textures and surfaces, but the colors make everything feel like it's made from the same material. Maybe use the color to push your texture variety, instead of using it just to fill the linework. Just like the inks, the color tells a story. I agree with Angie that cel-shading could work well with your style. I like your ink-only battles a lot, maybe master grayscale or limited color palettes first, then move on to full color? Just food for thought. Think every-thing's been said about writing/dialog issues (page 8 \"beggening\"?). Other anatomy/face issues have been mentioned from previous battles, just keep doing observational drawing. Sometimes expressions/poses are solid, sometimes not. Great effort and a good read, I'll keep watching ol' Roach! (hope I wasn't too critical for a BB and that I make sense ^ ^; )
Posted on Rebel Roach vs. Cydney the final draft battle

Angie's avatar
Angie
All-Rounder
17 years ago
I agree with Dimension. While your lineart is very strong, the colors don't really help it any. I think one thing that could help is to consider a time of day or atmosphere you want to get across and always always remember your light source. Cel shading would probably be the best route to take with your style since it's more anime influenced. I did do some Photoshop tutorials on the boards, maybe that would help? I think you could also vary your linewidths a bit more, while in most cases it's fine, but when you're doing a shot like the third panel on the second page, you want to make the lines thicker as they go closer to the viewer. It would also help keep the characters from blending into the background in scenes where you have speedlines. Storywise I think my main complaint is the dialogue. Maybe try to make it sound a little more natural? It helps to say the dialogue to yourself out loud to see if it feels natural. I still have problems with my dialogue sounding too cheesy and anime like so I know it's not the easiest thing to fix, but it's definitely worth trying to improve. I think you should also give us the chance to see Liam in a situation where he isn't fighting so we can get a feel for who he is beyond just a guy that's angry all the time. I think you're improving and it's good to see you're trying to work with some of your weaknesses, I look forward to your fight with P2!
Posted on Rebel Roach vs. Cydney the final draft battle

Dimension's avatar
Dimension
All-Rounder
17 years ago
Alright, I thought the comic was pretty sweet. The inks were great and I liked the action that went on in there too. I was also entertained while reading it :) But there’s still some things I feel that you could work on. Mainly what bugged me most the most was the coloring… Sorry I’m kind of picky when it comes to that. ^^; I’m guessing your using photoshop? Weeeeell, It kind of looks like you’re using the dodge and burn tool. Always hand pick your shades. The Dodge tool should be used mostly for touching up a picture or for glowing effects. And just try to avoid the burn tool. If your not using the dodge or burn tool..uhh then you need to work on picking out the right shades for each object/character that you’re coloring. ^^; The highlights on some things (like on the character’s clothes) are really bright. Remember that highlights are rarely 100% white. And the shadows on your characters/objects don’t look very...hmm, “natural” I guess is the word I’m looking for. Oh and when you’re soft shading, try to set your brush to 30% opacity and then try to build your shadows up. Another thing, define your light source a little bit more. Soft shading is very difficult and I know it takes like freakin’ forever! But I still say you could work on it. It’s not bad…but it could be better. :3 Errm…also on the last page the buildings looked a tad bit small, in panel 4 and 6, it looks like Liam could easily jump and reach the top of them. Other than that, awesome stuff! Keep at it dude. :D
Posted on Rebel Roach vs. Cydney the final draft battle