MrPr: i knew that pixel art would make Virtua even better! the whole comic looks more rad! your camera angles and action scene are moree worked on and the whole thing is much easier to read than your first comics, it's great to see you progress !....
FOITE MEH
Golden: ...i know those bats. I played the THREE GAMES and still love them despite the shitty ending.
i totally laughed when i realised that the whole comic is basically me trying to finish my games ^^
Golden: Oh, I see you decided to make genderbent Crikey a reality >:D
This was a fun brother-sister bonding story. I agree with Pyras about Virtua feeling like she is not a large part of the story. Honestly, when Coop pulled out the video game I thought that the story was going to go the direction of Virtua popping out of the video game to fight them in real life, which could have been a fun twist. I notice that you use a lot of kind of emote-style expressions for your characters for comedic effect. I'm not opposed to this in principle, and you pull it off well, but perhaps you could try translating those emoji-faces into a little more naturalistic looking expressions, if only for the sake of practicing facial anatomy. Your character drawing overall has a good sense of anatomy and has really good movement and gesture. That pixel art for the video game parts is really nice, too.
Mr.Pr: You are getting much better at choosing good camera angles and shots to show the action! In terms of visual storytelling, this is your best comic yet. The darker purple on the video game demons did get a little too dark. It blended in with the black lines so that I had trouble making out their details. Keep working on your anatomy, too. Crikey's body ends up looking a little strange or stiff, like with the position of her arms when she has her axe raised in page 6. This was a very fun and exciting story and I think you combined these two characters' stories really well.
Golden: Good colors and good art, I'm into this comic. Even though Virtua is just a game character on your side (and we've seen that take before with Mac Samson), I feel like she could have used a little more love in general; this ended up feeling more like a Crikey & Cooper comic rather than a Crikey & Virtua comic; I've been guilty of this in the past myself, figuring out how to mesh freshness with audience expectations is something to consider and hopefully your next comic will feature a little more of your opponent
MrPr: For a first pass at going pixel this isn't that bad actually! Even for a rushed comic this is far better than your previous rushed works. One thing I sorely recommend is not shrinking-then-pixelating your font; unless there's a change in volume try to keep your font constant throughout the comic. The small text gets difficult to read and throws the immersion out the window. I would definitely continue trying pixel, the more you do it the faster you'll get and you can keep experimenting, and adding depth like hilights/shadows, etc.
Keep up the good work you two
Both art styles didn't do for me, so I'm judging this solely on the story being told and how much I enjoyed it.
Golden: I love this story. It's very unique and it fits the Virtua character really well. I like how you incorporated some personal story into the fight as well instead of just making it a generic tale.
MrPr1993: This is more the generic tale I mentioned in Golden's critique. I understand that it fits with your mythos of Virtua being a digital fighter but I really would have liked a deeper story-line that goes concurrent with the theme. The ending was pretty funny though. :)
I'm done here. Gaaaaaah again I had to rush it ;-; (I really gotta kick off this timewasting habit)
I tried out pixels this time, but it didn't turned out like what I hoped X_X
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