This was WONDERFUL. I loved every minute. I loved the humor, the surprises, and how deliciously GROSS these three are lol. Art was fantastic, writing was amazing, LOVED the expressiveness of their faces and hands. Hitting the Arma threat with a TRUCK is fucking BRILLIANT and Vidia getting second hand high off celif had me rolling! Tiniest crit is how theres a BUNCH of panels where Celif's fingers are all normal but I'm, you know, biased =P
GREAT JOB THIS IS GOING IN MY FAVORITES LIST
What if? - An Arma 2022 Alternate Story / Mob, Celif, and Rantu
Critiques & Comments
# 15
Posted:
Oct 6 2022, 01:55 PM
# 14
Posted:
Oct 6 2022, 07:23 AM
This was incredibly well done, I loved the entire comic! The humor was great, and the artwork too! I'd love to see more of these guys in future comics. 🙂 (Also, thanks so much for the cameo!)
# 13
Posted:
Oct 5 2022, 01:20 PM
Guys, I loved this SO much. 3 of the best nasty boi characters, all together in one truck? page 14 is hilarious. Rantu putting his hand to his chest in hurt? the ugly close up faces? o fug that's good shit. all 3 have such good chemistry, I hope we get to see them again some day!
i can't help but feel like Rantu has intentionally infiltrated the ring Celif works for to try to dismantle some underground necromancy crap.
the quality is so high, i think we can use this 7 week draw time as a good ruler for how much time it takes 3 people to collab and produce something exceptionally polished.
I also really liked the tie-in with arma and how we can compare it to the other two arma stories that came out (you know , the proper ones?). so silly to think the threat could just get hit by a car!
*wistful sigh * you guys are so cool
i can't help but feel like Rantu has intentionally infiltrated the ring Celif works for to try to dismantle some underground necromancy crap.
the quality is so high, i think we can use this 7 week draw time as a good ruler for how much time it takes 3 people to collab and produce something exceptionally polished.
I also really liked the tie-in with arma and how we can compare it to the other two arma stories that came out (you know , the proper ones?). so silly to think the threat could just get hit by a car!
*wistful sigh * you guys are so cool
# 12
Posted:
Oct 5 2022, 01:11 PM
Loved this, the way it just got more and more unhinged was incredible. Super fun. Loved the jokes too, like the bit about hell on Earth and Rantu’s sudden seriousness when asked what happened to his everything. And Celif snorting something then going to fucking sleep in the middle of Arma.
Art-wise, I really enjoyed the compositions, such as Celif leaning on the bottom of the panel on page 3. The greyscale was also very well done and the action/characters were always clear. Rad comic guys
Art-wise, I really enjoyed the compositions, such as Celif leaning on the bottom of the panel on page 3. The greyscale was also very well done and the action/characters were always clear. Rad comic guys

# 11
Posted:
Oct 1 2022, 02:19 PM
This was such a delight to read! Absolutely one of my fav comics from these characters. The comedy was top-notch and the character interactions felt so natural! I'm eager to see these 3 interacting in the future again!
# 10
Posted:
Oct 1 2022, 05:29 AM
This was an amusing story and I liked how it gradually built up the fun with each page.
# 9
Posted:
Sep 30 2022, 01:25 PM
As someone who slams down a mug of coffee to go to bed I appreciate Celif’s sleep aid.
# 8
Posted:
Sep 30 2022, 11:08 AM
Thanks a lot for the comment and critique/suggestions Don! I'll personally apply some of them in my future comics!
Appreciate a lot the time you took to write this!
Appreciate a lot the time you took to write this!
# 7
Posted:
Sep 29 2022, 08:48 PM
Really fun story, and thank you so much for the cameo! I've been really curious ever since the setup of this match how this would go, and certainly y'all did not disappoint. This was entertaining from beginning to end, and I would love to see more shenanigans of this trio in the future. I already said this on Discord, but one of my favorite jokes in this comic was how Vidia's powers were stifled by Celifs drug intake. As funny as it was, it also felt extremely smart in terms of a potential flaw in her powers. The awkwardness of the defenders meeting the trio, Mob and Rantu insulting each other whilst the style changes to emphasize how bad they both physically look, all of these comedic punches were great.
Any critique I could give really only focuses on the visual aspects of the comic, and even then my critiques are more or less just suggestions. I would have loved to seen more dynamic use of the camera, yet at the same time this really wasn't a story that would have required that. But after a second read, I couldn't help but notice how characters were in the foreground, centered, and pretty close to a supposed 'camera'-- To the point that zoomouts to the environment weren't too present. This isn't to say that your comic was without it entirely, but moreso to say that some panels felt as though the characters were cramped into it. Experiment! Birds eye views, worms eye views, etc. etc., the world is your oyster in that sense! Consider what objects are not only /behind/ your characters, but what surrounds them, or could be very well next to them-- Things present int he environment beyond objects that they are clearly meant to interact with.
I would also suggest to learn how you can use half-toning to your advantage. Admittedly, the dot overlay here does not have much style presence akin to, lets say, using a gradient for filling negative space, using spotblacks to keep a characters linework/silhouette unique against other subjects, or including a greyscale to establish a 'limited palette' (And the FG/MG/BG). Because it's splayed over both characters, backgrounds, and greyscale without change in intensity or pattern-- It actually /flattens/ the overall visual. I would strongly recommend looking into how halftones are used in manga to see how its balanced!
But please, size of this comment aside, please know these are just suggestions! And I have alot to say because y'all gave me alot to think about-- I want to appreciate this comic not just as a reader, but also give it the critique y'all deserved for the hard work you put in. Even though the main, plot A of this comic was definitely enjoyable on its own, I love the plot B, those implications of personal character journeys that y'all included! So many questions, such as what's up with Mob's powers, how close are we to seeing the full form of whatever it is that has been disturbing him? Who is Madam Dolores, and how extreme is the debt that Celif owes to them, what was that favor he asked of her? What happened to Rantu, what DID happen to his nose HM?
?
Once again, thanks for the comic and the cameo!! Looking forward to what you three do next!
Any critique I could give really only focuses on the visual aspects of the comic, and even then my critiques are more or less just suggestions. I would have loved to seen more dynamic use of the camera, yet at the same time this really wasn't a story that would have required that. But after a second read, I couldn't help but notice how characters were in the foreground, centered, and pretty close to a supposed 'camera'-- To the point that zoomouts to the environment weren't too present. This isn't to say that your comic was without it entirely, but moreso to say that some panels felt as though the characters were cramped into it. Experiment! Birds eye views, worms eye views, etc. etc., the world is your oyster in that sense! Consider what objects are not only /behind/ your characters, but what surrounds them, or could be very well next to them-- Things present int he environment beyond objects that they are clearly meant to interact with.
I would also suggest to learn how you can use half-toning to your advantage. Admittedly, the dot overlay here does not have much style presence akin to, lets say, using a gradient for filling negative space, using spotblacks to keep a characters linework/silhouette unique against other subjects, or including a greyscale to establish a 'limited palette' (And the FG/MG/BG). Because it's splayed over both characters, backgrounds, and greyscale without change in intensity or pattern-- It actually /flattens/ the overall visual. I would strongly recommend looking into how halftones are used in manga to see how its balanced!
But please, size of this comment aside, please know these are just suggestions! And I have alot to say because y'all gave me alot to think about-- I want to appreciate this comic not just as a reader, but also give it the critique y'all deserved for the hard work you put in. Even though the main, plot A of this comic was definitely enjoyable on its own, I love the plot B, those implications of personal character journeys that y'all included! So many questions, such as what's up with Mob's powers, how close are we to seeing the full form of whatever it is that has been disturbing him? Who is Madam Dolores, and how extreme is the debt that Celif owes to them, what was that favor he asked of her? What happened to Rantu, what DID happen to his nose HM?

Once again, thanks for the comic and the cameo!! Looking forward to what you three do next!
# 6
Posted:
Sep 29 2022, 11:43 AM
I love this, great job guys, I laughed out loud many times
# 5
Posted:
Sep 28 2022, 02:56 AM
Hell yeah we love an alternate story
# 4
Posted:
Jul 30 2022, 08:05 PM
the true arma was the drugs we made along the way
-breaking bad 2016
-breaking bad 2016
# 3
Posted:
Jul 30 2022, 01:02 AM
Excited for this one!!
# 2
Posted:
Jul 22 2022, 12:11 AM
Three oc's high on drugs defeated an Arma they thought they saw
# 1
Posted:
Jul 21 2022, 10:01 PM
What if arma was drugs tho?
Beyond Battle
Drawing Time:
7 weeks + 1
Ended:
Oct 6th, 2022
Votes Cast:
23
Page Views:
740
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