Frank Kodi vs. Angela Rudell

Frank Kodi vs. Angela Rudell

Frank Kodi vs. Angela Rudell

40.7%
917 points
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Crit level: No preference


by Angie

59.3%
1335 points
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Critiques & Comments
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KevJB
Artist
62 comments
# 62   Posted: Oct 26 2008, 06:54 PM
Kotori - Well it\'s obviously incomplete and you probably have good reasons so take this tiny bit of a critique with an unspoken \"But you probably would have fixed it...\"
Fairly bit of writing and you really do convey franks utter bastard like nature and the pencils look pretty good. Might play with the angles of your shots to make them a little more exciting and toss in some more detailed backgrounds.
Angie - Really nice. Your action and panel flow continue to improve and some of the panels came out so well I file them under \'Awesome\'.

Dr.Salt
Artist
90 comments
# 61   Posted: Oct 25 2008, 11:30 AM
Not showing them at all. I\'m not saying I think they\'re sinful or anything, but if I think you can show what the character is thinking though their expression it shouldn\'t need spelling out.
For instance in a scene where a character is talking to someone they don\'t like they might put on a smile, so it would be appropriate to have a thought about how much they dislike said person. But if someone they dislike walks past and they scowl at them they don\'t need to be thinking \"what an asshole\".
I guess a fight scene example would be like a sucker punch or surprise attack or something would benefit from a thought balloon.

Angie
Council
1937 comments
# 60   Posted: Oct 25 2008, 11:05 AM
Yeah, that point you\'re making now makes a lot more sense. I thought you were just talking about how there shouldn\'t be any time between the action and I was like damn, Dr.Salt\'s never read a comic haha And yeah, my thought bubble there was unnecessary, I was just trying to do what I could to make the action a little more clear for the audience since people have always told me they\'ve gotten confused while reading one of my action comics. And on the thought balloon thing are you talking about just not showing thoughts at all or just going with like a little box instead of the actual bubble?

Dr.Salt
Artist
90 comments
# 59   Posted: Oct 25 2008, 10:56 AM
That\'s still not really my point. Those incidences there\'s some implied time delay, everything is happening at the same time, or there\'s been a break in the action. The internal monologue for instance could be essentially instant.
What I mean is things like on page 3, where Frank throws a punch and misses Angie, who then delivers her 3 lines of dialogue. But on page 4 Frank is still crouched with his back to Angie as though he has held the pose after he missed her. So he\'s stood there for a good few seconds with his back toward her leaving himself completely open.

Not to sound like I\'m picking on Kotori, the general over the top way in which they spoke was more the issue for her. Your line on page 9 didn\'t seem necessary as you\'d done a good job of showing the injury. The Boxing example you gave had an inner monologue because the injuries weren\'t as obvious as a slashed face. If you can represent through the art then the text explaining it becomes redundant.

Some artists avoid using thought balloons at all, as they tend to be a bit cheesy. I know V for Vendetta for instance (and I believe Watchmen) haven\'t any thought balloons in them.

Angie
Council
1937 comments
# 58   Posted: Oct 25 2008, 10:14 AM
Dr.Salt, on the allowing time to talk between actions things, here\'s some examples to show that kind of thing happens aaaaaaaaall the time in comics. (it happens in American comics too but my butt isn\'t going to scan stuff before work)

http://www.onemanga.com/Flame_of_Recca/134/10/
http://www.onemanga.com/Flame_of_Recca/134/11/
http://www.onemanga.com/Flame_of_Recca/134/12/
http://www.onemanga.com/Flame_of_Recca/134/13/
-they\'re in the middle of fighting and there\'s like 4 pages of people going OMG WTF JUST HAPPENED and inner monologuing and people discussing the battle

http://www.onemanga.com/Hajime_no_Ippo/826/14-15/
http://www.onemanga.com/Hajime_no_Ippo/826/16/
http://www.onemanga.com/Hajime_no_Ippo/826/17/
http://www.onemanga.com/Hajime_no_Ippo/826/18/
-5 pages of the audience either freaking out or the character talking to themselves all during the course of the characters running at one another. Keep in mind they\'re in a boxing ring, it doesn\'t take that long to close the gap unless they\'re on the biggest boxing ring ever made.

http://www.onemanga.com/Naruto/379/04/
http://www.onemanga.com/Naruto/379/05/
http://www.onemanga.com/Naruto/379/06/
http://www.onemanga.com/Naruto/379/07/
-Okay he just caught him on the third page and is all omg I\'m going to kill you. But then they walk through memory lane and talk for 4 pages instead of him just killing the guy.

Allowing time between each action allows tension to build and the audience to get all excited about what\'s going to happen next. It also helps clarify the action that just happened when everyone just kind of sits and explains what just went on. Now the examples I shown were all shonen manga and are geared towards a younger audience, but pretty much the same thing happens in stuff like Berserk and Gantz which are two series geared towards adults. It\'s a pretty common thing in action comics so personally for me it\'s not odd for there to be a lot of talking or people being all \"oh shit he just punched me\" between actions. But I can understand  where people unfamiliar with that kind of thing would find it stupid and unrealistic. (and I\'ll be damned if they don\'t go too crazy with it sometimes haha like 10 pages is a bit much)

Dr.Salt
Artist
90 comments
# 57   Posted: Oct 25 2008, 04:19 AM
It shouldn\'t matter whether or not I\'ve read his previous comics, if he\'s a cliché he\'s a cliché.
7 lines of dialogue while holding someone over their head by their neck is, besides being unrealistic, a cliché. Especially seeing as his bio says he couldn\'t be labeled as super-human. Now my issue there is not how much he says to Angie, it\'s how much superfluous dialogue he has. For instance his insistence on talking to himself/dead people, his weird habit of allowing Angie 3 lines of dialogue before he throws his next punch, and just all round overly flowery, poetic speech.

Now to be fair I hadn\'t actually read his previous comics, but I have read the Kotori character and you have similar problems there. She is the same holier-than-thou super being character, and everyone in your comics talk like they\'re reeling off pre-written speeches.

Rone Rivendale
Artist
89 comments
# 56   Posted: Oct 24 2008, 05:27 PM
Angie, I love your long comics. If you were one of the average artists that flood void (no offense to anyone) then yeah 30 pages would be brutal (and i wouldn\'t finish it) but since you are one of the elites I really don\'t care if you go 100 pages.

The fact you spend 10+ hours on each page is astounding. I think that\'s what seperates ppl like you from ppl like myself. I couldn\'t spend more than 3 hours on a full comic if I tried. As long as you keep that kind of dedication, we\'ll be here to support you.

Punk Jax
Artist
40 comments
# 55   Posted: Oct 24 2008, 04:29 PM
ffffffffffffffff. You guys and your awesome comics. D:

Ky - The comic was amazing. You\'re pretty good at portraying character. Regardless of how bad it is to use it, Frank\'s cliché dialogue worked very well for his personality. If you ask me, he seems like the kind of guy who tries too hard to be badass and misconceptionally \"good.\" I notice that the comic is unfinished, but you could have tried to make the action a bit more natural, even if they are pencils. The speedline effect doesn\'t take away from some parts looking stiff. All in all, it was good art and idea, but it could have been better.

Angie - Jesus christ, this was so awesome, I felt I was reading a printed, professional comic book. I honestly have little to say about it. :U G\'job.

Kotori Ky
Artist
216 comments
# 54   Posted: Oct 24 2008, 12:32 PM
Honestly, Angie, you shouldn\'t feel the need to \'explain\' yourself. The joy of VOID is that people are free to do different styles and formates in comics. There are people who do quicker, gag-related comics, there are those who are pure action and battle, and then there are those who focus on the story-telling aspect of things. None of these is \'The WAY\' to go above others, and really... the best comics utalize all 3 of those to suceed. You are learning to balance the aspects of it, and it really has shown as you\'ve gone along. You should, in no way, feel that you have to clip your style down. Shorter doesn\'t always mean better, just like longer doesn\'t always make the grade. It\'s the balanced approach that matters. I, frankly(heh), have had it up to here with people complaining about \'lack of action/fighting/itsabattlewtfwithallthetalking\' shit. Not every comic has to have fighting in it at all... they\'re called \'battles\' because the artists are going up against each other, it doesn\'t mean the characters have to fight at all. Hell, they could be working together, or playing chess, or having TEA for all that matters. The artists that are focused more on storytelling and growth in characters are not going to serve a dish of whupass every \'battle\' if that is not in the storyline at that point. People need to figure this out, please.

As for Frank, his dialgo, and the fact that he seems to be talking \'too much\' in this... Yes, he sounds rather cliche(which I didn\'t intend and hadn\'t considered) but the plain fact of the matter is that he is a condescending, arrogant, hateful, cruel bastard whose purpose in this fight, and in VOID, is to bring up his target\'s past bad actions, rub them in their faces, and then (attempt) to make them pay for it. Angie\'s memory has been wiped, it\'s been gone over a lot. So Frank has to rub her nose in it very directly. Granted, he\'s also doing it because he\'s a fucking prick and wants to make her suffer. I sort of despair about comments that aren\'t directly related to just the art these days, because I feel that people either don\'t know the characters(yeah, reading bios or past battles can be a pain, but it makes sense to do if you\'re going to give helpful comments and crits in regards to storytelling and character actions...) and just go off of assumptions.

The reason why I love Angie\'s long battles is because, not only do we get a wealth of art showing her improvement and dedication, she\'s working on really growing the character and doing it well, not just slapping something new in there and saying \'because I said so.\' She\'s showing WHY Angie does something or feels that way, and it makes the STORY aspect of it that much better. The more she does and better she gets make me happy to read her comics every damn time. Hell, I love back-reading them when I see a new match of her\'s in the work so I can be set for what happens next. Everyone has their own preferances when it comes to the types of comics they read, and that\'s really fine and dandy. I, for one, enjoy longer plot-driven comics. I suppose it makes sense, since I read manga and novel series. I actually don\'t care much for short clip comics at all and find the just-for-a-fight comics tend to be bland after the first punch or two. But I understand their appeal and how others really do like them. It\'s a matter of taste and balance, in the end.

Again, thanks for people putting up with the pencils from me. I\'ll work to improve on whatever constructive and helpful critisism and suggestions I get and hope to do better in the future. And, agian, thank you Angie.

Angie
Council
1937 comments
# 53   Posted: Oct 24 2008, 12:12 PM
I\'m gonna turn into Wei and grow a beard now and rule the world with an iron fist.

Dimension
Artist
489 comments
# 52   Posted: Oct 24 2008, 12:11 PM
haha, o.k. that\'s is understandable. I\'m glad you explained and cleared that up for me as well as others. I feel the same way about certain things too XD

Lookin\' forward to what you have next :3


luniara
Artist
528 comments
# 51   Posted: Oct 24 2008, 12:06 PM
Ja ja jaaaaaaaaadeeed!
In all it\'s misery
It will always be what I love

Angie
Council
1937 comments
# 50   Posted: Oct 24 2008, 11:55 AM
Oh my god that sounded more depressing and jaded than I meant it to, whoops! haha Honestly I\'m fine with my art, I don\'t think I\'m terrible or any of that silly stuff, just I\'m pursuing being an art teacher now and will be doing comics on the side for fun. So no one take it as Angie having a pity party or anything XD

Angie
Council
1937 comments
# 49   Posted: Oct 24 2008, 11:45 AM
Dimension, well the BB I\'m about to do that is an epilogue for this doesn\'t exceed 10 pages. Like I said, I just enjoy doing 2 parters because I like working with fellow artists and love collaborating. Since my biggest influences for doing comics are Cerebus, Bone, and manga, it\'s no surprise that I prefer working with a longer story and it has always been a goal for me to tell one character\'s story from start to finish. While I\'ve always wanted to do something like Cerebus minus all the self reflective philosophy shit, I know that due to time constraints I have to work on a smaller scale. Since I have no intention nor the talent to do comics professionally, the easiest way to get my goal out of the way is through Void. (I\'m going to college to be an art teacher)

While I totally understand why a few people have told me to work with less pages and shorter stories, this is one of the few times I will have to disagree with someone\'s opinion on my stuff. Obviously my story telling always needs work but the format I enjoy the most and want to continue working with is a longer traditional 15-30 page comic format as I will never have the chance to achieve my goal on a professional level so I\'m doing what I can to consistently pump out a full comic\'s length of work on Void. Even if Void disappears forever I\'ll probably still continue until I finish the full story.

I know that probably all sounds kind of silly to some people and people have gotten on me about being unwilling to change my stories/page count, but as someone who wanted to do comics since she was a kid and came to the realization in college that it would not be possible, this is the only format I have to work with to get at least one of my artistic goals out of the way. If being an art teacher gives me the funds to do so or I bag me a rich guy, sure, I\'m all about self publishing my shit and doing the whole Dave Sim/Jeff Smith thing, but for now a website is much easier.

It may sound as though I\'m making excuses but honestly, out of my entire time at Void I have always always ALWAYS listened to and applied crits, I\'m allowed to disagree just once XD I know you didn\'t mean for me to read that much into your comment but a few people have gotten on me about doing long comics as of late so I felt the need to at least explain why I go out of my way to do horrendously long comics. I\'ll be doing them for as long as I still enjoy it, even though each comic I do for Void takes a good 100 hours out of my life. (don\'t know if that\'s the exact number but with each page taking 10-15 hours a piece it\'s around there I\'m sure) If I could I would totally love to get paid for that work but at my age and level it\'s just not happening.

Damn I sound so jaded haha

Dimension
Artist
489 comments
# 48   Posted: Oct 24 2008, 11:11 AM
everyone\'s already mentioned things that I was going to say so I\'ll make his short.

@Kotori ky: yeah, I have to agree with what others have said, I think your drawing the body of your characters alright, but their faces is what I feel you could work on; mostly the eyes. nice action you had going on~
oh, and I also hope you\'ll have more backgrounds on your next battle.

@angieness: Nice work with the colors, and the camera angles worked well too. I do feel that Frank\'s scales (?) like on his belly didn\'t look smooth enough sometimes.

Now, I know that Angela is more of a plot driven character, but it would be nice to see you do a shorter battle for once. (less two part battles you know?) but that\'s just my opinion. :3

anyways good job guys.

Kotori Ky
Artist
216 comments
# 47   Posted: Oct 23 2008, 09:14 AM
Ah, I\'m so confused about the moniter thing... I work on a 17\" on my desktop replacement and they\'re long, but not too wide. And the pencils are clear and strong on it. I am very sorry that it was causing a problem for others. I\'ll look into a uniform size to go with from now on. As for the font, yeah, I keep looking for a good one to use out of what vista has already in it, which is a pretty big selection, but ah... I\'ll try again with something a bit more simplistic. More than anything, I was trying to do looser work and focus on what Phill pointed out last time with my faces/eyes. Every little bit helps, so thanks guys. I\'ll keep trying to fix what I can.

I\'ll just say it again, Angie is a beast. XD You go girl.

Kuro
Artist
581 comments
# 46   Posted: Oct 23 2008, 07:59 AM
first of all, the SHEER VOLUME OF PAGES. \"Jesus\" is right.
but seriously, angie, nice work. a couple of places, the backgrounds seemed really dark & the way you colored frank\'s snake form kinda seemed to meld into that at times. and while it was cool to see angie hulk out, at times, in that form, she almost seemed a little stiff or like, seemingly compressed horizontally, if that makes sense. i think you\'ll get there though the more you draw it. otherwise, nice work. that double page spread before she freaks was pretty killer!

kotori, i know all too well about unfinished comics. but i really wished they\'d at least been formatted a little better. i was reading here on my monitor at work (which is huge) and i still had to scroll, which was a pain in the ass. that & the font you used didn\'t seem suited for dialogue. it seemed weird to see \'dude\' in something with more of a formal, fanciful lilt to it. not my thing.

-J

IWIHASCOE
Artist
178 comments
# 45   Posted: Oct 23 2008, 04:04 AM
Ho snap woman, 10-15 h a page??? That explains a lot, I\'m feeling super noobish now ha ha ha Jesus, I can barely stay in the same page for more than 3 hours, teach me your patience! They look so awesome, Your colors.. dang!

Angie
Council
1937 comments
# 44   Posted: Oct 22 2008, 10:26 PM
Glad you guys enjoyed it! Mike, haha well she\'s naked in the Suit battle so there\'s always that. And it was pretty much a stalemate ending because well, Angie would have died as Frank is pretty much immortal and regenerates, so I had to get Angie away from him. Dim, it\'s not always easy, I think from start to finish every page takes me about 10-15 hours which can be tough to balance between college and work. But since it\'s something I enjoy doing and was a great therapy to me during some things that happened during the duration of the battle, it was worth it. I\'m still working on the stiffness issue since it\'s a problem I\'ve always had since the dawn of time but I think it\'s gotten better and I\'m going to keep on trying to get better. I just wish I\'d pushed some of the beast form\'s poses some more.


DimAmentia
Artist
113 comments
# 43   Posted: Oct 22 2008, 08:19 PM
Kotori: I hesitate to critque your artwork knowing that you had other things going on and this was an unfinished work, but man oh man I wish you\'d cleaned this up. It has a lot of potential. You often work together with your opponent to create two-part stories and I think you and Angie worked together really well here.

Angie: How do you pump out so much quality work in such a short time? Inquiring minds need to know. Some of your action poses are a little bit stiff, but your coloring, expressiveness and storytelling skill more than make up for it. You improve immensely with every battle and this one is no exception. Great job!

Rone Rivendale
Artist
89 comments
# 42   Posted: Oct 22 2008, 11:22 AM
Ky: Even in simple pencil your art is pretty good. It was clear enough to understand and that makes it better than most other unfinished works. Angie going off your story makes your side look better as well. Just from a pure story perspective it was a quality work. The sense of drama is high. I don\'t even mind the clicheness of Frank\'s lines. There\'s a reason why certain things become cliches, cuz they work.

Angie: First of all, YES I want to see Angie nekkid. What a silly question. But ANYWAY, this is probably one of your top 3 comics ever from a art standpoint. Your story fused with Ky\'s flawlessly (which doesn\'t always happen in a 2 parter). The drama was kept high. The action was intense. Not sure I like the stalemate ending but I guess when you are doing a 2 parter you don\'t want to show up your opponent. I\'m looking forward to your BB. You are one of the few artists here that always make sure to leave a little unsaid just enough to make the reader anticipate the next installment. I love that you can have the action, the emotion, the storytelling, all in one package and on a constant basis.

If Ky had finished the artwork I think this fight would be pretty close. But Angie would still win. =)

DelBarrio
Artist
426 comments
# 41   Posted: Oct 21 2008, 08:15 PM
Sorry for the lack of good comment/critique leaving, but I hate to vote silently sooo-


Ky: Don\'t worry \'bout not finishing, it happens to us all. At least you got your story out in a way that makes sense and THAT is nice. :) You have a fun style and pretty good pacing. Keep it up!

Angie: As always, love the quality and grungy dark look to your comics. While you could still stand to work on perspective and anatomy a bit more, I think you\'ve already gone beyond most of the artists here with your story telling and ability to consistently better your art with each comic you put out. Sweet stuff. C:

IWIHASCOE
Artist
178 comments
# 40   Posted: Oct 21 2008, 07:13 PM
Ok.. I\'m not good with feedback, and I suck at script so I\'ll just give critiques for the art ok?

@Kotorin: no mater what, your anatomy and paneling has improved LOTS. I follow your comics here and on other places, and even tough I almost never comment. I see things, and over the sketch lines, it\'s what I noticed. You\'re getting better and better. Can\'t wait to see this inked, seriously.

@Angie: Maybe I\'ll get bashed, but I think this is my fav comic form your arch. I\'m not native speaker and plus my english is so crappy, that almost all your battles I tend to ignore the looot of balloons and just follow the art, since it\'s a pain for me to set a thinking line and I dislike having to read too much. So this was right on my taste, action with a few lines, I adored. The pacing has improved a lot, and I didn\'t get lost on the action a single panel. Keep it up, girl, you totally caught my attention on this one, thumbs up!

Angie
Council
1937 comments
# 39   Posted: Oct 21 2008, 03:21 PM
haha she\'s meant to silly although sometimes I wish I would have went crazier with her beast form\'s design

Corny
Artist
217 comments
# 38   Posted: Oct 21 2008, 02:28 PM
Is it me or did Angie look more like a furry Hulk than a giant CRAZY BEAST OF TOTAL DESTRUCTION?

Angie
Council
1937 comments
# 37   Posted: Oct 21 2008, 02:20 PM
Pong, thanks for the crit. Yeah, I know there\'s people on the site that don\'t enjoy two parters and that\'s fine, it\'s all a matter of personal preference. I enjoy doing two parters and collaborating with fellow artists which for me, is part of the fun of the site, some people don\'t. So yeah, I\'ll probably be doing two parters until the end of time haha I\'m just here to have fun, learn, and tell a story.

King_Pong
Artist
601 comments
# 36   Posted: Oct 21 2008, 12:17 PM
Kotori: make sure that you give people enough forehead.  You do pretty well on anatomy but you seem to give people undersized and weird foreheads frequently throughout this comic.


Angie: I have to echo Dr. Salt\'s comments.  Your comic is well enough put together that some of speech is just superfluous and actually makes reading the comic less entertaining because you have to wade through more text when you already know what is going on.  

All in all I think both comics were about as entertaining, and both contained some similiar \"flaws\" as regards storytelling.  But Angie, you take this on the strength of your finished artwork.

In addition I am kind of getting tired of the same story being carried through by two artists.  But I\'m not enough of a jerk to say that it\'s been done so often that I\'ll already know the scores and outcome if you try it again.

Angie
Council
1937 comments
# 35   Posted: Oct 20 2008, 04:10 PM
Salt, thanks for the crit! With the dialogue I was pretty much trying to capture how Kotori writes Frank, since I\'ve always tried to stay true to how people portray their characters. Yeah, page 4 was a pain to do, in the script it didn\'t really look as though it\'d take up that much space but I was trying to keep it from stretching across another page. Which in hindsight I probably should have done an additional page for better pacing. But since people complained about \"people standing around talking and doing nothing\" in my previous battle, I was trying to keep the talking to a minimum.

And with Frank\'s thoughts, you do have to remember that I come from a manga background haha it\'s fairly common for people to totally state the obvious when action is happening to help explain the action to the viewer and I did this battle while reading like 800 chapters of Hajime no Ippo so yeah haha the explaining stuff thing rubbed off on me. In the past I\'ve never really done it and people have said my action was confusing or looked empty without additional sound effects/dialogue so I was trying to take what people have said in mind when I did it.

Angie\'s clothes reappearing has always been something that\'s always been there, just obviously I have never gotten to show it. I just didn\'t portray it as I should have, it probably would have been better to make it appear more \"magical\" like I did with the Frank transformation where the transformation is implied with the glowing light and all, so it wouldn\'t have looked odd with her beast form \"growing\" over the clothes. I\'ll have to make sure I do something more like I did with Frank next time I show it happen so it appears to make more sense. Of course I\'m not shying away from showing her naked or anything as obviously she was naked in the Suit match and is like half naked on her design sheet. (plus with me being in figure drawing 3 this semester I could have showed off what I\'ve learned thus far haha) Just damn, crawling naked in a run down alley just didn\'t sit right with me.

You pretty much covered some of my concerns with the battle, I\'m pretty sure I messed up some of Angie\'s beast form\'s anatomy as well here and there too, I\'ll keep those things in mind for the next one

Dr.Salt
Artist
90 comments
# 34   Posted: Oct 20 2008, 03:43 PM
Kotori - Frank\'s dialogue is all very cliche. He seems almost like he\'s supposed to be some sort parody of \'badass\'. His line he speaks to the corpse on page 2 for example seems to only serve the purpose of showing us how cool he is. His disdain for the character is conveyed well enough in the art, which makes the line redundant. He\'s also doing a lot of talking for someone engaged in a fight.

Angie - You had some problems with the dialogue too, though it captured the way Franks talks well enough. Some of the speech bubbles were full to bursting. Page 4 especially, and it didn\'t really suit the pace.
Also, most of Frank\'s thought bubbles seemed redundant - They were either stating the obvious, or could have been said well enough with the expression (though I can see how it might be hard to trust yourself to convey emotion through a snake).
It seemed odd to me that the clothes reappeared as well, especially as you\'ve not been shy about showing Angie naked before. The transforming arm shot especially was weird, I didn\'t immediately twig what was happening there.
The art of course was solid, I\'m sure others can give you a better critique in that department that I.

Kotori Ky
Artist
216 comments
# 33   Posted: Oct 20 2008, 02:35 PM
Yeah, edit feature would be sooooo very nice. Anyway...
Lune, thank you for that nicer-then-I-deserve comment. Shit happens, and it happened at a VERY bad time in a VERY bad way, but I really needed to get it better under control. I\'m finishing the battle carefully for Angie\'s sake regardless, so you can tell me later(if you see it) how it works or not.
Ronin, I know pencils are the worst things ever to upload mostly because of the different screens showing them better or worse. On my home and work computer they show up more than dark enough, infact the paper is even all nasty looking... I tried to balance the \'people need to see enough shit to understand\' vs \'but it looks even worse now...\' and just had to go with what looked passable on my computer.
Angie, your stuff was, again, amazing. Lemme stroke your artistic ego a bit more. XD I have to say, the fight between giant angry snake and giant angry... tiger-monster was wonderful. And Nice-Guy Frank\'s appearance and use of \'worst abuse excuse ever\' to explain why he was sitting there bleeding and messed the fuck up had me in stiches. Nice-Guy Frank is such a dork and I loved it. <3 More than I deserved, you are uber.

Angie
Council
1937 comments
# 32   Posted: Oct 20 2008, 02:11 PM
Yeah I messed up all types of stuff in that below comment haha I just walked in from work. I need to remember to harass Toast about adding an edit feature to comments.

Angie
Council
1937 comments
# 31   Posted: Oct 20 2008, 02:09 PM
Glad you guys enjoyed it! Lune, yeah, I\'ve been trying to figure out how to do action lines and make them work with color since I\'m so used to reading manga haha But after finishing my battle I started watching the anime to Hajime no Ippo anime which gave me some great ideas of how to handle action lines+color so I\'ll try and use the things I learned from this battle and that anime to see if I can\'t pull it off.

Enef
Artist
58 comments
# 30   Posted: Oct 20 2008, 12:54 PM
To me this shows just how much you have improved Angie, this was the most fun i\'ve had reading a battle in a while, the art was great and the story intriguing!

Well done, keep up the good work and keep working hard.

ronin-soul
Artist
81 comments
# 29   Posted: Oct 20 2008, 12:01 PM
Kotori- Nice start, but those pencils be needing some inks! I can\'t really see much on my monitor, I guess I should adjust it or something : /

Angie- Awesome job. As you know, page 5 is really nicely done. Quite an emotional page. I liked the ending as well, that was also quite emotional. I think it\'s always good to explore more weak and vulnerable sides of our characters, and I see you doing that with Angie, and I quite enjoy it. The colors look awesome, and I wouldn\'t try to do all those in a million years D: The color selection really gives a desolate and hopeless feeling, so nice job on those. Overall, I really enjoyed the battle; it had a good story, and was drawn greatly, so thumbs up to you :B

luniara
Artist
528 comments
# 28   Posted: Oct 20 2008, 09:56 AM
Ky, I can\'t speak too much here since I\'ve done the same thing, but I know life is more important sometimes so I can\'t knock you on that.
I would hope to see some form of finished work from you on here soon though. Your art has improved so much, and this just doesn\'t evenshow us what you can do. It shows it was rushed and takes away from the entertainment. Story-wise though, things flow. I\'m glad you came through for Angie. My only true suggestion is to invest in a better font. =) That is all though. Good luck next battle (WITH ME?)

Angie- Baby, I can sing you a song all night long just to tell you........... I love your work. lol! Your panel shots were incredibly dynamic and completely pulls you into the story. The color tones, everything. Your \"30 page epics\" are very much so looked up to and I hope you realize that. Now, my ONLY suggestion to you cause I can\'t say I see nothin else to pick at. I would like to see some action lines thrown in. It will give more movement to your action shots. More DRAMATIC so to say? I can\'t remember if I suggested this to you though. It\'ll help though!

You both are great, talented artists. You improve with everything you submit and take in what you can. You\'re both HELLA respected for that.

<3

Kotori Ky
Artist
216 comments
# 27   Posted: Oct 20 2008, 07:52 AM
Pencils are pencils. I wanted to get what I could up for Angie, considering the issues that happened mid-battle. The people who need to know, know what was up. Angie, you\'re the best and amazing job. Seriously.

Bittermause
Artist
242 comments
# 26   Posted: Oct 19 2008, 11:40 PM
20 minutes to go...I can only compare my anticipation with the New Year\'s Eve ball drop. Corn ball as it may sound, I\'m so damn anxious to see this!

QtRNevermore
Artist
286 comments
# 25   Posted: Oct 19 2008, 12:02 AM
cant...wait..for..this.  must have. soonish :D

Rone Rivendale
Artist
89 comments
# 24   Posted: Oct 16 2008, 03:39 PM
It\'s always hard waiting on an Angie fight. Maybe I\'ll just sleep for 4 more days.

luniara
Artist
528 comments
# 23   Posted: Oct 15 2008, 05:00 PM
anticipation.

Angie
Council
1937 comments
# 22   Posted: Oct 8 2008, 05:10 PM
It\'s totally fine, everyone reacts differently to bad times

Kotori Ky
Artist
216 comments
# 21   Posted: Oct 8 2008, 04:52 PM
Yeah, sorry about that. She had bad stuff and inked faster, I had bad shit happen and went the opposite reaction and the only reason I\'m still not under my covers in a ball is I have to get up to WORK, damnit...

So yeah. Monster battle for Halloween and shit. Yeah. Be excited. Or something.

Angie
Council
1937 comments
# 20   Posted: Oct 8 2008, 04:48 PM
Kotori has requested an extension, deadline extended by one week. Toast gave me the okay to do so.

michaelharris
Artist
352 comments
# 19   Posted: Oct 6 2008, 01:09 PM
mmm... its gonna like fuzzy-scaly porn... my fave!

Angie
Council
1937 comments
# 18   Posted: Oct 6 2008, 12:43 PM
Uploaded. Some bad things happened that lead me to be able to ink most of it in a short amount of time to keep my mind occupied so I managed to finish pretty early. Hope you guys enjoy it

DimAmentia
Artist
113 comments
# 17   Posted: Sep 24 2008, 07:42 PM
Oh sweetness, a scar match.  I can\'t really root for one of you guys over the other, since you both have such pretty faces. <: c

Phill
Artist
895 comments
# 16   Posted: Sep 15 2008, 01:36 PM
It\'s called a joke goils, Lighten up.

But the idea behind the scar matches killing you was probably them thinking that if a character was injured so much that they\'d probably die from it (sort of a more realistic standard back then). Back in the day it was something to really scare/motivate people into finishing fights and make them their best, if you lost 4 scar matches somehow and your character wasn\'t looking to happy, your 5th match would have to be pretty good otherwise your character would be put down. Now however you can lose any number of scar matches without threat of your character dying, but hopefully they\'ll still give people some good stuff.

And stop pouring doubt upon yourself will ya?

KevJB
Artist
62 comments
# 15   Posted: Sep 15 2008, 01:07 PM
Let there be awesome!

Kotori Ky
Artist
216 comments
# 14   Posted: Sep 15 2008, 12:51 PM
Dude, why the hell would you kill a character just because they\'ve had a bunch of scars? Makes no damn sense at all. You want\'em dead, death match\'em. You want to do scars and shit, scar match. Not a hard concept. Killing a character just because they\'ve lost a number of scar matches is retarded, considering that not all scars are even life threatening and shit.

And no, dickishposter, it is not a double scar match. Angie is going to tool Frank right and proper. /nodnod

luniara
Artist
528 comments
# 13   Posted: Sep 15 2008, 12:46 PM
and what\'s this? Another dickish post by Phil?

There should be some rules on that. =( I think 4.0 got rid of it though. LE SIGH.

I don\'t see it in the FAQ. They\'re good.

[/shutphilomgzmode]

Angie
Council
1937 comments
# 12   Posted: Sep 15 2008, 12:39 PM
No, just a regular scar match, stuff\'s actually at stake here and all

Phill
Artist
895 comments
# 11   Posted: Sep 15 2008, 12:38 PM
The old rule was that if you got 5 scars, your character was declared dead. Luckily however there is no longer a limit to how many scars your character gets. Only a deathmatch can kill off a character officially not counting killing regular characters in other comics in regular matches.

And what\'s this? Not a double scar match you two? [/dickmode]

Angie
Council
1937 comments
# 10   Posted: Sep 15 2008, 11:16 AM
Nope, P2\'s still living. If it was a rule I don\'t believe it is any more as it\'s not stated in the official rules now.

Monday
Artist
934 comments
# 9   Posted: Sep 15 2008, 10:54 AM
dont people die if they end up with 3 scars ?

Craqued
Artist
202 comments
# 8   Posted: Sep 14 2008, 10:00 PM
SWEEET

aribooboo
Artist
282 comments
# 7   Posted: Sep 14 2008, 09:05 PM
let the drama begin! ;D

rabbitrabbit
Artist
334 comments
# 6   Posted: Sep 14 2008, 08:15 PM
Hell yes!  I\'ve been hearing the talk for eons now, let\'s see the action!  8D  

Betito
Artist
104 comments
# 5   Posted: Sep 14 2008, 11:42 AM
Oh my god!  :O    

Corny
Artist
217 comments
# 4   Posted: Sep 14 2008, 08:33 AM
aaaaaw yeeeeyah

Dimension
Artist
489 comments
# 3   Posted: Sep 14 2008, 12:14 AM
my, my, my.....wonder where the scars are going to be at this time :0

best of luck to both of ya! :D

Kotori Ky
Artist
216 comments
# 2   Posted: Sep 14 2008, 12:10 AM
Raaawr... yeah, I\'m boned. XD WOOT!!

Angie
Council
1937 comments
# 1   Posted: Sep 14 2008, 12:03 AM
Scar match #3 for Angie and it\'s due 2 days after my birthday. Time to start drawing!

Comic Details -

 
Type: Scar Match
Drawing Time: 4 weeks
Ended: Oct 26th, 2008
Votes Cast: 53
Page Views: 3638
Winner: Angie
 

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