Your favorite battle time limits?

Your favorite battle time limits?
« on: Oct 14, 2013, 04:28 PM »
Just wondering what everyone's thoughts are on the comic drawing times and what they find works best for them.

You would assume that doing a longer battle might produce better results, but I look at Scarmageddon and some of my longer battles and I beg to differ haha. I need to feel at least a little bit stressed in order to do my best, I think.

Personally, I really like 1-weekers. It's intense and crazy and I just think they are fun. I think my ideal time is 2-weeks though, honestly.

So, what do you think is the best time limits for you personally and why? Do you also enjoy the thrill of a 1-weeker? Do you procrastinate too much with long time limits? Do you plan way too much and then end up rushing at the end? Let me know, because I'm curious and I know we all probably work pretty differently.

Re: Your favorite battle time limits?
« Reply #1 on: Oct 14, 2013, 04:56 PM »
twop weekers are perfect for me.  Not too much time to slack off, and eligible for an extention if things go wrong.

Re: Your favorite battle time limits?
« Reply #2 on: Oct 14, 2013, 05:39 PM »
One-weekers are always hectic and urgent. One-weekers are my favorite.

A week goes by as so; feverish bravado on Sunday, panic and self-loathing on Monday, anxiety and frustration dominating Tuesday, lose fucks to give by Wednesday, megalomaniacal butane-burning motivation terrorizing your Thursdays and finally absolute panic gets you bum-rushing through Friday.

By Saturday you're so burnt out but you can't sleep yet because you're up 11:57 pm with a beer and insomnia counting down the seconds for when everybody on site gets to see just how neurotic an artist on void can get.

Re: Your favorite battle time limits?
« Reply #3 on: Oct 14, 2013, 05:42 PM »
I've noticed that my comics tend to be about the same length regardless of how much time I have to work on them. I like 2-weekers the best, as well, but I wish I could make a longer comic. I guess that's a personal problem, because I could totally have done a longer comic for Scarmageddon if I had managed my time better :(

Re: Your favorite battle time limits?
« Reply #4 on: Oct 14, 2013, 05:46 PM »
I definitely prefer the single week when I have the free time to allow putting it all into it. It's more concentrated and focused and my capacity to produce pages nicely fits with the amount of pages I like to make anyway, so like, around 10 pages is what I like telling a story in and that's what I can do in a week, so it's perfect.
Otherwise, if I don't have the free time, I like having as many weeks as possible to do the same amount of work without murdering myself too much. The downside is that I don't know what I'm doing, I often forget what the point of the comic was or what that scribble that I made was supposed to become in the cleaning stages of the drawing or I lose perspective and the timing becomes off... But at least I get my 11 hours of sleep.
"I knew when I sighned up for Void years ago, Someday I'm going to prison for this site"  - Mister Kent, words to live by

Re: Your favorite battle time limits?
« Reply #5 on: Oct 14, 2013, 05:52 PM »
One-weekers are always hectic and urgent. One-weekers are my favorite.

A week goes by as so; feverish bravado on Sunday, panic and self-loathing on Monday, anxiety and frustration dominating Tuesday, lose fucks to give by Wednesday, megalomaniacal butane-burning motivation terrorizing your Thursdays and finally absolute panic gets you bum-rushing through Friday.

By Saturday you're so burnt out but you can't sleep yet because you're up 11:57 pm with a beer and insomnia counting down the seconds for when everybody on site gets to see just how neurotic an artist on void can get.

We understand each other completely.

Re: Your favorite battle time limits?
« Reply #6 on: Oct 14, 2013, 06:22 PM »
I've done most of my comics in 2 weeks but I've found my best results come in the 3 week battles I've done because I have a week to thumb and pencil, a week to ink and a week to colour (I'm very slow at ink and colour). 1-weekers have had poor results from me with either pencil sketches or poor inks lol. but I also have an incredibly busy life right now... when I graduate, I might rock one-weekers...


*
Re: Your favorite battle time limits?
« Reply #7 on: Oct 14, 2013, 06:35 PM »
They all end up 24-hour comics in the end... procrastination is my life. Really though, 3 weeks if I'm busy, one week or less if I'm on vacation, or I will procrastinate. 3 weeks gives me time to gather references when I'm busy and draw on my free time.
"When a problem comes along, you must whip it" -Simon Belmont

Re: Your favorite battle time limits?
« Reply #8 on: Oct 14, 2013, 07:45 PM »
I'm most comfortable with 3 weekers, 4 weeks is too much and 2 weeks would cause insomnia. I'm a slow artist with a full-time job and I wish I had half the energy you have :D
If I dream of impossible, should I forget it?

Re: Your favorite battle time limits?
« Reply #9 on: Oct 14, 2013, 08:34 PM »
3-4 weekers for me.

Like Wu AT-AT, I too am a slow-artist with a full-time job. It gives me enough time to think up a good story for my comic, even while I'm working. Approximately, it gives me one or two days to think one up and write the whole script for it in details. And then it would take me another 1-2 days to do thumbnails and then I finally start drawing the comic. But there are times where my story would become so incredibly long that I wouldn't have the time to finish up the comic under the desired deadline (which in the past resulted in so many 'cliffhanger comics').

I normally would have the story thought up before I issue a challenge to somebody. But when I start a battle with no story in mind, I use panic and forced-creativity to think up one.

I've also had a lot of bad experiences art-wise and writing-wise when it came to one-weekers in the past, especially one battle I did that caused some controversy that had me stop doing one-weekers permanently. Two-weekers I'd be lucky that I would finish the comic on time.

To put in conclusion, I just like to have plenty of time on my hands to make the perfect comic.
« Last Edit: Oct 14, 2013, 08:37 PM by Jackster »

Re: Your favorite battle time limits?
« Reply #10 on: Oct 14, 2013, 11:29 PM »
I do my best work on 3-4 weekers, give or take extensions. I can still get some solid work done on a 2-weeker with an urgency-induced surge of energy, but 3-4 weekers let me plan more carefully and put together a stronger entry.

1-weekers are fun when I have no prior commitments or health concerns.

Re: Your favorite battle time limits?
« Reply #11 on: Oct 15, 2013, 01:55 AM »
I like the rush of two weekers, as evidenced by the tournaments. It's exciting and I feel juuust the right amount of time.

As for work on my own, I do like the one month deadlines, but I agree it does lend itself to some procrastination. I think my personal limit is 3 weeks before I start getting lazy.

Re: Your favorite battle time limits?
« Reply #12 on: Oct 15, 2013, 08:15 AM »
4 Weeks for me. I'm pretty fast and usually finished in about 2-3, but I liked to always cover my ass in the event work or some other obligations got in the way.
Kittens wearins mittens

Re: Your favorite battle time limits?
« Reply #13 on: Oct 15, 2013, 03:09 PM »
All my battles have been one weekers except for one. I'm okay with time management for whatever skill I have, but after one week, my arm completely falls apart and I can barely hold my chopsticks correctly. The two weeker I had let me create more pages, but I believe in the end it's the amount of a story you want to tell that determines whether or not the time is needed. I usually have long stories that I definitely cannot draw in a week, so it's often more condensed and cut out. With two weeks I did not have to cut out so many.

Having more time does not mean you are going to cough up more pages just for the sake of doing it. However, you should have put more effort in it with more time. I feel if you have a good story for two weeks, then it should be worth two weeks. If you have a week then you have to decide the amount of work and effort you're going to put in one week. It's more like quality vs. quantity for me (although sometimes it's good to challenge yourself with quantity)

I am curious to try a three/four/five weeker, but I've never done it before so I can't really compare favorites yet.
just browsing here and there

 

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