I would agree with past comments about not really knowing what is going on. I think more details would definitely have helped, as far as before this fight, what they are fighting over, and most importantly, WHY. I think the intro is far better utilized to introduce the character and their abilities and motivations, and so many people just use them as a "Here I am in Void City now, time to do such and such," but they miss a great opportunity to really express who that character really is. I liked a lot of the angles used, and would also agree that at times, some sound effects could have helped. You don't need them everywhere, but in some of the bigger impacts, they would have helped I think to show the scale of the crashes/collisions. I have to say that I wasn't a huge fan of the font yo used, either.... it looked all in bold and italic... and that just seemed weird. However, that might be just more of a personal preference on my part, so take that with a grain of salt maybe.
I think you have a lot of potential, and I look forward to future works from you. I hope we learn a lot more through your comics about the character(s) and their motivations and history, and I am sure we will get that in future entries. Welcome to Void!
Intro Story / Bilikis
Critiques & Comments
# 7
Posted:
Mar 20 2015, 02:18 PM
# 6
Posted:
Mar 20 2015, 12:57 PM
Be mindful of the positioning of your word bubbles. The dialogue one page one panel two feels like it reads backwards seeing as the eye of the reader will go to Bilikis'' dialogue first before her masked opponents. Yet on that very same page you got some pretty bitching wrinkles going on in that punching bag once Bilikis makes impact with it. That panel is begging for a flashy sound effect though. In fact, most of your comic is. You have all this high impact action that seems like its all going on in the vacuum of space. No sound to it at all. It leaves your fight scenes sadly muted (hyuk, get it?) Your varying angles and details to their run down fighting dojo (ring? gym?) were nice touches though.
I certainly am curious to see what trails Bilikis has in store for herself. Gurls gotta snatch back that Harlequinade!
I certainly am curious to see what trails Bilikis has in store for herself. Gurls gotta snatch back that Harlequinade!
# 5
Posted:
Mar 19 2015, 12:10 AM
Some interesting ideas here!
Masked characters are a bit of a double edged-sword. On one hand a mask can work as a very effective 'cartoon' and allow your readers to place themselves 'behind the mask', but on the other hand it can be very difficult to relate to a character who's facial expressions you can't read! I honestly found this comic a little tricky to get into, because there was no real 'in' for me. If you wanna keep the mask on 24/7 then boff up on some body language and exaggerate it as much as you can! This will help everyone understand your character more easily : )
Good luck and hopefully we'll see more from you soon!
Masked characters are a bit of a double edged-sword. On one hand a mask can work as a very effective 'cartoon' and allow your readers to place themselves 'behind the mask', but on the other hand it can be very difficult to relate to a character who's facial expressions you can't read! I honestly found this comic a little tricky to get into, because there was no real 'in' for me. If you wanna keep the mask on 24/7 then boff up on some body language and exaggerate it as much as you can! This will help everyone understand your character more easily : )
Good luck and hopefully we'll see more from you soon!
# 4
Posted:
Mar 17 2015, 09:51 PM
Honestly, I don't know what's going on in this comic. There's two characters that look pretty similar fighting, apparently over leadership of a group, but it's all so mysterious there's no actual information about the character here. In order for the audience to be interested in the mystery, we first have to care about the story or character. Make us care.
That said, I think this is definitely the place for you. Practice everything - anatomy, backgrounds, color, storytelling. I like how you've got everything there already. You're not skimping on background, you're already experimenting with color... I'd say you could use some sound effects, but that's pretty minor.
Get into some matches, do some Beyond Battles if you want to flesh out your story some more. You might lose some matches early on, but don't let that get you down. The experience is the real education. These pages are a strong start and I think you have a bright future here.
That said, I think this is definitely the place for you. Practice everything - anatomy, backgrounds, color, storytelling. I like how you've got everything there already. You're not skimping on background, you're already experimenting with color... I'd say you could use some sound effects, but that's pretty minor.
Get into some matches, do some Beyond Battles if you want to flesh out your story some more. You might lose some matches early on, but don't let that get you down. The experience is the real education. These pages are a strong start and I think you have a bright future here.
# 3
Posted:
Mar 16 2015, 01:23 PM
WELCOME!
# 2
Posted:
Mar 16 2015, 11:36 AM
you have a great sense of perspective and overlaps, especially in terms of anatomy. Some visual effects such as dust/smoke and your colors could use more refining, other than that your techniques look promising. Keep up the good work and congrats on getting in!
# 1
Posted:
Mar 16 2015, 06:33 AM
Congrats on getting in! I remember this flaoting inthe incubator a while back
Beyond Battle
Ended:
Mar 22nd, 2015
Votes Cast:
15
Page Views:
1497
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