Vs Joey Reloaded or "Up Owl Night" / Miller and The Gray Owl

Vs Joey Reloaded or "Up Owl Night" — Miller and The Gray Owl


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Critiques & Comments
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Dechado
Artist
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213 comments
# 12   Posted: Jul 1 2018, 11:45 AM
I mean... I am obvioulsy biased here, since Pyras featured one of my characters.
But I kinda like the idea that on the first pannels Joey looks goofy-like. And then, on more serious moments, when Joey arrives to Amber's asking for help, the style changes as the atmosphere shifts.

Another example would be when Joey confronts Amber about her Autoassasinophilia. It's all serious, and then all shits and giggles once Joey starts walking away.

Dunno, It is hard to get a point across through text, since sometimes one can read it as an agressive remark instead of a friendly critique.

[edit]
Oooh I... I just got the pun in the title. Haha.


      Edited Jul 1 2018,  11:52 AM by Dechado

Shen
Global Moderator
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1206 comments
# 11   Posted: Jun 30 2018, 02:38 PM
I feel like you guys are over-analyzing a bit. I get it Pyras- you can't decide whether you wanna go a little more western DC/Marvel or a little more animated so you draw a bit in the middle and its not quite fitting right but you havent decided yet which direction to lean. I agree with Pita that you can try a bit of both- I've seen your more Western Superhero art styles in recent commissions, maybe try now some more animated, stylized art and see how that feels. Its alright to have some awkward looking comics for a minute while you work out how you wanna do things, and also to have multiple style illustrations in your portfolio. But maybe y'all can cool it on raining down the third degree on Pyras! It's tough when you feel like your art isnt so fresh but you don't know where to go next to fix it.

PyrasTerran
Community Manager
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1364 comments
# 10   Posted: Jun 30 2018, 11:56 AM
I'm just referring to my own issues, I'm not making sweeping statements for anyone else... in one panel it's more realistic and my brain triggers it as OK, and in another panel, in the same comic it ends up more stylized and my brain gives it a pass too, which leads to a poorer package, so it's me acknowledging my problem with inconsistent anatomy.

Pita
Artist
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131 comments
# 9   Posted: Jun 30 2018, 06:14 AM
PyrasTerran: That's not what I said, but I know what you mean
Quote
Then please elaborate on what you meant, because the statement can be misunderstood as "stylization is going to compromise anatomy," which is true to a fault, but if you're going to break those rules it needs to be for a good reason.
Let's look over what was written:
PyrasTerran:  [L]ately I'm in a constant war with my style of whether i wanna be more stylized or more realistic with anatomy and design so my anatomy suffers because of it. I think I'm afraid of fully diving into one side of the fence or the other, for fear of wasting my time and having been better served with the alternate style.
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What this implies is that an artist can only have a singular style or look, which is simply not true.  Not to make it about me, but you've seen what I did in our matchup--I can draw people more realistically(?) as well as cartoony.  You're capable of developing different approaches to designs; it doesn't need to be restricted to a singular style.  Try out both, see what works and what doesn't.  It's not a waste of time if you're striving to make progress.

      Edited Jun 30 2018,  06:16 AM by Pita

PyrasTerran
Community Manager
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1364 comments
# 8   Posted: Jun 29 2018, 07:29 PM
Technicolor-yawn:
Yeah, lately I'm in a constant war with my style of whether i wanna be more stylized or more realistic with anatomy and design so my anatomy suffers because of it. I think I'm afraid of fully diving into one side of the fence or the other, for fear of wasting my time and having been better served with the alternate style.
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Mmmm, sorry dude I'm going to have to hard disagree with you there. As a guy who also does really stylized work, there really is no reason having a strong working knowledge of anatomy would ever be detrimental to your ability to make stylized stuff. The only thing that would really change is that any stylizations become active choices rather than just quirks of your work.
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That's not what I said, but I know what you mean

Technicolor-yawn
Artist
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24 comments
# 7   Posted: Jun 29 2018, 07:23 PM
Yeah, lately I'm in a constant war with my style of whether i wanna be more stylized or more realistic with anatomy and design so my anatomy suffers because of it. I think I'm afraid of fully diving into one side of the fence or the other, for fear of wasting my time and having been better served with the alternate style.
Quote

Mmmm, sorry dude I'm going to have to hard disagree with you there. As a guy who also does really stylized work, there really is no reason having a strong working knowledge of anatomy would ever be detrimental to your ability to make stylized stuff. The only thing that would really change is that any stylizations become active choices rather than just quirks of your work.

PyrasTerran
Community Manager
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1364 comments
# 6   Posted: Jun 29 2018, 01:34 PM
Arts: Thanks, I can show you what I know but I'm not the best with it; Yeah, in page 6 I intentionally swapped sides for the 180 degree rule, tried using Joey as the pivot in panel 4. I agree, this comic is a little dependent on the words to get the full meaning, and while you definitely want to try and draw comics where you can get some idea of what is happening even if the words are missing, sometimes it gets tough to think of how to visually illustrate some concepts on a time limit.

WilliamDuel/Kozi: Yeah, lately I'm in a constant war with my style of whether i wanna be more stylized or more realistic with anatomy and design so my anatomy suffers because of it. I think I'm afraid of fully diving into one side of the fence or the other, for fear of wasting my time and having been better served with the alternate style.

Heathen: Yeah, sometimes I don't wanna break my back with the full lineless color style and simply don't have all the time I'd want for a comic so I opt for B/W, I'm okay with taking the quality hit just to get a comic out at all.

"pretty sure the cops don’t just put anyone in jail who walks in and asks to be arrested. I would much rather have seen her frame Joey for something in a way that made him begrudge her, but in fact was for his benefit."

as part of Retribution, Joey is already wanted for arson and destruction of property, so he's got crimes to answer for anyway. I probably would have benefited adding that in writing somewhere in the comic as well, though

Heathen
Artist
icon
189 comments
# 5   Posted: Jun 29 2018, 12:50 PM
I don’t know if you were rushed on this comic, but it’s definitely a step down in quality from your usual color stuff. I think you may have gotten too comfortable with your lineless style, because your inks aren’t up to snuff.

Also, pretty sure the cops don’t just put anyone in jail who walks in and asks to be arrested. I would much rather have seen her frame Joey for something in a way that made him begrudge her, but in fact was for his benefit. As it is, this comic comes off as less of a setup for intriguing plot threads than just a setup for a ship.

Kozispoon
Approval Committee
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940 comments
# 4   Posted: Jun 28 2018, 10:18 PM
William_Duel: I really like the way you drew Joey on page 4.  But to me it's one of the rare examples of your drawings following a consistent anatomy.  Your figures have always been odd in the hips.  Like they lack proper construction.  A lot of your figures have broad shoulders but very tight, slender hips.  I think that's something you could try to shake up a bit.
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There's always been a something about the general anatomy I couldnt place and hadn't really noticed that until you pointed it out. Second this comment

William_Duel
Community Manager
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879 comments
# 3   Posted: Jun 27 2018, 04:38 PM
I really like the way you drew Joey on page 4.  But to me it's one of the rare examples of your drawings following a consistent anatomy.  Your figures have always been odd in the hips.  Like they lack proper construction.  A lot of your figures have broad shoulders but very tight, slender hips.  I think that's something you could try to shake up a bit.

ArtsandGoodies
Artist
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55 comments
# 2   Posted: Jun 24 2018, 12:12 AM
I didn't get to say it in the battle, but I love your art and in this and this grayscale, this is a great black and white style and want to learn how to do something like this if you would be willing to teach me. also specially the bottom 2 panels on page 3 are fun.

In terms of the writing it was really interesting to see how much the dialogue helped clarify the situation and sort of showed the clarity issues in this comic at times. when i originally read this page 9 (i'm including the extra page you added as page 1) I thought Joey was walking away pardoned or free. Maybe if you had done something like having him walk in handcuffs or walking towards some police guards that would have helped convey he was getting arrested. also in panels 2 and 3 on page 6 joey is on the right side yet for the rest of that scene he is on the left side so that was a bit of a clarity confusion issue as well for me. I think it's cause you did a quick 180 (though it feels like slightly more than 180 and like 200 degrees or something) from the last page but I think it would have gone smoother if those panels had been reversed and Joey stayed on the left side like he does in the rest of that scene. of-course for somethings all that was needed was just the text like the symbolism on page  8 is pretty awesome and from the original version i figured it was something similar to that. Also these clarity issues aren't all that serious, it's just that when we saw this without the text it lead it was very vague so next time work on being able to show the story through the pictures only.

Shen
Global Moderator
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1206 comments
# 1   Posted: Jun 23 2018, 09:31 PM
yes this is much better, i like that you also cleaned up some of the rushed mistakes on top of adding the rest of the text, iw sih it had looked like this the first time lol but at least we get the final finished project. A++++ cute boys and lol "up owl night" i wonder what incredibly hilarious person named your comic~

Comic Details -

 
Drawing Time: 1 week
Ended: Jun 29th, 2018
Votes Cast: 11
Page Views: 341

 

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