Ah, thank you for the comments! Sorry, I don't check my messages on anything that often, I'm not ignoring anyone.
I'm glad that people think that the art is at least decent quality, I was kind of nervous about it. @.@;
As for the comic not having much content, it's because the original comic I had planned exceeded the four page limit by quite a bit and I didn't want to go with stacking pages. Not that I am trying to make an excuse for it, I should have tried harder to make a comic with more content regardless.
However, instead of continuing on about original plans, I'll just show, not tell and hope that it's better! C:
Also, in regards to marinduquenio's comment, I am going to eventually use Void City as the main setting, but I wanted to make it clear that the character didn't have any ties to Void, originally.
I definitely will take any crits to heart though, I'd love to improve!
Intro Story / Houma
Critiques & Comments
# 8
Posted:
Jan 27 2012, 12:41 AM
# 7
Posted:
Jan 26 2012, 09:27 PM
right; this can be anywhere Napaea wants it to be, and they shouldn't be graded down for it.
# 6
Posted:
Jan 26 2012, 07:29 PM
Void City doesn't have to be in anyone's comics, it's just there if anyone wants to use it for story ideas.
# 5
Posted:
Jan 26 2012, 07:19 PM
well the quality is pretty at par! lineart are nice also..... but i doesn't have anything to it... doesn't even have anything to do with Void City.
# 4
Posted:
Jan 26 2012, 02:15 PM
Exactly what Delya said, it looks nice but there was nothing else to it. It feels more like a prologue then an introduction to your character, so I hope you follow up with this on your later entries.
I'm fairly certain you could crop the pages to remove the black bits if you want it to be thinner, unless you wanted them there (though I don't know why you would).
Go battle someone! It'd be awesome.
I'm fairly certain you could crop the pages to remove the black bits if you want it to be thinner, unless you wanted them there (though I don't know why you would).
Go battle someone! It'd be awesome.
# 3
Posted:
Jan 25 2012, 09:19 PM
Love the textures you used on the trees and leaves, very dreamlike and pretty. :] Looking forward to seeing you draw a comic with some sort of character development and plot. This looks nice, but there's nothing there beyond images.
# 2
Posted:
Jan 24 2012, 06:17 PM
PyrasTerran: hmmmm..
I find something.... very NOT magical when I search "carbuncle" on google....... XD
Quote
Yeaaah, after I read about them in one of my mythology books, I took a look at google. I was not pleased. 8|
# 1
Posted:
Jan 24 2012, 06:10 PM
hmmmm..
I find something.... very NOT magical when I search "carbuncle" on google....... XD
I find something.... very NOT magical when I search "carbuncle" on google....... XD
Beyond Battle
Ended:
Jan 31st, 2012
Votes Cast:
17
Page Views:
1547
einsam
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The Great Switcheroo
Louise Ambre-Aliona vs. Luniel Gekka
@ 3:26 AM Apr 15th
The Great Switcheroo
Colbitzer vs. Veruca Chance
@ 5:22 PM Apr 14th
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Artist
As for the nothing happening, considering you have two pages of a character waking up, I get the feeling that your storytelling may be overly decompressed. Unless the intro you had in mind was some 30pg epic, you could've maybe tried compressing it more so you get more than one idea across in each panel & there by, fit the story in mind into 4 pages. That being said though, you could've started the story you wanted to tell & just continued it in a beyond battle or your first battle. Or come up with something new. But comics aren't just about the art & intro stories should tell us SOMETHING about your character. This really doesn't do any of that.