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« on: Sep 30, 2006, 12:17 AM »
Draco
PHYSIOLOGY
1. Sex/Gender: Male
2. Age: 35
3. Height/Weight: 6'2, 174 lbs
4. Color of Hair/Eyes/Skin: 'dirty' blonde, green, light tan
5. Posture: relaxed mostly, but vigilant when on the mission.
6. Appearance: solidly built. Broad face, piercing gaze, long, straight-bridged nose, has a mullet of sorts.
7. Defects: Any injuries he took in his warring days have healed by now, with no lasting damage thanks to his home country Micena's excellent healing procedures. Still some discolored tissue on the left shoulder from an tissue replacement operation he had to get due to a laser hit.
8. Heredity: Received the ability to use retain and use spirit energy in battle from his mother, in whom the trait had laid dormant.
SOCIOLOGY
1. Social Class: In Micena, high, because of his rank-- however, his lifestyle is still relatively frugal because he doesn't care for luxury. Since his past endeavors are mostly unknown on Earth, he takes on the lifestyle of whoever he's around, whether it's the Exiles or the research team.
2. Occupation: First a commander in Micena's military forces until his resignment at the age of 32, then a teacher of swordsmanship, and now on the planet Earth participating in an unofficial weapons development project under the direction of old acquantance Dr. Vivian White. As a part of this project he suggested that resources be arranged to fight as part of the Exiles because "being the underdog is a necessary condition of testing the superiority of our technology", as Draco puts it. At present, he currently manages much of the affairs within the Exiles as he has the most experience of the group by far in military matters. He is waiting for the right time for the group to take action, at which time the research teams' project can begin again in earnest.
3. Education: No formal schooling-- he did, however, undertake lessons from a tutor who taught him in several subjects, such as history, literature, and science, as well as how to control his spirit energy for use in battle.
4. Home Life: Last time Draco checked, both parents were living quiet lives in the motherland of Micena. Obviously, due to his time on Earth he does not know their current condition. Draco himself has always been single. Currently stays part-time in an apartment with key members of the research team, and part-time at the Exile HQ when managing things.
5. Race: Yuniton, a distinction made by the planet of origin (Yunitor II) because of the assumed differences created by the distinct characteristics of each planet. For unknown reasons Yunitons are extremely similar to Earthians (which is what 'everyone else' calls humans).
6. Religion and/or Nationality: The uppermost echelons of power in Micena are religious in nature, so it can be said that Draco served the 'Divine Micenan Empire' in his military years. He was also born in Micena, in effect making him a Micenan, though his grandparents on his father's side came from New Venna, another country on Yunitor II.
7. Place in Community: A leader and a dependable veteran to those around him.
8. Political affiliations: aligns himself with the people of VOID, dedicating his energies to their well-being as a vigilante. Not purposefully against any political force, but circumstances may demand otherwise.
9. Amusements/Hobbies: still engages in teaching swordsmanship to various individuals, most notably Mize. Dabbles in verse poetry from time to time.
10. Time Period/Era: As mentioned previously, Draco's reputation on Micena does not reach to VOID City. He still does make an impact through his presence; solely by his presence, due to these circumstances.
PSYCHOLOGY
1. Moral Standards: While Draco embraces honesty and fair fighting, he knows that it is often for the greater good of the group to not take that route. Otherwise, pretty high standards: he champions selflessness, hard work, justice, and all that good guy stuff.
2. Personal Premise/Ambition: The central aspect behind Draco is the search for redemption over his instrumental role in subjugating virtually all of Yunitor II and thus subjecting it to Micenan rule, which he became entirely disillusioned with late in his military career. Thus he searches for a cause worth fighting for, and he finds promise in that of the Exiles. This is the main reason he joins the Exiles; that one he expresses of 'being the underdog' is questionable at best for all the trouble.
3. Frustrations: The question of the practicality of good and evil. A certain other Micenan commander was instrumental in planting this seed-- time and time again Draco has been shown that his ideals of good have little meaning in war, where despite his best intentions and efforts there is unjust suffering to be found on all sides. This matter weighs on virtually every decision Draco makes; is it really possible to fight for ideals, or is it all really out of self-interest?
4. Temperament: Appears aloof and serious a lot of the time, but he can have a heart-to-heart chat when it is called for.
5. Attitude toward Life: Deep turmoil; still trying to find the answers he seeks.
6. Complexes: He is somewhat of a perfectionist; if something goes awry Draco always wonders if there is something else he could have done.
7. Extrovert? Introvert? Ambivert?:Â Ambivert; as mentioned, Draco is fighting a war in both the physical and the spiritual sense.
8. Abilities: Great prowess in fighting, strategy and military tactics.
9. Qualities: An exceedingly capable leader. Able to keep cool under pressure. In spite of his inner conflict he maintains a strong resolve once he sets himself to a task, and to this end keeps up an image of strength before those around him. Good at recognizing talent.
10. IQ: 118
11. Time Period/Era: Draco is somewhat comforted by his distance from Micena, the origin of his inner conflict, but he is on Earth due to the research project so he is not free by any means. He takes the perspective of an outsider when expressing his point of view on things.