Ties: Part 2

Ties: Part 2

by mecid

Page 1Page 2Page 3Page 4Page 5Page 6Page 7Page 8Page 9Page 10Page 11

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Kevin Birtcher
# 8   Posted: Jun 9 2009, 07:59 PM
I went hunting for the first part to this story just prior to reading this.  It's unfortunate I didn't have to do that since you re-uploaded here (though it made me realize these things were be more readily accessible).

Anyway, a couple of things...

I have to agree that the linework seems to degrade over time, especially when Part 1 is so immediately available.  I don't know where the arc is going, but it feels like I thought it was going somewhere else than you planned.  Maybe that has something to do with the pacing, as you've said.  I think if this story were given more room to breathe and unfold, it could truly be something grand.  I guess in the end, I assumed there would be more detail on the past and what brought these characters to their present situation based on the first page.  As is, I almost feel there's a more interesting story going on around these characters than is actually taking place in the comic.  My hope is this doesn't come across as too harsh, since I am curious where this intriguing story is going and despite the brief period of knowing these characters, I'm concerned what might happen to them should they be caught.  There's certainly a talent there in attaching them so quickly to the audience, and I think you were able to do that by humanizing them wonderfully with real voices and life-like characteristics.

All of that and I've barely mentioned the art.  As I said before, the linework is wonderful in the first part of the story.  Backgrounds, buildings, and texture especially.  It seems time was more constrained while drawing Part 2 though, because it doesn't quite reach the same level of excellence.

I eagerly await Part 3 from you.

# 7   Posted: Jun 9 2009, 05:28 AM
Considering how I did in the last round and how slow and boring my pacing actually is (in terms of a three part challenge), I probably won't make it to the next round. I still post the rest though. Mostly because I'm stubburn and annoyed I didn't adjust my pacing better.

And on page nine, I didn't fill in the darks on the last panel. THAT IS WHY I WILL LOSE.

# 6   Posted: Jun 9 2009, 12:21 AM
It was a little unnecessary to reupload the first part but I can understand wanting to have complete control of your pacing which is fine. I think reading through the first part again did help me get into the story a bit better. The backgrounds were wonderful in this, but it looked like you started to lose steam towards the end and they got progressively less detailed. (well on the other hand it probably would have hurt the pacing to cram in a fuck ton of detailed backgrounds all over the place) Your poses looked a lot less stiff this time around and the faces also showed improvement. I hope you make it to the next round because I'm really curious about where they're going and what they're running from.

# 5   Posted: Jun 8 2009, 03:40 PM
teaser man, I was really looking forward too a longer part 2

Community Manager
# 4   Posted: Jun 8 2009, 08:51 AM
Ahaha I didn't read your comic and I was indeed confused at first, thinking "Did Mecid upload her first section by mistake?" but I quickly caught on.  >.>  Anyways I felt this had some good detail although it was shaky in some places, most notably on the buildings.  Unfortunately I'm not so sure what to make of this story, I feel like not enough happens but that's just my opinion.Your figures and characters are interesting though.

# 3   Posted: Jun 7 2009, 11:10 PM
Mine is all uploaded. Don't be fooled though. I re-uploaded my first half just to make it flow a bit better.

Mister Kent
# 2   Posted: Jun 6 2009, 09:29 PM
Your first chapter had good hatching and character design
Have fun with this one!

# 1   Posted: May 29 2009, 11:32 AM
intros out the way, can't wait to see what happens next!

Comic Details -

Drawing Time: 2 weeks
Ended: Jun 14th, 2009
Votes Cast: 18
Page Views: 687

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