Mikal vs. Tag
Critiques & Comments
# 18
Posted:
Mar 4 2005, 08:57 PM
Uh oh, I think I need to clear my cache on this page. I seem to have submitted my comment a couple times.
# 17
Posted:
Mar 4 2005, 08:56 PM
I think it\'s perfectly okay with the language, but its only problem is it takes a bit of inference. Although I might just know what it\'s all about cause I read Mikal\'s profile beforehand.
MX: Nice one. You pretty much used my character perfectly. He\'s supposed to seem a little arrogant and he fights pretty dirty. (I talk about me too much, now I talk about you.) Page 3 is my favorite; really nice poses and style. I read through it a second time and realized the story behind it said a lot more than it did in actual words. Awesome job. And about my comic, I hope you don\'t mind that I took some artistic liberties. (choot choot)
Phil: It\'s hard to maintain a good impression with a supered up character, which is what I consider a real challenge. And in a way, yes, his unstoppability proves to be a burden for him many times. He\'s not _completey_ unstoppable, but his weaknesses are among the hidden things.
Pi: I read to much manga, where the problem is they do have a lot of sound effects, but Japanese has a lot more real onomatopoeias than English. It gets cumbersome to invent them in English cause they\'re pretty silly most of the time. And yet I feel like I need to show noise if it\'s prominent, and sometimes when it\'s not. It\'s one of those things I need to work on.
MX: Nice one. You pretty much used my character perfectly. He\'s supposed to seem a little arrogant and he fights pretty dirty. (I talk about me too much, now I talk about you.) Page 3 is my favorite; really nice poses and style. I read through it a second time and realized the story behind it said a lot more than it did in actual words. Awesome job. And about my comic, I hope you don\'t mind that I took some artistic liberties. (choot choot)
Phil: It\'s hard to maintain a good impression with a supered up character, which is what I consider a real challenge. And in a way, yes, his unstoppability proves to be a burden for him many times. He\'s not _completey_ unstoppable, but his weaknesses are among the hidden things.
Pi: I read to much manga, where the problem is they do have a lot of sound effects, but Japanese has a lot more real onomatopoeias than English. It gets cumbersome to invent them in English cause they\'re pretty silly most of the time. And yet I feel like I need to show noise if it\'s prominent, and sometimes when it\'s not. It\'s one of those things I need to work on.
# 16
Posted:
Mar 4 2005, 08:54 PM
I think it\'s perfectly okay with the language, but its only problem is it takes a bit of inference. Although I might just know what it\'s all about cause I read Mikal\'s profile beforehand.
MX: Nice one. You pretty much used my character perfectly. He\'s supposed to seem a little arrogant and he fights pretty dirty. (I talk about me too much, now I talk about you.) Page 3 is my favorite; really nice poses and style. I read through it a second time and realized the story behind it said a lot more than it did in actual words. Awesome job. And about my comic, I hope you don\'t mind that I took some artistic liberties. (choot choot)
Phil: It\'s hard to maintain a good impression with a supered up character, which is what I consider a real challenge. And in a way, yes, his unstoppability proves to be a burden for him many times. He\'s not _completey_ unstoppable, but his weaknesses are among the hidden things.
Pi: I read to much manga, where the problem is they do have a lot of sound effects, but Japanese has a lot more real onomatopoeias than English. It gets cumbersome to invent them in English cause they\'re pretty silly most of the time. And yet I feel like I need to show noise if it\'s prominent, and sometimes when it\'s not. It\'s one of those things I need to work on.
MX: Nice one. You pretty much used my character perfectly. He\'s supposed to seem a little arrogant and he fights pretty dirty. (I talk about me too much, now I talk about you.) Page 3 is my favorite; really nice poses and style. I read through it a second time and realized the story behind it said a lot more than it did in actual words. Awesome job. And about my comic, I hope you don\'t mind that I took some artistic liberties. (choot choot)
Phil: It\'s hard to maintain a good impression with a supered up character, which is what I consider a real challenge. And in a way, yes, his unstoppability proves to be a burden for him many times. He\'s not _completey_ unstoppable, but his weaknesses are among the hidden things.
Pi: I read to much manga, where the problem is they do have a lot of sound effects, but Japanese has a lot more real onomatopoeias than English. It gets cumbersome to invent them in English cause they\'re pretty silly most of the time. And yet I feel like I need to show noise if it\'s prominent, and sometimes when it\'s not. It\'s one of those things I need to work on.
# 15
Posted:
Mar 4 2005, 08:52 PM
I think it\'s perfectly okay with the language, but its only problem is it takes a bit of inference. Although I might just know what it\'s all about cause I read Mikal\'s profile beforehand.
MX: Nice one. You pretty much used my character perfectly. He\'s supposed to seem a little arrogant and he fights pretty dirty. (I talk about me too much, now I talk about you.) Page 3 is my favorite; really nice poses and style. I read through it a second time and realized the story behind it said a lot more than it did in actual words. Awesome job. And about my comic, I hope you don\'t mind that I took some artistic liberties. (choot choot)
Phil: It\'s hard to maintain a good impression with a supered up character, which is what I consider a real challenge. And in a way, yes, his unstoppability proves to be a burden for him many times. He\'s not _completey_ unstoppable, but his weaknesses are among the hidden things.
Pi: I read to much manga, where the problem is they do have a lot of sound effects, but Japanese has a lot more real onomatopoeias than English. It gets cumbersome to invent them in English cause they\'re pretty silly most of the time. And yet I feel like I need to show noise if it\'s prominent, and sometimes when it\'s not. It\'s one of those things I need to work on.
MX: Nice one. You pretty much used my character perfectly. He\'s supposed to seem a little arrogant and he fights pretty dirty. (I talk about me too much, now I talk about you.) Page 3 is my favorite; really nice poses and style. I read through it a second time and realized the story behind it said a lot more than it did in actual words. Awesome job. And about my comic, I hope you don\'t mind that I took some artistic liberties. (choot choot)
Phil: It\'s hard to maintain a good impression with a supered up character, which is what I consider a real challenge. And in a way, yes, his unstoppability proves to be a burden for him many times. He\'s not _completey_ unstoppable, but his weaknesses are among the hidden things.
Pi: I read to much manga, where the problem is they do have a lot of sound effects, but Japanese has a lot more real onomatopoeias than English. It gets cumbersome to invent them in English cause they\'re pretty silly most of the time. And yet I feel like I need to show noise if it\'s prominent, and sometimes when it\'s not. It\'s one of those things I need to work on.
# 14
Posted:
Mar 4 2005, 07:22 PM
Oh of course, I was simply clarifying for the moment. I definetly need to think of a different approach to keeping that part of the hook mysterious vs having what looks like can be considered a gap in the storyflow. Like you said a definte no-no in some cases.
# 13
Posted:
Mar 4 2005, 07:08 PM
I appreciate you explaining that, but unfortunetly you\'re relying on the reader way too much man (and that\'s a big no no). We know nothing about your character and whether or not he can do such things such as speaking some freaky deaky language and personaly you should of at least translated what they said to each other otherwise people will say \"What the fuck is this Gibberish that they\'re telling each other!? And why is he now attacking?!\"
Understand what I\'m getting at here. Can\'t rely on the reader to know everything, you\'ve got to build up towards what you\'re working towards, otherwise you\'re gonna confuse everybody, and they won\'t want to read another comic that you make. You can agree or dissagree to this, I really don\'t care at this moment, I just hope you understand what I\'m saying to ya.
Understand what I\'m getting at here. Can\'t rely on the reader to know everything, you\'ve got to build up towards what you\'re working towards, otherwise you\'re gonna confuse everybody, and they won\'t want to read another comic that you make. You can agree or dissagree to this, I really don\'t care at this moment, I just hope you understand what I\'m saying to ya.
# 12
Posted:
Mar 4 2005, 07:04 PM
Phillip C: Oh and I\'ll be sure to chime in next time in chat ^~
# 11
Posted:
Mar 4 2005, 06:43 PM
The conversation between the two is purposely unintelligble to the reader, as per Mikals description. You\'re only meant to know he\'s looking for someone/something and that when he asks about it, he speaks in a really ancient form of archaic demon. his prey (and possibly someone affiliated with it) will know what he said though. Hence Tag\'s response triggering an attack. The name dropped at the end as well was unexpected, but it\'\'s signifigance will be explained in Beyond battles later.
RG: Good battle bro! Trippy how we were nearly the same vibe story wise too ^^. Love the way you blended Mikal\'s fighting style with his arcane abilities, a damn good read of his character.
RG: Good battle bro! Trippy how we were nearly the same vibe story wise too ^^. Love the way you blended Mikal\'s fighting style with his arcane abilities, a damn good read of his character.
# 10
Posted:
Mar 4 2005, 06:12 PM
Wow, both of you guys have such similar plots; I guess \'cause that seems to be the only situation Tag can find himself in?
Mikal: Nice story, and I really liked your composition. An esplanation of why Mikal decided to attack would have been a bit more helpful, but as you have it it\'s got a kind of apathy-vibe, like they\'re fighting just to test each other.
Rick: Damn fine, art-wise. I think you overdid it with the sound effects though; there are times when having no onomonapeia (sp?) is more effective than having one.
Great work from the two of you.
Mikal: Nice story, and I really liked your composition. An esplanation of why Mikal decided to attack would have been a bit more helpful, but as you have it it\'s got a kind of apathy-vibe, like they\'re fighting just to test each other.
Rick: Damn fine, art-wise. I think you overdid it with the sound effects though; there are times when having no onomonapeia (sp?) is more effective than having one.
Great work from the two of you.
# 9
Posted:
Mar 4 2005, 05:36 PM
Pretty good guys.
Mikal: Decent, but I felt like you could of put more into your half with the given time, the art was nice, but the story needed more in it you could say, like an explanation as to what they\'re both saying and why Mikal himself is convinced to attack. Other than that, you did pretty well with your half. (BTW: Next time we invite you to a void chat, you best talk brotha! )
Rick: Pretty good dude, not really fond of your character concept to be perfectly honest (the \"If he wills it, it must be\" power seems better tacked on a villian... then again, how would Tag face Wrath) you\'ve got to give him a weakness of some kind, like a hit to the head will break his concentration or something, a character that has limits often has more power than the character who\'s unstopable. Other than that, art is good, storytelling is keen, and concept is unique. So you\'ve got my vote pretty much.
Both of you did good, keep it up or something?
Mikal: Decent, but I felt like you could of put more into your half with the given time, the art was nice, but the story needed more in it you could say, like an explanation as to what they\'re both saying and why Mikal himself is convinced to attack. Other than that, you did pretty well with your half. (BTW: Next time we invite you to a void chat, you best talk brotha! )
Rick: Pretty good dude, not really fond of your character concept to be perfectly honest (the \"If he wills it, it must be\" power seems better tacked on a villian... then again, how would Tag face Wrath) you\'ve got to give him a weakness of some kind, like a hit to the head will break his concentration or something, a character that has limits often has more power than the character who\'s unstopable. Other than that, art is good, storytelling is keen, and concept is unique. So you\'ve got my vote pretty much.
Both of you did good, keep it up or something?
# 8
Posted:
Mar 3 2005, 11:52 AM
Likewise! *bows*
# 7
Posted:
Mar 3 2005, 11:50 AM
Oddly enough, I had pretty much the same thing going in my side of the story, although I\'m sure it\'ll turn out to be about completely different aspects. Also, I went way over the four-page limit, but I\'m not entirely confident on my quality. Then again, I have a tendancy to over-emphasize the bad in my work when I\'m not looking at it directly. Hope yours is awesome.
# 6
Posted:
Mar 3 2005, 11:45 AM
Battle done and uploaded. Personally I\'m a tad displeased with page 3\'s coloration and pg 4 was way to rushed for my liking. Procrastination and RL will do that I suppose.
Tag\'s description struck me as sort of Morpheus-like, just with a guitar instead of a red/blue pills. So I figured a battle of wits coupled with a brief physical test was in order. Hopefully I conveyed a similar feeling/scene.
Tag\'s description struck me as sort of Morpheus-like, just with a guitar instead of a red/blue pills. So I figured a battle of wits coupled with a brief physical test was in order. Hopefully I conveyed a similar feeling/scene.
# 5
Posted:
Feb 25 2005, 08:24 PM
o_O why did i just picture a scene out of neapoleon dynomite.
lol good luck guys.
lol good luck guys.
# 4
Anthros with Glasses...
NERD ALERT!
Just kidding guys. Good luck to both of you.
NERD ALERT!
Just kidding guys. Good luck to both of you.
# 3
Luck to you too. Hope we both have something good.
# 2
gooooooood luckk guys, you dudes gonna need it soon
# 1
Alright! First battle! Good luck to ya RG!
Regular Match
Drawing Time:
3 weeks
Ended:
Mar 11th, 2005
Votes Cast:
23
Page Views:
1662
Winner:
Rick Griffin
einsam
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