Shrapnel Girl vs. Jane Blonde

Shrapnel Girl vs. Jane Blonde

by 4:00am

This comic has not been rated; viewer discretion advised.

Icon for Shrapnel Girl45.8%
485 points
Page 1Page 2Page 3Page 4Page 5Page 6Page 7Page 8Page 9Page 10

Crit level: No preference


This comic has not been rated; viewer discretion advised.

Icon for Jane Blonde54.2%
575 points
Page 1Page 2Page 3Page 4Page 5Page 6Page 7Page 8Page 9Page 10Page 11Page 12

Crit level: No preference




Critiques & Comments
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Caravaggio
Artist
71 comments
# 21   Posted: Sep 7 2010, 09:47 PM
Nice stuff.
4am - the face on page at, at the top, it's been several days since I read this and it's still haunting me.  Peter Chung would be freaked out. :p  I do like the attitude of the comic though, I can practically feel the dust collecting inside the fishnets and chaffing.
Kent - It's weird, people have commented on the colors, but I have to wonder if they wouldn't work more in some cases if you pulled back on them even more, like, no outlines.  That always makes for a striking style, and there aren't a lot of backgrounds here to muddle the figures up if you did.
Think I'll have to point to Kent for adding a bit of humor.

Mister Kent
Artist
958 comments
# 20   Posted: Sep 6 2010, 09:27 PM
Thanks to 4AM for the battle - I hope my version of Haruka didn't totally suck :)

Rtv!
Artist
603 comments
# 19   Posted: Sep 6 2010, 08:58 PM


Mr Kent - The intro page, how simple it may look or how many thousand times it's been done..yours was straight to the point and allows me to understand the story immediatly without having to backtrack on past events. The flat colours work pretty damn well in the first few pages, somewhere at the end it becomes really flat. Some stuff works best in complete white.
On page five there's this little detail that bothers me in every comic. And that is the very flat shrapnel coming from Shrap's arm. It kinda looks like confetti. Stuff like shrapnel, debris or glass have a little edge on the side that convey depht. All it takes is an extra line on the side and voila!. If the flat style is what you were going for to fit the tone of the comic, it worked. If not, DRAW THOSE LINES next time :D  (<---that was totally a subliminal command)
I like the full colour pages especially with the line width variation going on. That small videogame detail...short but awesomely entertaining. I must say i kinda didn't know it was a flashback till i scrolled a few pages back. It still remains an entertaining/humorous comic.
Clever way of scarring a regenerative character. That won some extra creativity points from me.

4AM - Sorry i pulled a Houdini on you on AIM, i had some uninvited visitors.
 So... this is gonna be pretty long:
You are one of the most underrated artist i've seen in a while. Aside from stiffness issues (which we shall discuss  later) this came visually close to that fight you did against me. I think you've even outdone that.
First let me state that i commend you for getting this done with the limited resources at your disposal, yer a fighter.
You've totally improved on your understanding of using black AND taking the risk. (those pesky precision halos!)
But i'm gonna annoy the shit outta you by repeating:"with some objects that contain straight lines...use a RULER"
Some parts work well with your style. When it doesn't work is when BOTH the characters and objects/backgrounds are wonky in the same shot. For example: Page 2 in the panels that contain a gun looks pretty awkward. (personal taste) I don't fully understand the angles of a gun, but cheat your way into it by using a ruler on the edges. Dispite the wonkiness, that panel with Jane shooting is fukking bad ass. Page four, MASSIVE improvement on the step by step movement. On page six i LOVE the flying balls.Page 7, the angles and flow of action. Juggernauts...PURE awesome. However...they kinda look like Marvel's too much. Maybe cover their mouth or eyes? (either way i'm totally gonna use em in the future)
Man there's so much stuff you've brought back that i've missed.

All i can say is treat every battle like UvM now. You're coming pretty damn close with this one.

Looking forward to the path both of you will take with this!

plunderpuss
3 comments
# 18   Posted: Sep 6 2010, 03:59 PM
I am new and intimidated by talking about these, but they're so exciting it's also hard not to. :D

4:00am, I'm with everyone else on your use of black. You're not afraid of it and you put it to good use. You're also really good at conveying a sense of motion, even though your anatomy is still pretty stiff in places. The dialogue was kind of generic-action-movie-lines, but just like an action movie, you had me convinced that shit was gon' get WRECKED, and you didn't disappoint. I'm not a good enough artist to really hazard advice on that, but I've gotten enough writing instruction from pros that I can happily pass on this nugget: Your reader should be able to know who said each line even if it all takes place in the dark. A unique "voice" is one of the deepest ways we can connect with who a character is. I learned some things about growing a pair from you, in this comic, because your fearlessly expansive panels and explodey shots are really cool.

Mister Kent, you have anatomy down, and I think your dialogue is more realistic, but I agree with what someone else said about your comic appearing unfinished because of the flat colors. (I'll also add that your line weights vary in some places and not others, which made me feel like you intended to go through and vary them more, but gave up.) I like the way you showed each time or point of view by coloring those panels in a contrasting color, but I think you should make it a whole palette of cool blues or warm yellows or whatever, instead of just a fill. (Maybe it was just time constraints, again.) You achieved a good "voice," especially when Jane said "she ruined my dress." haha I felt like I knew her better right then. I also like the chopped up timeline. I had the impression this comic isn't your best work, which isn't necessarily bad, because it means you conveyed your skill.

Looking forward to more from both of you :D

Fearn
Artist
366 comments
# 17   Posted: Sep 6 2010, 03:38 AM
WHOAAAA.

I was kinda waiting for ages and left it for last minute to finally read.

4:00AM I loved the number of juggernauts :P I have a soft spot for marvel. also BOTH LEGS AND ARM WHOA WHOA!

Mr Kent - I looooooove Jane. I loved her outfit. I loved the plot. I just kinda wonder, what your comic would look like if you ever fully coloured one? ;P

Mister Kent
Artist
958 comments
# 16   Posted: Sep 2 2010, 09:12 PM
Pyras: Thanks for the crit. I will definitely work on action - its my main objective next match.

William: It's strange - I started early, began to slack, and then about halfway through I caught like a second wind. And I just didn't have time to go back and make the beginning better, so some parts I'm very proud of (if only I could draw every panel like I drew Vik at the end) and other parts I'm not proud of (oh god the hospital scene why?!)

Mister Kent
Artist
958 comments
# 15   Posted: Sep 2 2010, 09:09 PM
I'm really sorry to everyone that my last two  comics were pretty bad - I'm going over all the crits with a fine tooth comb, ya better believe it. I think I just wasn't putting my all into things like I could've, because I know I can do better.

4AM, I liked the way you set the girls at odds, and I was thinking of something similar. You really have a way with action that I really admire, and I can't wait to see more from you!

William_Duel
Community Manager
943 comments
# 14   Posted: Sep 1 2010, 06:45 PM
4AM,
I really liked this comic and your last comic.  When I'm not being assaulted by neon glows, I can really enjoy them.  I love your use of black here and the action was tight.  I think there was too much similarity though in Jane Blonde's face and her dead friend, Rachael's, which does make that flashback a tad wierd.  Also, your heads and faces tend to lose their shapes when at an angle so I'd watch out for that and try to maintain them all on the same level.  Examples: Page 8 though, Jane becomes a horseface and on page 9, like halfway done, Shrapnel's face is starting to lose its integrity and seems to be getting pretty close to flat.  So yeah.  But I'm please with the details and all that good shit.

I like Mister Kent that you;ve been able to keep your continuity and story in tact.  In a few places your lines lost their usual vigor, like the hospital scene at the beginning, the doctor and the nurse seem rather rushed.  And the bottom of page 5, the lines don't seem to me to be as crisp as they could be.  Fooling around with resolution settings on PS (if you have PS) might help you out here.  It's kinda odd though, because I feel like the quality picks up halfway through, so did you do that half first?  But yeah, I'd work on your action and dynamic storytelling a little more.  And on a final note, Victor looks awesome on the last page, in fact, better than everything else.  

PyrasTerran
Artist
1513 comments
# 13   Posted: Aug 31 2010, 11:04 PM
4am: I really like your use of black! Overall hardcore fight, particularly on Shrapnel's part. I have two major criticisms:
-The flashback deal I didn't get until a second read, and without a real transition between that brief flashback and the present I got confused and thought it was all happening real-time for a moment, which further confused me. I was then thrown for a loop when S.Girl was suddenly already next to J.Blonde. The transition offense is between pages 3 and 4, I would look to having more coherent cuts in the future.
-The run-on sentences of the word bubbles really got to me XD it made it difficult to take the situation seriously since it kept playing in my head like a poorly dubbed show.

Mr. Kent: There were too many pages with just single colors, and it made the work feel unfinished. If this was an improvisation due to time constraints then I can understand, but if this was intentional, then I would recommend not doing it again in the future. Your colors are really vivid, you should stick to them as much as possible! I also feel that S.Girl's powers could have been presented in a better manner. There was something about how her attacks were drawn that didn't feel like the deadly bursts they ought to be. I think action scenes in general are the one area that you could use some more work on. But your writing is always great to me, which gives this an overall good score in my book.

PyrasTerran
Artist
1513 comments
# 12   Posted: Aug 31 2010, 06:37 PM
Comics of this magnitude are worthy of a bigger critique.

Coming soon! :D

William_Duel
Community Manager
943 comments
# 11   Posted: Aug 31 2010, 02:17 PM
This was pretty hardcore, though I favor 4:00 AM's comic.  It's hot.

Monday
Artist
964 comments
# 10   Posted: Aug 31 2010, 01:51 PM
DOUBLE LEG AMPUTATIONS

Rtv!
Artist
603 comments
# 9   Posted: Aug 14 2010, 12:32 PM
Regenerative character in a scar match. Hmmmmm...

*evil grin*

Aluísio C. Santos
Artist
735 comments
# 8   Posted: Aug 14 2010, 10:25 AM
Scarred Jane Blonde ; ;

Angie
Council
1937 comments
# 7   Posted: Aug 14 2010, 09:53 AM
Both characters receive a scar. That's at least how it worked when Hiemie and I did it. It's also possible they're giving their opponent two scars.

Despot
1 comment
# 6   Posted: Aug 14 2010, 09:15 AM
I'm new here. Whats the difference between a scar match and a double scare match?

Darius Corry
Artist
443 comments
# 5   Posted: Aug 14 2010, 06:52 AM
Maaaaan, someone's going to be made unptretty.

Atomicjohn
Artist
28 comments
# 4   Posted: Aug 7 2010, 02:46 PM
Can't wait.

Charlie
Artist
731 comments
# 3   Posted: Aug 5 2010, 01:58 PM
Oh snap a double scar match.

Cherubas
Artist
175 comments
# 2   Posted: Aug 2 2010, 09:27 PM
A battle of the lovely ladies, eh? Sounds good to me!

Mister Kent
Artist
958 comments
# 1   Posted: Aug 2 2010, 09:06 PM
This shit be tight
I look forward to working with you, 4AM! (and Shrapnel Girl)

Comic Details -

 
Double Scar Match
Drawing Time: 4 weeks
Ended: Sep 6th, 2010
Votes Cast: 28
Page Views: 1978
Winner: Mister Kent
 

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