Calling / Wizzie Belles

Calling — Wizzie Belles

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Critiques & Comments
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# 12   Posted: Jun 4 2013, 01:11 AM
This makes me want to start reading all for your comics from the very beginning which i should prolly have been doing already!

# 11   Posted: May 31 2013, 10:22 AM
Gaddamn those is some sexy colors dude. Get crazy like this more often!

 I don't know what I can add on top of what LeFred said (Dude that's a crazy awesome crit but you should totally format your text a little bit) and it's mostly a killer comic. Your shadows get a little light sometimes, which takes away from the dramatic lighting of the scene, but I really like the colour of them.

   Tiles and bricks and a thousand windows and uggghhhhhh. Repetition can suck so hard dude. I think you did an great job though! My trick for doing tedious stuff like that is break the repetition as often as I can without harming whatever mood I'm going for. Break tiles, put a bunch down super uneven, cover sections of the roof in rubble or dirt, put a bunch in a pile like someone is trying to repair it, whatever. I think what you have here is strong, and works really well. This isn't really advice to make it look better, just to make it less tiring and tedious to work on.

Can't wait to see the next big awesome comic you do dude, I think it's gonna be really amazing.

# 10   Posted: May 29 2013, 06:00 PM

# 9   Posted: May 29 2013, 03:46 PM
Animeshen: ahhh its so pretty!! I APPRECIATE how much work I know you put into that tiled roof XD


Global Moderator
# 8   Posted: May 29 2013, 03:25 PM
ahhh its so pretty!! I APPRECIATE how much work I know you put into that tiled roof XD the colours are breathtaking, and I love the new direction you're taking Wizzie in, I can't wait to see how this goes!

Fred v2.0.1
Think Tank
# 7   Posted: May 29 2013, 07:42 AM
Man, how many fires are you on? Are you trying to make up for all the time you were away? Anyway, I'm loving all Wizzie we're getting out of this. I'd complain about the backgrounds, but you get away sort of nicely with it this time, even if the last page is very empty and... Okay, I am going to complain. Sure they're on a rooftop and the sky is going to be a big thing, but in p2, we can see that this rooftop is actually floating off in the sky, probably rotating? because there's sky right there under it. You know what would have helped carry the sense of what they're saying across better? Shots of the city. This comic is all ABOUT the city and we don't even get to see it. This comic could have been NOTHING BUT shots of the city and work perfectly. Now, I know you like tiny necks, but you still got to connect them to the body. Look at poor Viv and Xia in the second panel, Viv's head is too forward on her neck and makes her head seem too big(which it is, but it works for the others) and Xia... Her neck is going forward and maybe a bit to her left (in the same angle as the two others, it's like her neck is trying too hard to fit in) but her head is looking to her right while her shoulders are straight ahead. Try it, but then don't blame me when you're dead from a broken neck. Just having her shoulders follow would make a huge difference. (her shoulders are also trying too hard to fit in) Then in the next panel, what is going with Wizzie's forhead? It's so... protuberant. And then you got not one, but two panel where you have characters' hair hiding their face. I'd be okay with one, because that's how they look or for effect or whatever, but two? in a row? It looks weird and feels lazy. (or is Xia's hair ALSO trying to fit in? -I hope you get what I'm trying to say with this. redundancy. A lot of stuff you just repeat from a character and slap it on the next, and as a result there is a lack of diversity, it feels very controled. But in a bad way.) On p3, the first panel, I feel like you were trying to make a dramatic low angle, but it came out flat. See, if you did more environements, you'd have no problem doing this perspective stuff :P or if that's not what you were going for, then I think that's what you should have. I think this is a factor in the next problem: Wiz's forhead.(again) It just goes straight up and then takes a 90 degree turn. And I say it might stem from the perspective thing because I feel like maybe you were on the right way to have a very subtle angle, but then didn't include the face in that. Like, if you'd cut the face down from closer to the hat and adjusted accordingly, the whole thing might have worked. The first thing I thought when I oppened this was 'oooh, I like that sky!', it's got some really nice colors. But then you ONLY use those colors. The main place where that becomes problematic is the shot of Caleum city, because it's looking up. The sky's colors don't follow your gaze, they're different higher up. In this case, they'd be darker, probably blue. It'd have also been useful on the last page to make those two panels pop up more from the sky, because right now it's orange-purple on orange-purple. The cloud helps for the Xia panel,(also, considering that the clouds are some of the only background elements we're getting, they could have stood to receive more love)  but the Vivian panel is as no one to help it. It's so sad, hats, so sad that you didn't make it stand out more. But aside from that, the colors do look pretty great. I feel like Viv's bushfire thing could have been better paced by cutting it into pieces. As it stands, she just seems to be blurting it out rather quickly to get it out of the way, and it looses effectiveness. I think you could have cut down on the Caleum panel or put all three of Wizzie's bubbles in it and had two panels for Vivian and have a good pacing without major changes to the space. props on that pages composition by the way, it's got some fun panel placement that reads in a non-left to right way but still works without an itch.

It's always fun to see more comics from you. I nitpick a lot, but it's all because this is great and I just want the next one to be GREATER. I'm excited to see how Wizzie keeps to this new gardian resolution!

# 6   Posted: May 29 2013, 07:26 AM
Hats, you are just... you are too much. Gorgeous colors and line, top rate. :)

Community Manager
# 5   Posted: May 29 2013, 07:11 AM
]damn now I really need to speed up with all my new void city stuff too XD


# 4   Posted: May 29 2013, 07:06 AM
ominous... Lovely ambience (?), ie color on this, you can almost feel the last rays of warm sunshine through the pages.. Can't wait to see Wiz start rescuing people!

Cracking Skulls
Global Moderator
# 3   Posted: May 28 2013, 09:34 PM



The Bent One
# 2   Posted: May 28 2013, 04:28 PM
WHAT IS HAPPENING. So many awesome comic coming out!

# 1   Posted: May 28 2013, 04:08 PM

Comic Details -

Drawing Time: 1 week
Ended: Jun 4th, 2013
Votes Cast: 39
Page Views: 691


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