Lithium / Xia
Critiques & Comments
# 11
Posted:
Dec 9 2013, 02:58 PM
Sorry I didn't get to this earlier, I'm a loser
To me, screen tones are always super cool. I've never really used them, but they look like magic. I'm not sure how much I like that you just have one uniform tone laid across everything. It does create an interesting texture, but I've always thought it was more visually intresting when you use screen tones as another way to describe form, or a way to illustrate varying textures.
I do think you could push texture a little bit more, with both your line work and you're rendering. Alot of the stuff in your comic is sorta smooth, and you don't push too deep into texture when you go for it. The one big exception are all the rock faces on page 2. Those are some awesome craggy rocks. Even later when rock walls show up again, they're not nearly that sexy. Those rocks as well could use some more complex rendering though. Like the light from the door and some core shadows would create some way more intense form.
It gets harder and harder to critique your stuff dude. Your comics are just so polished and professional looking now, it get's hard to weedle something out of there. Your backgrounds and use of perspective is getting totally great, and your linework is just as crisp as ever. The drapery of that curtain thing behind Xia in her chair is just delicious.
And you guys keeping the communal story of void alive is the best thing. Amazing comics dude.
# 10
Posted:
Dec 6 2013, 01:53 PM
Thanks for the feedback so far you two! Greatly appreciate it
# 9
Posted:
Dec 6 2013, 07:55 AM
I love Xia. She's so adorable, especially when her tail is wagging. In addition to the great feedback Kura provided, I want to add that it would be good to figure out exactly how her ears interact with her hair, because if you look at page 5, it's clear that you weren't sure how to color the separation between them. It's really easy to ignore that detail when drawing characters with animal ears, but then you get stuck at an angle like the one I mentioned and don't know how to deal with it. Your art is so sharp and clean, I'd hate to see that small issue holding you back!
# 8
Posted:
Dec 5 2013, 09:43 AM
there are some consistency issues here. Xia's crown abruptly disappears after page 5 and her shirt seems to constantly switch between having two different logos or not having a design at all. Vivian also starts out with a murphy's law jacket in the first few pages, but the logo disappears when she turns around on the last page.
# 7
Posted:
Dec 5 2013, 05:50 AM
Very nice. Great job.
# 6
Posted:
Dec 3 2013, 12:54 PM
Good to see you back.
# 5
Posted:
Dec 1 2013, 11:44 PM
neat! This opens up a lot of fun possibilities! I like this Xia as queen of the underground, a rockin' club and some mysterious possible enemies could make for some cool future battles! plus underground fighting rings? rad! makes me want to make a third character just to have someone more like to party down there, ha! As usual your characters are just so round and adorable and your tones look great! can't wait to see Club Lithium hoppin'!
# 4
Posted:
Dec 1 2013, 05:30 PM
i like this alot~
# 3
Posted:
Dec 1 2013, 03:00 PM
I love the giant undergroud pool. I wanna swim in it.
I liked the poppy out panels on the last page. It lifts the composition of the page as a whole and makes it more dynamic.
The big splash page on page 4. I think it could be made much more exciting by coming at the room from a more interesting angle. So straight on is pretty drab. You can obvioulsy handle depth with your line weight and colouring so maybe challenge yourself with the angles you draw stuff at.
Same applies for characters. I get that this isn't an action packed comic and the arms crossed pose is very in character for Vivian but you could spice the poses up a bit. I don't know maybe the characters do a few things that make them that much more alive. Maybe scratching their arms, picking their nose. Stuff like that.
Real nice flow to it as a whole though. I don't know how to analyse that sort of thing, but it worked.
I liked the poppy out panels on the last page. It lifts the composition of the page as a whole and makes it more dynamic.
The big splash page on page 4. I think it could be made much more exciting by coming at the room from a more interesting angle. So straight on is pretty drab. You can obvioulsy handle depth with your line weight and colouring so maybe challenge yourself with the angles you draw stuff at.
Same applies for characters. I get that this isn't an action packed comic and the arms crossed pose is very in character for Vivian but you could spice the poses up a bit. I don't know maybe the characters do a few things that make them that much more alive. Maybe scratching their arms, picking their nose. Stuff like that.
Real nice flow to it as a whole though. I don't know how to analyse that sort of thing, but it worked.
# 2
Posted:
Dec 1 2013, 05:48 AM
THIS MAKES ME SO EXCITED MMYE
# 1
Posted:
Nov 30 2013, 10:55 PM
Just establishing territory
Beyond Battle
Drawing Time:
1 week
Ended:
Dec 8th, 2013
Votes Cast:
27
Page Views:
2011
Gwen & Regi vs. "Knight Owl" Corry
@ 6:57 AM Mar 18th
The End of Extinction
@ 6:07 AM Mar 18th
Apotheosis
Blake Neddon vs. Lizzie
@ 6:06 AM Mar 18th
99 Problems and a Cat
Croi Desai vs. HR99
@ 10:03 AM Mar 14th
HR99 Winter 2024 Shorts
HR99
@ 12:09 AM Mar 4th
| ||
| ||
| ||
| ||
|
96 Guests, 6 Users
Most Online Today: 121.
Most Online Ever: 1,184 (Jan 13, 2020, 06:21 PM)
Artist