Lotus vs. Auvre

Lotus vs. Auvre

This comic has not been rated; viewer discretion advised.

Icon for Lotus44.4%
311 points
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Crit level: No preference


This comic has not been rated; viewer discretion advised.

Icon for Auvre55.6%
389 points
Page 1Page 2Page 3Page 4Page 5Page 6Page 7

Crit level: No preference




Critiques & Comments
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E.W. Schneider
Artist
1070 comments
# 12   Posted: Oct 24 2010, 10:19 AM
QTRNevermore: It's really interesting to see you do traditional work, as all I have every seen from you before was your digitals. I think this book approach was seriously cool and you should see if you can't work on improving the idea/formula with it. Your white ink, while good intent, was ultimately invisible on this screen, since your paper comes out looking white (at least to my screens), I think you should have tried to improve the blacks on there to make those whites really shine out, it'd have made a much better piece as a whole.

You have a lot of starkness to this comic and while this minimalist approach is kind of neat, I'm dying out in the desert for more detail and definition to things here. I think giving Lotus more solid black on her body at points would have helped out, or maybe stippling for the sand or any number of other things.

I was a bit confused in the beginning as the direction to follow. Your pacing was a little unclear, given we had a comic with 4 panels a "page", but it became a little clearer as it went on, so I was able to go back and read it as intended.

I also don't take back what I said, I'm glad you're here on the site again and I hope you stick with it still.

RaraHoWa: I'm really glad you didn't do a 'i ran out of time' entry like last time and just tried to get as far as you can with this.

First off, I can't help but notice two things. Number one, you need to give more vertical headspace on your characters, because you're putting the eyes at the top of the head and that makes everyone look like neanderthals for the most part. (Not everyone is afflicted with this, the blonde-biker and child seem immune from this.) Just make sure you keep watch on that, cause the head should have more cranium space than you're granting.

Secondly, I loved how you expressed the bike with all those great blacks, but I think your people and world could use some of those blacks as well, it really makes your bike stand out and I think it would make your world pop too.

I liked your story and it seemed like it would be real interesting. I'm a fan of how you use your setting to your benefit, (a fantasy ancient Mesopotamia-Void? sign me up.) it's too bad you couldn't use Lotus all you wanted, I hope you touch on this again and make a part two of all you described in a beyond battle, or just get in a battle to continue this story in a different way or whatever. It's looking really good though and I like your art style, keep it up and I hope to see you participating again soon.

William_Duel
Community Manager
943 comments
# 11   Posted: Oct 23 2010, 08:55 AM
Alright now more seriously:
QTR, it's always cool that you're trying new stuff.  The story wasn't bad and I commend you for what you tried to do visually but you know, in my opinion, as minimalist as you try to go, I could use a little more technical detail especially in the backgrounds.  Your characters have a definite amount of detail and the backgrounds are just a little too sparse for my taste.  Also one other thing I've always noticed in your work is proportions or more specifically the legs.  I just wish you would extend the height of your characters a little more.   It's not so obvious for Auvre since his legs don't show up but even if Lotus is some plant thing I think she would be visually more appealing if her 'skirt' were longer.  Now to the front and back end, I like the idea and I like how you have real life artifacts that represent the characters.  But I think those pages could use some spit and shine.  I don't know about the camera or whatever, but you could use a higher ISO and better lighting to represent those pages.  Perhaps some PS tinkering would have helped too.  I assume you ran out of time.

Auvre, what you've got here is fine and I like some of your ideas, such as desert Void (an idea a lot of people including myself don't venture into too much which is that of alternate locations, so it's great seeing you implement it here) and little oddities like that scorpion bike really bring this world to life.  Your colors are okay but seemingly incomplete.  And I mean, you've got these flats which are fine but it's like you can't decide how you want to shade.  Like on the scorpion bike you go with this black shading and every so often we got shadows and minimal shading but only very rarely on the characters themselves.  I think you should take more risk next time.  Also watch out for perspective, your foreshortening is fine but when that vampire guy picks up lotus, he's really not standing on the same plane as the background.  Watch out for that.  Pity you didn't finish though.

William_Duel
Community Manager
943 comments
# 10   Posted: Oct 23 2010, 08:27 AM
NO!  NOT ASSLESS CHAPS!! !@#$%*@#)%(*@#

Fred
Artist
550 comments
# 9   Posted: Oct 23 2010, 08:15 AM
QTR; it was really hard to read, I had to come back at every image to make sure I got them right. The story was cute, though, I really liked it when I finally understood it.

Rara; Stop playing with our comic-loving hearts D:
Everything is pretty nice, until it stops short... oh well, at least we got a SCORPION BIKE. yeeaaaah!

Rara/Ipsen
Artist
21 comments
# 8   Posted: Oct 22 2010, 09:14 PM
UPLOADED!

QtRNevermore
Artist
286 comments
# 7   Posted: Oct 22 2010, 09:09 PM
uploaded. tiny moleskin experiment. energy diversion into tournament/work.

QtRNevermore
Artist
286 comments
# 6   Posted: Oct 11 2010, 06:52 PM
extending due to work scheduling. and so i can make a better comic.
on the upside, i sold artwork on friday. im still new at that. woot.

Fetus Man
Artist
94 comments
# 5   Posted: Sep 24 2010, 08:54 PM
hell yeah , Agreed, glad to still see you around after all this time , always appreciated your work.  Looking forward to this, best of luck you two!

Angie
Council
1937 comments
# 4   Posted: Sep 24 2010, 06:28 PM
Glad you're sticking around QTR! Good luck both of you

QtRNevermore
Artist
286 comments
# 3   Posted: Sep 24 2010, 06:27 PM
np. i look foward to makeing a -just a week to make a comic, which knowing my life could be chaos-
i'm going to make this look good. somehow.
goodluck!

Rara/Ipsen
Artist
21 comments
# 2   Posted: Sep 24 2010, 01:13 PM
Hell yeah! Raven's been around for a long while, and I've read all the Lotus comics! This is gonna be
super epic---and THIS time, I'll have a full fledged badazz comic! Thanks for the challenge, Raven!

E.W. Schneider
Artist
1070 comments
# 1   Posted: Sep 24 2010, 12:36 PM
So glad you're doing more comics still QTR. Good luck yourself Rara.

Comic Details -

 
Regular Match
Drawing Time: 3 weeks + 1
Ended: Oct 29th, 2010
Votes Cast: 19
Page Views: 1873
Winner: Rara/Ipsen
 

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