Jelly: Loved your texture work and sense of scale present throughout this comic! The splashes of red were so visually striking as well, especially when used with such scratchy lines!
Gig: Absolutely TRAGIC that your files got corrupted right towards the end </3 I admire your dedication to try and recreate as much of what you had before as you could!
I’ve been looking forward to sharing my thoughts on this for a while, and now that I have the time to sit down with it, I wanted to reach out.
Jelly, your work has been a constant source of motivation for me and after seeing your style in Round 1 and browsing your work on the site I gotta say, the sheer quality of your art has really pushed me to stay dedicated to my own progress.
The gritty, solid lineart is, always has been, incredible especially in action sequences. You capture the weight of impact and intensity in every panel so effectively such as perfect conclusion with the beam clash. A reflection to Zalice’s unbridled growth when pushed into limit out of sheer survival against Gorog’s aggression. I loved the contrast in pacing here, moving from the whimsical 'cat and mouse' dynamic with Sam to this direct, brutal confrontation with the manmade monstrosity. Letting Gorog have the chance regenerate was a great touch of sportsmanship! but leaving Zalice in that nearly lost aggressive state made it a fantastic cliffhanger which nicely follows up in the next round.
Every hit in this round were masterfully done! I especially appreciated the narrative contrast between the whimsical chase in Round 1 and the raw power displayed against Gorog.
As for my dear friend Gig, you may have faced some major technical setbacks with the programs crashing but as your friend I’m still proud of what you managed to put out. It was a tough round but I hope you're not discouraged man, the effort was definitely there! comic-making process is definitely a big challenge but I hope you keep at it. It was a great effort from both sides!
Thank you to everyone who commented! It was a big shift going from the last comic to this one, so I'm glad the effort seems to have paid off! I do want to clarify that what I was going for was less that she rampages when she goes full kaiju and more that the rampage has been induced by annexternal factor. It's mentioned on page one that the archangel foundation has set up a device which has drawn the kaiju in and that's what was causing the noise Zal complained about on page 2, the "riiiii" sound effect that also showed up on pages 6 and 9, along with the wave visual effect that goes with it. As zal becomes more kaiju its affecting her more strongly.
@Pyras: you are absolutely right about needing to pull the camera back more. It's definitely a result of trying to get the panel layouts done fast so I can get into the actual drawing sooner, but things did absolutely get cramped in some places. I'll see what I can do about this if I get to the next round
@Rose: I also agree with you about the panel borders, that was also mostly a timing thing. It's just a lot faster to use the rectangle and polyline tool, and I've been burned spending the time hand drawing panels before. Like I said, I'll see what I can do next round, time permitting. Also I see my district model agenda is working >:3c
I promise I'm not giving you extra points for referencing Renaissance District, but it may or may not have made me wanna cry just a lil bit 🥺 Never thought I'd hear that term again! Your comic is so pretty, and as usual I'm blown away by how nice your pencils are! One thing I might recommend if you know your whole comic is going to be pencils without inks, is to use a pencil brush texture for your panel borders and sound effects. I did that for my FTL, Speed Dating, and first round of Voidlympics, and I think it helps everything feel cohesive even without inks. I really loved the last few pages of this comic, especially page 8: the way you used the energy blasts themselves to help sell Zal's growth into full kaiju mode was such a nice touch! And it helped build the tension of her getting desperate enough to let loose her full power, even if it meant she would have to lose control of herself at the end! I'm so ready to see what happens next!!!
Additional note for Gig: It's not an uncommon practice to take an incomplete comic and finish it in a Beyond Battle, it is a good practice to train yourself to see your projects through to the end aside from all the other benefits of just drawing more
Far and away an improvement from the last entry on every respect, it is even so cleaned up it's nearing pro standard and at this point there's very little I can tell you; you're on the cusp of your next level, I can feel it. Like with Snowy, I'll give some more in-the-weeds notes for polish: Word balloons and sound effects are fair enough, but they do stand out as digital next to the more organic traditional look you have with everything else. This could be a time thing, but something to think about for future battles. One other thing I noticed is while the compositions are great, there are times where it gets a little crowded and tight in the panels (seems more likely in a kaiju action sequence given the absolute mass onscreen). I would recommended adding a wide shot every other page or so in a fight like this to help reorient the reader from the closeups
@Gig
Don't be discouraged; if you'd like, you can take a crack at a beyond battle like what TinnBiscuits had done to set a comic drawing deadline to a forgivable speed and see how far you can get with that. Hope to see more in the future
The action on this was outstanding, I love how terrifying you make kaiju look! The underlying story is setting up a lot of suspense too, I'm really looking forward to where this leads. Lovely work as always!
The strongest contender of the whole thing. The action sequences, impact, intensity, tension, expression, all incredible. I can tell if this was fully colored and completed, it would be real comic level
I knew your entry was going to be peak but I love that you gave them a decent back and forth, I think I'm starting to understand why Zalice would rather not get too large. Either that or I've misread why she's going on a rampage. Either way, this was a treat and I can't wait to see where this leads!
Comments (16)
Jelly: Loved your texture work and sense of scale present throughout this comic! The splashes of red were so visually striking as well, especially when used with such scratchy lines!
Gig: Absolutely TRAGIC that your files got corrupted right towards the end </3 I admire your dedication to try and recreate as much of what you had before as you could!
I’ve been looking forward to sharing my thoughts on this for a while, and now that I have the time to sit down with it, I wanted to reach out.
Jelly, your work has been a constant source of motivation for me and after seeing your style in Round 1 and browsing your work on the site I gotta say, the sheer quality of your art has really pushed me to stay dedicated to my own progress.
The gritty, solid lineart is, always has been, incredible especially in action sequences. You capture the weight of impact and intensity in every panel so effectively such as perfect conclusion with the beam clash. A reflection to Zalice’s unbridled growth when pushed into limit out of sheer survival against Gorog’s aggression. I loved the contrast in pacing here, moving from the whimsical 'cat and mouse' dynamic with Sam to this direct, brutal confrontation with the manmade monstrosity. Letting Gorog have the chance regenerate was a great touch of sportsmanship! but leaving Zalice in that nearly lost aggressive state made it a fantastic cliffhanger which nicely follows up in the next round.
Every hit in this round were masterfully done! I especially appreciated the narrative contrast between the whimsical chase in Round 1 and the raw power displayed against Gorog.
As for my dear friend Gig, you may have faced some major technical setbacks with the programs crashing but as your friend I’m still proud of what you managed to put out. It was a tough round but I hope you're not discouraged man, the effort was definitely there! comic-making process is definitely a big challenge but I hope you keep at it. It was a great effort from both sides!
Thank you to everyone who commented! It was a big shift going from the last comic to this one, so I'm glad the effort seems to have paid off! I do want to clarify that what I was going for was less that she rampages when she goes full kaiju and more that the rampage has been induced by annexternal factor. It's mentioned on page one that the archangel foundation has set up a device which has drawn the kaiju in and that's what was causing the noise Zal complained about on page 2, the "riiiii" sound effect that also showed up on pages 6 and 9, along with the wave visual effect that goes with it. As zal becomes more kaiju its affecting her more strongly.
@Pyras: you are absolutely right about needing to pull the camera back more. It's definitely a result of trying to get the panel layouts done fast so I can get into the actual drawing sooner, but things did absolutely get cramped in some places. I'll see what I can do about this if I get to the next round
@Rose: I also agree with you about the panel borders, that was also mostly a timing thing. It's just a lot faster to use the rectangle and polyline tool, and I've been burned spending the time hand drawing panels before. Like I said, I'll see what I can do next round, time permitting. Also I see my district model agenda is working >:3c
Hooooly shiiiit! The action was superb! I can't wait to see what happened to Zalice!!! Awesome stuff Jelly!
I promise I'm not giving you extra points for referencing Renaissance District, but it may or may not have made me wanna cry just a lil bit 🥺 Never thought I'd hear that term again! Your comic is so pretty, and as usual I'm blown away by how nice your pencils are! One thing I might recommend if you know your whole comic is going to be pencils without inks, is to use a pencil brush texture for your panel borders and sound effects. I did that for my FTL, Speed Dating, and first round of Voidlympics, and I think it helps everything feel cohesive even without inks. I really loved the last few pages of this comic, especially page 8: the way you used the energy blasts themselves to help sell Zal's growth into full kaiju mode was such a nice touch! And it helped build the tension of her getting desperate enough to let loose her full power, even if it meant she would have to lose control of herself at the end! I'm so ready to see what happens next!!!
Additional note for Gig: It's not an uncommon practice to take an incomplete comic and finish it in a Beyond Battle, it is a good practice to train yourself to see your projects through to the end aside from all the other benefits of just drawing more
@JellyRaptor
Far and away an improvement from the last entry on every respect, it is even so cleaned up it's nearing pro standard and at this point there's very little I can tell you; you're on the cusp of your next level, I can feel it. Like with Snowy, I'll give some more in-the-weeds notes for polish: Word balloons and sound effects are fair enough, but they do stand out as digital next to the more organic traditional look you have with everything else. This could be a time thing, but something to think about for future battles. One other thing I noticed is while the compositions are great, there are times where it gets a little crowded and tight in the panels (seems more likely in a kaiju action sequence given the absolute mass onscreen). I would recommended adding a wide shot every other page or so in a fight like this to help reorient the reader from the closeups
@Gig
Don't be discouraged; if you'd like, you can take a crack at a beyond battle like what TinnBiscuits had done to set a comic drawing deadline to a forgivable speed and see how far you can get with that. Hope to see more in the future
The action on this was outstanding, I love how terrifying you make kaiju look! The underlying story is setting up a lot of suspense too, I'm really looking forward to where this leads. Lovely work as always!
I adore your artwork! This fight had so much weight and scale, and the exchange of blows was structured well.
The strongest contender of the whole thing. The action sequences, impact, intensity, tension, expression, all incredible. I can tell if this was fully colored and completed, it would be real comic level
I knew your entry was going to be peak but I love that you gave them a decent back and forth, I think I'm starting to understand why Zalice would rather not get too large. Either that or I've misread why she's going on a rampage. Either way, this was a treat and I can't wait to see where this leads!
To both of you this was truly an amazing and beautiful read and a great experience to learn from the both of you!!!
Oh this was baller. A feast for the eyeballs. Mwah.
This was a very fun read, the fight was really entertaining and enjoyed seeing both zal and Gorog in action. Great job!
Agreed with Rose, bet this one will be fun, specially since GOROG has no arms hahaha
Interesting matchup! Looking forward to some interesting stuff from both of you!