@GOD DAMN IT, I was trying to make the words as close to a panel as possible, so I must've hurt legibility. I'll try your advice for the word panels next time. And yeah, poses/anatomy in general's definitely something
I need to work on. Anyway, thanks dude!
Raygun vs. Bagman
Critiques & Comments
# 11
Posted:
Jan 13 2016, 07:34 PM
# 10
Posted:
Jan 8 2016, 04:43 AM
Herr Kent: Always fun to see a Raygun comic, much less a Mr. Kent comic. You had a fun story here and it was nice to see Raygun on the first steps to being some kind of Mr. Awesome styled nut-job.
I wasn't too thrilled with the minimal backgrounds, but I actually think you kind of made it work through solid panel arrangement. Speaking on panels, I think the 4th panel on the first page, Baghead on the couch, I think you wouldn't need to have the border around that shot at all. It would have probably looked stronger with him in white space not unlike the window in 2nd panel.
I'm always very curious about what tools you use for your pens, because the discrepancies between thick and thin sizes of your line widths are very separated. Easily seen with Miller on page 1, the line width on the left side of his shoulder/neck going from thick to thin in one hard cut. A little more gradient to the thickness would really go a long way in your work.
This was a cute comic overall. I don't think I have terribly much to comment on it due to length, but I did like it. I wanted to see more interaction and story to this, since it felt like you had somewhere to go with this comic, but I can totally understand given the fact you were moving through the entire holiday season with this. All in all, nice job.
Byth1: It looks like the half-end of 2015 was good to you, because this comic looks really solid, especially compared to your previous works. I super enjoyed looking at the work you did for this comic and I thought your action was pretty well on point.
I thought you big panel word backgrounds was a cool experiment and idea. Perhaps next time, have the words slightly smaller? We wouldn't necessarily be losing anything if they were centered more and just given more white-space around them for the panels, I think.
I liked the scar and while I think there wasn't much I didn't like, I think you need to tighten up your people. Your first page is incredibly strong looking, but I wish everyone else in the comic had that kind of quality to them. It feels like it goes downhill later on. Right about page 6 when we start getting in motion, so maybe work on your action poses more.
You also may want to be a little careful about throwing too many elements into a pot, since the dolphin doesn't come back into play later in the story and that sort of makes it feel a bit loose-ended? Certainly if this is going to be a revisiting in your next Baghead comic, then that's fine, but it feels a bit forgotten otherwise.
Overall however, this was a nice comic and it's super great to see you returning to do a Baghead fight. Hope we don't have to wait another 6 months for your next one. Good work.
I wasn't too thrilled with the minimal backgrounds, but I actually think you kind of made it work through solid panel arrangement. Speaking on panels, I think the 4th panel on the first page, Baghead on the couch, I think you wouldn't need to have the border around that shot at all. It would have probably looked stronger with him in white space not unlike the window in 2nd panel.
I'm always very curious about what tools you use for your pens, because the discrepancies between thick and thin sizes of your line widths are very separated. Easily seen with Miller on page 1, the line width on the left side of his shoulder/neck going from thick to thin in one hard cut. A little more gradient to the thickness would really go a long way in your work.
This was a cute comic overall. I don't think I have terribly much to comment on it due to length, but I did like it. I wanted to see more interaction and story to this, since it felt like you had somewhere to go with this comic, but I can totally understand given the fact you were moving through the entire holiday season with this. All in all, nice job.
Byth1: It looks like the half-end of 2015 was good to you, because this comic looks really solid, especially compared to your previous works. I super enjoyed looking at the work you did for this comic and I thought your action was pretty well on point.
I thought you big panel word backgrounds was a cool experiment and idea. Perhaps next time, have the words slightly smaller? We wouldn't necessarily be losing anything if they were centered more and just given more white-space around them for the panels, I think.
I liked the scar and while I think there wasn't much I didn't like, I think you need to tighten up your people. Your first page is incredibly strong looking, but I wish everyone else in the comic had that kind of quality to them. It feels like it goes downhill later on. Right about page 6 when we start getting in motion, so maybe work on your action poses more.
You also may want to be a little careful about throwing too many elements into a pot, since the dolphin doesn't come back into play later in the story and that sort of makes it feel a bit loose-ended? Certainly if this is going to be a revisiting in your next Baghead comic, then that's fine, but it feels a bit forgotten otherwise.
Overall however, this was a nice comic and it's super great to see you returning to do a Baghead fight. Hope we don't have to wait another 6 months for your next one. Good work.
# 9
Posted:
Jan 6 2016, 07:34 PM
@kozispoon, glad you liked it. i see your point tho, there was a lotta stuff i thought i had to have in there(dolphin, cardboard base, future raygun) that it messed with the story. I'm gonna try a simpler story next time.
Page 12 is missing tho, so that probably added to that too :/
Page 12 is missing tho, so that probably added to that too :/
# 8
Posted:
Jan 5 2016, 05:56 PM
KENT- Your work, as always is sharp, neat and very striking. You have some panel layouts I really enjoyed. Way to maintain the mystery by shadowing Bagmans true face by the by. A true bromance in the making!
Raygun was as kooky as ever, but after reading both comics I just have leanings more towards your opponent.
BYTH1- Oh man, I gotta get me a battle with Bagman. He's just too hilarious! I totally dug your side start to finish, though that's not to say I wasn't thrown in a few places. The events at the end of your comic either aren't flowing by sequence of action, or perhaps were an attempt at hurrying a wrap up. From a storytelling perspective, I feel you wrote yourself into a corner involving so many other pertinent characters I feel didn't get the chance to be explained.
The more I get to know of Bagman, the more I love him. The romp from his cardboard headquarters to his incarceration posse had me grinning. I just wish (even though its only cardboard) you'd get more creative with it. Like a cardboard neighborhood, or cardboard buildings within. had me laughing at 'raindbow dash looking ass bitch'. I swear, Bagman is the proto-Deadpool of void.
Raygun was as kooky as ever, but after reading both comics I just have leanings more towards your opponent.
BYTH1- Oh man, I gotta get me a battle with Bagman. He's just too hilarious! I totally dug your side start to finish, though that's not to say I wasn't thrown in a few places. The events at the end of your comic either aren't flowing by sequence of action, or perhaps were an attempt at hurrying a wrap up. From a storytelling perspective, I feel you wrote yourself into a corner involving so many other pertinent characters I feel didn't get the chance to be explained.
The more I get to know of Bagman, the more I love him. The romp from his cardboard headquarters to his incarceration posse had me grinning. I just wish (even though its only cardboard) you'd get more creative with it. Like a cardboard neighborhood, or cardboard buildings within. had me laughing at 'raindbow dash looking ass bitch'. I swear, Bagman is the proto-Deadpool of void.
# 7
Posted:
Jan 3 2016, 05:42 PM
haha, thanks dude.
# 6
Posted:
Jan 3 2016, 01:12 AM
I'm high on cough syrup, but Byth's comic was good. I laughed pretty hysterically at page 2.
# 5
Posted:
Dec 31 2015, 10:58 AM
@hobbitastic, 13 pages not 14? ahh man, I was sure I uploaded all of them. Anyway, yeah I was trying to say KO and END there, must've made the lettering too blocky.
# 4
Posted:
Dec 30 2015, 02:31 PM
Kent: this was cute and funny but there are almost NO backgrounds and with everything being all white the comic looks super empty. bagman's serious face on page 6 is great though.
Byth: i like the cut-out words a lot but i can't read the ones on page 12 and 13; does it say k.o and end? it's so hard to read. you drew raygun really well (you have good poses overall)
Byth: i like the cut-out words a lot but i can't read the ones on page 12 and 13; does it say k.o and end? it's so hard to read. you drew raygun really well (you have good poses overall)
# 3
Posted:
Dec 30 2015, 09:02 AM
The anime is strong in those ones.... i can FEEL IT !!
# 2
Posted:
Nov 26 2015, 08:09 PM
just in time for the holiday season!
# 1
Posted:
Nov 26 2015, 04:34 PM
OOOOOOO
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